In the end, despite everything, ten flying ships were rented out quickly.
Many players descended upon Little Knife Island, but most of them had signed stringent contracts with the Little Knife Guild, becoming members of it, and they weren't particularly wealthy or influential, having at most small assets. How could they possibly afford to rent?
If they had money, they would have already bought a spot to enter the Second World via the black market.
However, upon checking.
How clever, they actually pooled resources, backed by significant real-world forces, along with the shadow of investments from the Four Seas and Nine Heavens Guilds supporting them from behind.
These Small Knives did not care, because these ten ships were set with restrictions, only players from the Little Knife Guild could rent them.
Unlike the first ship, that prototype without any restrictions.
Small Knife didn't intend to change this, treating it as a released opportunity.