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Chapter 763 - Chapter 762: Super Principal System

"What's a Teaching Point?"

As soon as Charles focused his thoughts, an explanation immediately popped into his mind:

[The Super Principal System is designed to help the host build the most elite school in the multiverse and train the most outstanding talents across realities.

The system encourages the host to embrace a well-rounded teaching philosophy—virtue, intellect, physical fitness, aesthetics, and labor. With the system's support, the host will ultimately become the greatest principal in the multiverse!

To assist the host, the system will issue various teaching-related tasks. Completing these tasks will earn Teaching Points.

These points can be exchanged for a wide range of items in the system store, and can also be used to strengthen the host's own abilities. They're extremely valuable]

"So I can think of them like currency?" Charles asked, intrigued. "Alright… I could really use something like this. But I've got another question—do I have to stick to this 'virtue, intellect, fitness, aesthetics, labor' philosophy?"

[The system's goal is to support the host in creating the most elite school across the multiverse. It won't interfere with the host's teaching philosophy, only offer suggestions]

"Sounds pretty good."

Charles was surprised by how well this mysterious reward aligned with his goals. Even before joining the quiz game, he had already planned to establish a school and make it his life's mission.

After seeing what the future holds, that conviction had only grown stronger.

If he wanted to change the tragic fate of mutants, education was essential.

Looking back at human history, every step of civilizational progress came through enlightenment and knowledge. Mutants—still a young and fragile race—needed education even more, in order to build their own civilization and forge a future full of hope.

Of course, beyond these grand ideals, there were also very real, practical reasons pushing Charles toward founding a school.

Many young mutants, upon first awakening their powers, struggled to control them. That often led to misunderstandings—or worse, outright tragedies. These kids desperately needed someone to teach and guide them.

Charles had always been confident in his own teaching ability—this was his strength. But now, with the help of this strange system, he could take it even further.

Still, part of him was wary. Would this system tamper with his thoughts?

As a telepath, Charles was acutely aware of shifts in the mental and spiritual realm. He'd also seen the dangers—firsthand and through others—of losing control.

In the future clips from the quiz game, villains like the Green Goblin, Doctor Octopus, and Electro had all become threats because of mental instability. Even heroes like Wanda and Stephen Strange had suffered from psychological breaks that pushed them into darkness.

So naturally, Charles had his concerns.

But the system quickly provided an answer:

[This system is unique and one-of-a-kind. If the host chooses to abandon the system, it will self-destruct. It does not possess intelligence superior to human cognition, and it will never interfere with the host's decisions or thoughts]

Charles was only mildly concerned, not on the verge of rejecting the system. Still, reading that reassurance put his mind at ease.

In any case, he was a master of the mind. If the system ever tried anything, he'd know—and he'd shut it down.

He continued browsing the interface, hoping to check the mission list—only to find that he had already completed one task: Establish a school (Complete).

Before entering the quiz game, Charles had converted his family estate into a school. That counted as fulfilling a prerequisite mission. While the reward wasn't particularly grand, it still earned him 10 Teaching Points—and a beginner's starter pack.

As the 10 points were credited to his account, the system shop opened up. Unlike the quiz game's sprawling store, this one was relatively small—just two pages, with a dozen or so items, all directly related to education.

There were full sets of textbooks like The Mutant Ability Compendium, Mutant Power Analysis, and Omega-Level Insights. There were also quite a few quirky teaching tools.

One item caught Charles's attention: a teaching aid called the "Comprehension Ruler." Priced at 5 points, it could slightly boost a student's comprehension—by smacking them with it.

Aside from that, there were some special items prominently featured at the top of the store. These were limited-time offerings. One of them stood out immediately:

[Fully Enclosed Campus Management Protocol

Cost: 100 Teaching Points

Time Limit: 48 hours]

It was expensive—but the effect was undeniably powerful.

Once purchased and bound to the school, no student or faculty member would be able to leave without the principal's explicit permission. Likewise, outsiders would be completely unable to enter.

According to the description, this "campus protocol" would rewrite the school's fundamental rules—placing the entire building in a state of quantum superposition.

In other words, if Charles didn't want someone to leave—or enter—then they couldn't. Not even missiles or nukes would breach its defenses. It was more impenetrable than Kamar-Taj itself.

"If I buy this, then my school—no, my home—would be cut off from the rest of the world. Completely untouchable, even by nuclear weapons?!"

Once the system confirmed that, Charles was thrilled.

This was exactly what he needed right now.

Thanks to the quiz game, the fragile balance between humans and mutants had been shattered. Their conflict was now front and center.

Even someone as hopeful as Charles—who always believed in peaceful coexistence—had to admit the truth: in his world, mutants were already seen as enemies by human governments. Official research and containment efforts would ramp up quickly, and those horrific human experimentation labs from the future videos would soon become a reality.

Under such dire circumstances, a completely safe school wasn't just a dream—it was a necessity.

Charles wanted to buy the item immediately. Unfortunately, he was broke. With only 10 points, he was a long way from the 100 he needed.

Still, this lit a fire in him. His motivation to complete missions had never been higher.

One mission had already earned him 10 points. Just nine more like that, and he'd have enough!

But when he opened the mission list, he was hit with a cold splash of reality.

He only had two available tasks.

One of them was to recruit 50 mutant students and 10 mutant teachers, with a reward of 20 points.

It didn't seem too hard. Charles had already been tracking down mutants, helping them escape from pursuit. And once the dimensional portals were opened, it should be even easier to gather people.

Still… the road ahead was longer than he'd hoped.

____

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