A rich weapon system, a vast number of special costumes, and a higher degree of freedom than Night City.
There is no doubt that the final version of Dying Light modified by Bronie was very successful.
At first, Harran City might have given players a terrifying scare, but in this nearly post-apocalyptic world, if one has enough ability, it becomes a paradise!
And what does the protagonist in the game lack the most?
Of course, it's ability.
The game even includes vehicle modification, turning them into terrifying meat grinders to clear out zombies one after another.
Or use some more outrageous combination weapons to mow down zombies like weeds.
Night Hunter?
It may be scary at first, but later it's just a toy in the player's hands.
As the level increases, exploring the city and obtaining more blueprints, the protagonist gradually becomes more powerful, with parkour actions becoming more frequent, leading to a protagonist gradually turning into a Harran Superman.
The main theme is happiness and freedom. It gives people a very outrageous feeling. In the main plot, the doctor studying the virus says the virus in the protagonist's body has undergone some unknown changes.
Although it is not known whether this change is good or bad, it seems to have become the reason for the protagonist's strength. It's like being infected with the Honkai; if there is a certain resistance or even awakening the Stigmata, you gain more powerful power.
Welt felt this was familiar, but he would not tell the audience.
It's as if Bronie is foreshadowing something, hinting at a disaster about to come.
Various Honkai outbreaks of all sizes have occurred worldwide, but there hasn't been a Herrscher for a long time. The Herrscher is often accompanied by great sacrifices of human civilization when conquered. It may even lead to the destruction of human civilization!
So, Welt still doesn't want a Herrscher to be born. If one is born, it would be best if it were like Joyce.
Defeat Rais and obtain experimental data. Using these data to research antidotes might offer hope to solve this nightmare plague...
However, the protagonist's boss obviously does not want to use this data seriously but wants to study the virus's limits and pursue the possibility of immortality the virus could bring.
Or use it in war, creating countless Harran cities.
With an antidote in one hand and a terrifying virus weapon in the other, GRE, a huge private global enterprise called Global Rescue Organization, has very terrifying ambitions.
Through the adventure in Harran City, the protagonist understands the many nefarious deeds his boss has done and figures out the grievances between Rais and GRE and the conflicts between GRE and the Ministry of Defense.
Although none of the three parties are good people, the protagonist has cooperated with the tower survivors, constantly dealing with the three parties, and gaining the opportunity to retain Harran City.
GRE lost the virus samples and experimental data, and the protagonist broke the lie that the Ministry of Defense claimed there were no survivors in Harran. Rais died at the hands of the protagonist.
Rais's matter came to an end, but it was not the end of the game.
Yes, Welt originally thought Rais's matter was over. Rais died, and the protagonist took the data to find new hope in Harran. The story's rhythm should have ended there.
But God knows why a larger map opens later.
A brand new map, a brand new story, taking place months after Rais's death.
Inhibitors are still in short supply, and the experiment is not as smooth as expected. Cruel reality brings more desperate news.
Although the data is given, researching a real antidote is still far away.
With Rais dead, his bandits fled, and the tower worsened daily with dwindling supplies.
The light of hope fades, as the theme says.
Just as despair was approaching, a companion who went out brought back an outsider who claimed that there was a suburb in Harran City isolated from the protagonist's active area.
Though there were zombies, the people living there were immune to the virus!
Grasping the last hope, the protagonist follows the map to a new area.
Harran City is really big. Even in the new area, it is still within Harran City, isolated by the Ministry of Defense.
In this new area, Rais's former subordinates dominate, and the protagonist must contact a cult called the Following to find the truth about the vaccine against the virus.
It's a pity the vaccine was not found. If there were a vaccine, Harran City would not be as it is now.
However, the protagonist also finds the cause of the outbreak in Harran City.
The truth can be pieced together from various intelligence and details, and finally, the cult's supreme leader, the Mother, reveals the truth.
The Mother was originally the wife of a military officer. She was bitten by zombies before Harran was completely occupied.
The same happened to the Mother's husband, who handed her a cigarette box with a map, key, and password before he died.
The Mother became a leader, guiding believers to find the dawn.
Following the map to the dam, she found semi-finished medicines and a nuclear bomb.
The medicine is not an antidote; it cannot cure the infected zombie virus but promotes mutation.
The Mother, on the verge of becoming a zombie, took the medicine.
The mutation is random. The Mother retained sanity during the day, turning into a Night Hunter at night, killing her only son.
She discovered inhaling the atomized medicine made zombies see the person as a partner. She evolved an ability similar to spiritual connection, controlling the cult and searching for clues to activate the nuclear bomb.
The cult's harmonious coexistence with zombies confused everyone, making them believe in a vaccine.
The survivor who came to the tower spread news of an antidote, attracting the protagonist and opening a new chapter.
Facing the Mother, the protagonist has two choices: believe in her and enter the nuclear bomb code to solve everything or be her enemy and leave Harran alone after destroying her.
It took Welt nearly two weeks to finish the game, filled with countless easter eggs, side quests, and collection elements.
However, running around the map is not effective for live broadcasting. Welt collects things randomly. If he finds interesting things, he broadcasts them live. If not, he follows the comments as they remind him.
For example, on a small island in the Zone Zero river, there is a powerful weapon resembling the sword in the stone.
After watching the final ending, the protagonist escapes Harran, who looked at the setting sun while gradually transforming into a Night Hunter!
"The light of hope disappeared in front of Crane, and what greeted him was a nightmare world after becoming a Night Hunter. The outside of Harran City was peaceful and beautiful, destroyed by Crane's selfish desire. Such an ending... may be the most likely."
[Why can't Crane Superman save the world?]
[If he saves the world, can the second part be released?]
[So Haxxor Bunny can count to two now? Danganronpa doesn't count!]
"As for why it happened? The basis for my judgment is that Crane never had firm beliefs. Throughout the process, both GRE and the Ministry of Defense pushed Crane forward. The same was true for the tower and Rais Gang. He might not have the awareness to sacrifice himself to save everyone."
What Welt said was true.
Although the game has several endings, they are insignificant and false endings like Star Frontier, reserved for completionist players.
"But Dying Light, I thought everything was over after Rais's death, but reality is crueler, and the Following Church created a dramatic story. In the end, the protagonist turned into a Night Hunter and left Harran City."
After the game, Welt pondered Bronie's intent in making this game.
It hints at a possible Honkai Outbreak, warning players and giving high-level reminders.
For example, small tips, first aid measures, and blueprints for making simple weapons.
However, melee weapons may not be very effective against the dead; guns are better.
So...
Does Bronie think the Third Eruption is about to begin?
And this time, the Honkai might be similar to a zombie crisis?
Welt's concerns are not surprising, given Bronie's history of making games for unknown purposes.
Maybe through games?
A cooperation with Schicksal was reached.
More importantly, Bronie established a connection with an Aeon through her game.
Though the Aeon named Aha seems unserious, Tess and Einstein's observations on anti-entropy reveal the Aeon's advent made the connection with the Tree of Imaginary Numbers closer, potentially lessening the future Honkai disaster.
Why was there such a judgment?
It stems from Bronie's continuous proposals and improvements on the theory of the Cocoon of Finality.
Humans are not ignorant of the Honkai, but its mechanism is too complex to fully understand.
It's like a blind man touching an elephant; new discoveries are made each time.
Anti-Entropy's exploration and discoveries on Honkai cannot avoid Bronie's Cocoon of Finality theory.
Of course, Bronie's perfection is based on Vill-V and Mobius's experimental data.
Welt had a hunch Bronie was warning players and everyone.
The barrage kept rolling, with the audience experiencing the game's rich content.
[Did anyone realize it only took more than 50 days from creating a new folder to the final game's successful production?]
[Hiss, what kind of god is Haxxor Bunny? It really only took more than 50 days? This content would take a top 3A production company four or five years!]
[Big companies have hundreds of people. Look at the final production staff list. Besides Miss Pink Fairy and Alloy Bron, there's only Haxxor Bunny! Is this reasonable?]
The audience excludes CVs.
[Really? Is it marketing?]
The audience questioned Haxxor's statement.
There was nothing they could do about it.
The technology accessible to ordinary people is naturally similar to Bronie's previous life's technological development.
No, maybe a little better?
But Anti-Entropy and Schicksal have floating battleships.
If possible, human civilization on Earth already has the ability to travel in space, but technological development is suppressed to avoid the Honkai coming too quickly.
Welt knew this.
"Dear audience, don't doubt Haxxor's game production efficiency. I have a friend exposed to many cutting-edge military technologies. I can think of at least three ways to make games so efficiently."
[Your friend...]
[Last time I saw the news that Mr. Yang and the president are friends, is it true!?]
[How much does Arahato make annually? Did you use it to make the real Arahato?]
[Really? Is your friend Haxxor herself or yourself?]
"Ahem, of course not me, but Haxxor is indeed a relevant person, with strong scientific research capabilities, ahead of most in the academic field, though Haxxor never says it."
Welt hasn't seen Bronie's fighting posture directly, but Tesla and Einstein's hints suggest Haxxor's technology crushes anti-entropy.
Otherwise, Titan's rebellion and its ineffective firewall wouldn't be possible.
Welt's live broadcast room fell silent.
[Uncle Yang, are you serious?]
[Really?? How old was Haxxor when the game was made?]
[Shouldn't it be that Haxxor is so awesome she can spare time to make games?]
[Good guy, humans ascend without me, right!]
"Ahem, everyone just needs to know this. I just want to say, don't misunderstand Haxxor. She's serious about making games. Although Dying Light's plot tension may be slightly inferior to previous works, the innovation in gameplay and content are sufficient. In just over 50 days, from idea to finished product, Haxxor is powerful. We should praise, not criticize, Haxxor."
While Welt praised Haxxor in his live broadcast room, a new guest arrived at the Golden Courtyard.
She had beautiful silver hair and an elegant temperament, exuding nobility.
There was a little melancholy between her confident eyebrows, as if she constantly explored the meaning of life with her melancholic eyes.
"World Serpent Agent, Hare, I came here in compliance with the Lord's order, but I prefer the name Misteln. Misteln Schariac."
