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Chapter 1421 - 1420. Helm of Athena

Yes, forging the soul was a pain in the ass, but Seth had done worse. For the helmet, the blacksmith used the , the concentration of passive skills to raise resistance to mental status effects, increasing willpower, and commanding allies.

All the good stuff needed to be a good leader. Especially the last point pandered to Athena's domain. Although explicit classes like Commander or General were rare, many classes like Knight had skills that improved the efficiency of leading others.

Among 500 souls specialized in physical combat, there was not enough to make a trait, but the soul had a couple of skills that fit the overall theme. was a passive skill that raised the attack and defense of all subordinates by 10%.

raised resistance to mental status effects by 20% and rose by 5% for every 10 people under her command. The base effect was okay, but it really shone if Monique were a party or raid leader.

< Warrior's Will lv.7> was a rather common skill for many warriors, tanks, and off-tanks that passively raised their willpower by 10 points per skill level. It was a class skill, so Seth never had a chance to get it; otherwise, he would have tried the moment he heard about it. It came fixed at level 7, so it raised Willpower by 70 points.

Lastly, there was , a shout that could raise the morale of allies and assemble them. It improved movement speed when moving toward the user and negated status effects that immobilized allies.

That definition was rather broad, which was interesting. The blacksmith wondered what skills exactly mixed to make this happen. This could have ended up being a really useful skill. He was quite happy with the work of the soul refinery.

Although he wasn't so happy about his choice of material. After arduously forging the soul armament, to mirror even the fine feather plume, Seth engraved it Minor Olympian Willpower instead of Intelligence. This covered both bases.

Forging the soul helmet and engraving it actually went quicker than expected, and he finished in the evening, placing the besouled helmet in the Waters of Styx and getting the usual notifications. A legendary item was made; a synergy happened. No surprises involving his traits, yet he was quite surprised when he appraised the finished helmet.

Special

Regalia of Athena Set 1/X

Phys. Def.: 2000

Mag: Def: 2200

Durability: 8800

1. Attack and Defense are doubled when leading others

2. +50% to the power of skills and magic

3. 20% Impact Reduction on frontal hits

4. Athena's Retribution

5. Olympian Willpower

6. Intelligence of Athena

7. Passive Skill: Athena's Wisdom

8. Passive Skill: Athena's Fortitude

9. Active Skill: Rally Cry

10. Active Skill: Spirit Call- Nyctimene 

Set Effect Regalia of Athena : To be decided.

A helmet oozing the power of Athena, forged as part of her Regalia by Master Smith, the first Master Blacksmith and Master Enchanter of Urth. Using a special metal and curated materials in addition to his mysterious means, Master Smith made the ideal helmet for a chosen of Athena.

Requirements: Blessing of Athena, Master Smith>

Despite only getting the ordinary notification message, there were quite a few changes thanks to the synergy of materials and powers. As well as some he couldn't quite explain at all. Like the very first effect, for example.

The first few effects were usually those that came from the base material. On the leg armor, the very first had been the power-up of divine skills and spells, but now it doubled the wearer's attack and defense when leading others. The second effect, on the other hand, stayed the same.

Seth was puzzled because he doubted that it was a synergy that had changed the effect so dramatically. He was puzzled until he remembered the description of the material. It literally said that power would manifest based on certain circumstances.

Maybe it had changed because it was a helmet and not a cuisse anymore? If that were the case, would it happen to every different piece of armor? The blacksmith was intrigued and looked forward to whether that would be the case with future parts.

The effect of the forging ballad had also gotten a rebranding as the divine power had reacted with the demonic force.. Hell Spells, which imbued the power of Flauros to protect from and retaliate against mental attacks, had become Athena's Retribution.

The new effect could not only block mental attack, but also retaliate with 200% of the wearer's overall damage and a 50% chance of adding a Curse of Athena on the attacker, which meant tuning them into a fitting animal.

The next change was Olympian Willpower. It had lost the adjective Minor and increased Willpower by a whopping 200 points, while improving Mental Power by 15%. Seth's best guess was that it had fused with < Warrior's Will lv.7>, because that skill had completely disappeared. It must have also sucked up the small amount of Willpower the feathers had offered.

Minor Olympian Intelligence was also upgraded and was called Intelligence of Athena now, raising Intelligence by 150 points. The upgrade was not as striking as on the Willpower, but a free 30 additional points was nothing to complain about.

and had both changed names, but still did the same. It was just that their base values had improved. < Athena's Wisdom> did 15% and < Athena's Fortitude > started at 25% now.

The biggest change that made it hard to believe that there was no synergy with his trait was the

< Spirit Call- Nyctimene >.

Summon the Spirit of Nyctimene, the Owl of Athena.

The Spirit cannot join combat.

The Spirit can telepathically share its Vision and Wisdom with the caster.>

It had to be the owl feathers. The Spirit Owl Feathers actually led to synergy with the ! The originally useless was turned into a skill to summon a spirit owl. Not just any spirit owl, but Nyctimene, the owl of Athena.

As per usual, Seth put on the finished item to test the option and get an idea of the actual effects of the options. Obviously, he used < Spirit Call- Nyctimene > immediately. Immediately, a small, blue, slightly transparent owl appeared on his shoulder.

~Hello Blacksmith.~ It greeted him without warning.

~Hello… Nyctimene?~ he greeted her back, slightly hesitant to simply use her name.

~Yes, I'm Nyctimene, Owl of Athena. Or rather, a copy. No need to use with me, I can receive your thoughts through our connection.~~

Seth could feel the connection, and he instinctively knew how the sharing worked. The owl's vision was like a picture on the back of his mind. He could either focus on it or not. What the owl saw was similar to how the Life Detection enchantment looked like.

Inanimate objects had no color, only pale blue borders, while living things shone with a light that made their contours a little fuzzy. While Seth's hand looked like gleaming fire, Sivri and Cerberus were glowing from a central point, the cores with their souls. Both glowed in different colors. Was this how the undead and spirits saw the world?

~Nyctimene, can you share your vision while flying around? ~ the blacksmith asked.

~Yes, and to answer your next question: No, there is no maximum distance. I'm here to support scouting terrain, enemy fortifications, positions, and dungeons, as well as tactical decision-making. ~ The owl gave a comprehensive explanation of its use.

The blacksmith was impressed. This kind of support for 30 minutes? This was astronomically better than the original skill offered by the feathers. One could even say it was perfect for the Chosen of Athena. Even if Monique wasn't going to get many chances to become the commander of an army, the uses for such a scout were numerous.

~Yes, I will be unsummoned when you take off the helmet. ~ The owl once again preempted his next question.

~Well, then, goodbye, Nyctimene. I hope you will like Monique. ~ Seth said as he took off the helmet.

~Already do. Bye.~ the owl said right before vanishing.

She already did? Hmm, probably because she was watching Monique together with Athena. Placing the helmet in his inventory, Seth closed the workshop for the day and left for the night.

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