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MUTOSTERONE

Kimaeraman
In the world of Tanasma, mutants are no longer just an anomaly—they are a crisis. Once seen as the next step in evolution, they are now branded as threats, their very existence feared by humanity. The Mutant Treaty Act, enforced by the Capitol Patrol Guard (CPG), forces mutants into registration, stripping them of their autonomy, suppressing their powers, and marking them as second-class citizens. But as hatred festers, the oppression escalates—slavery, public executions, and brutal exterminations become the norm. Amidst the chaos, three factions emerge: those who resist, fighting for freedom at any cost; those who flee, seeking sanctuary beyond the reach of human rule; and those who surrender, hoping that compliance will earn them mercy. When Professor Aldric Langley—a man of wisdom and ambition—receives King Ivan of Gallanta’s royal decree, he dares to create something radical: Hall of M, a sanctuary where mutants can hone their powers and reclaim their dignity. But the dream of peace is fragile. Extremist groups like Purity Dawn seek to eradicate mutants entirely, while the CPG tightens its grip, branding Hall of M as a breeding ground for rebellion. In the heart of this war-torn world, a young mutant named Seraphina Vale rises. With silver hair and eyes that reflect her tormented past, she becomes the first student of Hall of M, standing at the crossroads of fate. Will she fight for coexistence, or will the endless persecution drive her into the arms of revolution? As the world spirals toward war, the question remains: Can mutants carve a place for themselves in a world that wants them erased? Or will they be forced to embrace their monstrous side to survive? The battle for identity, freedom, and the right to exist begins. MUTOSTERONE—a gripping tale of power, prejudice, and the cost of being different.
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Forged in Chaos: A Transmigrator’s Tale in the DC Universe

Waking up in an alleyway in Gotham City was not how Ethan Reyes expected his day to start. The last thing he remembered was crashing on his couch after a long gaming session, only to find himself in a world he recognized all too well—one filled with gods, monsters, and vigilantes dressed as bats. It took him a moment to realize the city wasn’t just a detailed dream. The distant sirens, the oppressive skyline, and the neon flicker of a nearby ACE Chemicals sign confirmed it. This was Gotham. And that was bad. Then came the pain. It burned through his veins like molten fire before settling into his fingertips. A strange, instinctual urge filled his mind. His gaze landed on the dumpster beside him. Scattered around were a broken switchblade and a rusty pipe. Before he could think, his hands moved on their own, touching both objects. A pulse of energy surged through him, and suddenly, the two items fused—the broken switchblade now embedded itself within the pipe like a makeshift spear. "Holy—What the hell was that?" Experimenting further, he picked up a discarded smartphone and a pair of cheap sunglasses. Another pulse of power, and—bam—a pair of futuristic-looking AR glasses now rested in his hands, displaying HUD information in his vision. That was when it clicked. He had a power—an ability that allowed him to fuse objects together. The results? Unpredictable. Some combinations worked beautifully, while others... not so much. And in a world where Batman, Superman, and the Joker roamed, a power like this was both a blessing and a curse. Survival in Gotham Ethan quickly learned that Gotham was not kind to the weak. Without money or connections, he had to rely on his ability to survive. His first breakthrough came when he fused a lockpick set with a stolen smartwatch—creating a device that could crack digital locks. He used it to raid an abandoned weapons stash, arming himself with gear of his own making. He also experimented with weapons. A standard pistol fused with a flashlight? Now it fired tracer rounds that illuminated targets. A crowbar fused with an electric baton? A shock club capable of stunning enemies. But Gotham was filled with predators. And soon, they noticed him. The Underworld Calls Word spread fast about a "mystic craftsman" who could create bizarre but powerful items. The underworld took interest. First came the low-level thugs, hoping to use him for their own gain. Then came the bigger players. The Penguin wanted to recruit him. Black Mask wanted to own him. And the Joker? He just wanted to see what happened if Ethan fused a grenade with a rubber chicken. It was Batman who intervened first. The Dark Knight, ever the strategist, saw the potential of Ethan’s abilities. But he also saw the danger. In the right hands, Ethan could change the landscape of warfare. In the wrong hands? He could unleash nightmares. The question was—whose hands would he end up in? Survive or Be Consumed As the months passed, Ethan found himself walking a razor’s edge. If he wanted to thrive, he had to be smart. He had to stay ahead of both heroes and villains, mastering his power before someone forced him into a corner. Because in Gotham, there were only two kinds of people: Those who adapted. And those who became stories whispered in the dark.
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