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Chapter 764 - Chapter 764: A Bountiful Harvest

The Ripple Effect

The legend of NieR:Automata's true ending spread like wildfire.

Clips of the streamer's tearful triumph flooded forums, igniting debates beyond "2B waifu wars":

Can machines become life?

Do androids dream of meaning?

What does it mean to choose hope?

Gamers marveled at how a single-player experience fostered collective sacrifice—players donating save files to strangers, just to pass the torch of that fragile, perfect ending.

Even AI researchers took notice:

"This game's themes mirror our studies on machine consciousness."

(A shrewd marketing push by YoRHa Entertainment, but who'd deny its brilliance?)

The Difficulty Revolution

The bullet-hell finale did more than move hearts—it rewired player psychology.

After enduring NieR's cruelty and Titanfall's "boss-from-hell," gamers began seeking challenges as trophies:

Monster Hunter's sales spiked.

Speedrun communities ballooned.

"Git gud" became a badge of honor.

No microtransactions. No pay-to-win. Just skill, persistence, and the glory of overcoming.

The Business of Art

Demand for NieR cartridges outstripped supply.

Takayuki ordered factories to pivot:

"Halt other productions. Print more NieR."

Profits soared—$700M+ in weeks—while plans for a second flash-memory plant took shape. *"For the next *10M-seller*,"* analysts whispered.

The Cult of Takayuki

To fans, the man wasn't just a developer.

He was the god of emotional devastation—and they worshipped him for it.

Forum banners declared:

"PRAISE THE SUN… AND PRAY FOR HIS NEXT GAME."

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