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Internium Ver. 2

TheKnightOfLore
### Synopsis of "Internium" In the vast and magical continent of Internia, kingdoms rise and fall under the watchful eyes of the Chromas Family, rulers of the capital, Windas. Their world is a tapestry of vibrant glass structures, fiery mountains, and fortified mud houses, each kingdom more unique and mystical than the last. To the east lie the Daemons of MalWar, ruled by the fearsome grand Daemon Esper, while the west is home to diverse magical races like dwarves, elves, and animal folk. Lore, a young man born into squalor, has always dreamed of climbing the ranks of the Magic Knights. With unyielding determination and a relentless spirit, he practices his swordsmanship daily, hoping to ascend from Fledgling to the exalted title of Knight King. Lore’s journey begins in the city of Lumina, where he endures grueling trials of physical endurance and magical prowess, ultimately proving his worth in a fierce duel. As Lore integrates into the brotherhood of the Magic Knights, he forges bonds with fellow aspirants, each driven by their own dreams and aspirations. Under the mentorship of Sir Gareth, a legendary Knight, Lore’s skills and resolve are pushed to their limits. Alongside his new comrades, Lore navigates the complexities of honor, strategy, and the ever-present challenges that come with his ambition. But becoming a Knight King is not just about personal glory. It’s about protecting the innocent, mastering ancient magics, and facing the darkness that threatens Internia. Lore’s journey is fraught with danger and discovery, as he unravels the secrets of the Magic Knights and confronts the shadows of his past. Each step forward is a testament to his resilience and an unbreakable vow to rise above, no matter the cost. In "Internium," the line between light and dark blurs, and the true power of a Magic Knight is revealed not just in their strength, but in their heart. Join Lore as he embarks on an epic quest, striving to fulfill his destiny in a world where magic is both a gift and a curse, and every choice can alter the fate of the kingdoms.
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Douluo Dali: Unrivalled Tang Sect: With Sharingan

What? Tang San’s entire family were evil soul masters? The Spirit Hall was destroyed ten thousand years ago just so Tang San could turn the Douluo Continent into his personal backyard? Impossible—absolutely impossible! If Tang San’s father wasn’t an evil soul master, then how did he manage to defeat three Super Douluos by himself ten thousand years ago? If Tang San and his allies weren’t evil soul masters, how did they cultivate at a rate that far exceeded ordinary people? Their absurd soul ring ratios and secret methods of soul ring enhancement—aren’t those techniques exclusive to the Holy Spirit Church? Back then, the Spirit Hall reached into every corner of the continent to awaken spirits. They clearly knew who was an evil soul master and could eliminate them on the spot. Yet now, evil soul masters lurk everywhere. How do you explain that? And what about the factions that once supported Tang San? The Seven Treasures Glazed Tile Sect, once a peak force, has fallen to second-rate. The Poison Douluo’s clan? Its entire inheritance has vanished. Even the Holy Soul Village—where the Sea God Tang San first awakened his martial spirit—has become nothing but a forgotten relic. Shouldn’t it have become a sacred site? Why did it fade into obscurity? Not to mention the Holy Angel lineage—there hasn’t been a single Titled Douluo from that bloodline in tens of thousands of years. Why? And then there’s Tang San’s so-called “Ten Core Theories of Martial Spirits.” Aside from sounding impressive, are any of them actually true? Weapon-type spirits supposedly couldn’t absorb beast spirit rings—but before those theories, did the Seven Treasures Glazed Tile Sect get their rings by dismantling towers? Did the Clear Sky Sect gather rings by smashing hammers? No… Something’s deeply wrong here.
Ashbron_ · 210.9k Views