Beginner 1-10: where the weakest living and non living creatures reside in but with time or other methods they can evolve or go up a tier, intelligent monsters capable of speech are quite rare in this rank and so are civilizations.
Intermediate 1-10: require 50 lv 1 beginners just to equal lv 1 intermediate, monsters capable of speech and higher intelligence are more common leading to civilizations being formed.
Advanced 1-10: require 50 lv 1 intermediates to equal lv 1 advanced, a creature starts to develop a energy core that allows for prolonged battles and usage of attacks that don't use STA.
Professional 1-10:require 50 lv 1 advanced to equal lv 1 professional, intelligence and the power of the energy core is greatly increased in monsters and other creatures.
Expert 1-10: require 50 lv 1 professional to equal lv 1 expert, creatures can manipulate their energy cores more efficiently than before allowing for the use of tactile kinesis.
Master 1-10: require 100 lv 1 expert to equal lv 1 master, creatures in this rank become incredibly resilient to damage and can continue to function despite severe bodily harm their manipulation of the energy core continues to get stronger after this granting them the ability to cause minor reality warping.
Legendary 1-10: require 100 lv 1 master to equal lv 1 legendary, legends never die any being that makes it to this point are almost impervious to harm and can revive twice their previous obtained powers get even stronger with them having warping reality to a point it creates holes that can be weaponized as long as their energy cores have enough power.
Mythical 1-10: require 10 lv 1 legendary to equal lv 1 mythical, impervious to anything below legendaries and possessing 3 lives mythical beings can shake up entire wars and require weapons of mass destruction just to harm them, they can cause a spatial distortion around them rendering many attacks null.
Dynamos 1-10: require 10 lv 1 mythical to equal lv 1 dynamos, incredibly rare points in life to reach anyone who becomes a dynamos is almost immortal as long as their energy core isn't destroyed and possess strength to end wars, they almost possess full reality manipulation and can create their domain or grow preexisting ones.
Legionyx 1-10: require another legionyx, immortality is achieved and only another legionyx can kill one via domain collision, two legionyx fighting are to be treated as world wars capable of engulfing multiple worlds and more if not stopped, reality, spatial, tactile and energy core manipulation are as easy as breathing.
Cataclysm: is less of a actual rank and more of a sub rank that applies to the rank a creature is on, these sub ranks don't increase anything but it do give the being the ability to become a catalyst for change via the activation of dimensional gates allowing for transportation and corruption of other places, they are kill on site.