[Eternal Omniverse System]
Name: Rey Shadowthrone
Age: 18
Race: Human (Fully Dark-Attributed)
Physique: Darkness Physique (Upgradable)
Titles: Self-Learner, The Psycho, The Killing Manic, Abyss's Blessed, Absolute Path Initiate
Class: None
Level: 19 [9,260/25,000]
Rank: 0th Rank
Core: Darksyth Core [F+] {0.1%} (Rank 0)
Curse: Nirzveil's Covenant (Origin- Grade)
Variant: Oblivion Gloom (Darkness Path)
Laws: Death {.0013%}, Soul {.000009%}, 'Darkness' {.01312%}, Shadow {.0011%}
[Attributes]
HP: 2,915/2,915 (Reserve Energy: +2,915)
MP: 4147.5/4147.5(Mana Overload: +4147.5)
Stats:
Strength (STR): 507 [C+] (↑210)
Agility (AGI): 508 [C+] (↑210)
Vitality (VIT): 583 [C+] (↑322)
Intelligence (INT): 553 {+1,106} [A+] (↑364)
Stamina (STA): 526 [C+] (↑266)
Endurance (END): 499 [C] (↑266)
Luck (LUK): F+ (Dependent on Core)
Free Stat Points: 298 (280↑)
Derived Stats:
Attack Power (ATK): 609 [(STR + AGI) * 1.2] (Potential Strength: +609)
Magical Power (MGL): 995.4 [INT * 1.2] (Arcane Potential: +995.4)
Defence (DEF): 512.5 [(END + STA) * 1] (Reinforcement Reserve: +512.5)
[Skills]
Active Skills:
Eclipse Shroud (S) Umbral Dash (C+) Abyssborne Overdrive (A+) Ebon Vein Reinforcement (D) Darkpulse (E) Elemental Kinesis (F+) | Leap (E) Shadowgaze (F+) Echoshade (E+) Throw (F)
Passive Skills:
Darkforged Repair (C+) Phantom Shift (S) Abyssal Pulse Echo (S, Hybrid) Dreadflow Instinct (C) Veil Sense (E+) Darkflow (E+) Voidrest (E+) | Basic Cooking (F-) | Beginner Gardening (F) Beginner Farming (F+) Basic Taming (F-) Hyper Perception (D+) Persistent Stamina (E+) Heightened Sense (D+) Critical Hit (D) Calm Mind (D)
Resistance:
Heat Resistance (F) Anesthetic Resistance (F)
Art/Technique(s):
Veil of the Unseen Abyss {Stage 0 – Concealment of Shadows} [44%]
Abilities:
Tier 0: DARKNESS (EX+)
Inventory:
Howlcleaver (Mid-Stage 2)| Shadowbranch Bow (Mid-Stage 1) Stormweave Gauntlets (Low-Stage 1) Ironbrand Pistol (High-Stage 1) Tremor Maul (Peak-Stage 1) | Silent Fang (Mid-Rank 1)
[God's Relic(S)]
1. Victor
Type: Darkness-Type Support/Healing
Rank: Absolute
Stats per Level: +8 Vitality, +4 Stamina, +6 Intelligence
Abilities:
1.
→ Digest any item or medicine with 2000% effectiveness.
2.
→ Enhances energy regeneration, sensitivity, and cultivation by 1500%.
→ In dark areas, the effect increases to 2000%.
3.
→ Uses stamina to regenerate wounds and reattach limbs.
→ In dark areas, the regeneration effect doubles and can be upgraded further.
4.
→ Body adapts instantly to any environment.
→ Grants resistance against light-based attacks and purification effects of the same tier and below.
5.
→ Control own blood freely for healing, enhancing strength, or stopping bleeding.
→ Blood can solidify into weapons, armour, or constructs, while attack power and durability increase when infused with darkness.
→ Regeneration effects increase by 25% in combat and 50% in darkness.
→ Can assimilate weaker bloodlines to strengthen its evolution.
6.
→ Host's blood has mutated into a higher-tier Dark Bloodline, enhancing all darkness-related abilities and regeneration.
→ Dark creatures and entities recognise the Host's blood as superior, making some submit instinctively. Enhances blood-related abilities further and will evolve at further stages.
7-16.Locked (Unlocks at Rank 1-10)
~~~~~~~
2. Aiden
Type: Darkness-Type Support/Intelligence
Rank: Absolute
Stats per Level: +5 Intelligence, +4 Endurance
Abilities:
1.
→ Active: Increases comprehension ×15,000. (Duration: 2 min, Cooldown: 7 days).
→ Passive: Triples intelligence and enhances mental processing. In dark environments, comprehension boost increases by ×20,000 for active boost.
2.
→ Control objects up to 50kg with mental strength.
→ In dark areas, the weight limit triples, and movement speed doubles.
→ Can now control objects infused with darkness corruption with greater precision.
3.
→ Allows the Host to analyse and break down concepts, skills, and formations instantly of the same or lower tier. Current Tier: 0.
→ Grants the ability to understand and copy darkness-related abilities at an accelerated rate. Current tier: 0.
→ In dark areas, the processing speed triples, and hidden or encrypted information is automatically revealed.
4.
→ Enhances the Host's mental resistance, making them immune to mind control, illusions, and fear-based effects.
→ When inside a domain of darkness, their mental energy passively corrupts weaker minds.
→ In dark environments, they can temporarily link their mind to shadows to sense movement and read surface-level thoughts.
5-14.Locked (Unlocks at Rank 1-10)
~~~~~~~
3. Zero
Type: Unknown (Darkness)
Rank: Absolute
Stats per Level: +15 All
Weapon Stats: +7 STR, +7 AGL, +4 END, +2 STA
Abilities:
1.
→ Grants the ability to manipulate both regular matter and dark matter.
→ Matter infused with dark energy can corrupt and debuff targets when used offensively.
→ In dark environments, matter/dark matter is 30% easier to manipulate, and corrupted materials gain enhanced durability.
2.
→ Upgrade Quantity [D-] {Tier 0} (0/12)
→ Upgrade Quality [D-] {Tier 0} (0/12)
→ Upgrade Points (UP): 5 (Gained per Level)
3.
→ Convert your own body matter or mana into items.
→ Created items gain darkness-related buffs.
→ In dark areas, these items receive a minor stat boost.
4.
→ Absorb any weapon or artifact for stat boosts or skill integration.
→ The absorbed items can be reforged into stronger versions with Dark Matter Manipulation.
→ Can now extract the essence of absorbed weapons to store and recreate them later.
5.
───◈ Ability Effects ◈───
➤ Shadow Arsenal: The Host can store an unlimited number of weapons within Dark Arsenal and summon them instantly from the shadows at will.
➤ Corrupted Growth: Darkness-infused weapons, or those created via Item Genesis or Dark Matter Manipulation, gain 2.5 times the proficiency growth rate.
➤ Weapon Rank Enhancement: Stored weapons within Dark Arsenal are automatically upgraded by one sub-rank, up to the highest rarity currently stored.
➤ Arsenal Synchronisation – Attack Power Buff: For every weapon stored in Dark Arsenal, the Host gains a +5% attack power increase, up to a maximum of +50%.
➤ Abyssal Arsenal Synchronisation: Weapons stored in Dark Arsenal gradually adapt to the Host's combat style.
• Wielding an Arsenal weapon reduces stamina consumption by 15%.
• Increases attack speed slightly for stored weapons.
6.
→ The Host can form a Core, allowing it to store any energy for later use.
→ Can redirect stored energy into abilities or reinforce the body.
→ At higher stages, the Core can be merged with weapons, armour, or skills to amplify their effects.
───◈ Arsenal Mastery ◈───
Sword: E+ ↑ (99%)
Dagger/Knives: E+ ↑ (99%)
Spear: E+ ↑ (99%)
Shield: E+ ↑ (78%)
Bow: E+ ↑ (99%)
Greatsword: D- ↑ (76%)
Hand-to-Hand: E+ ↑ (18%)
Gun: E (11%)
Hammer: E+ ↑ (2%)
Katana: E+ (94%)
───◈◈◈◈◈───
7-16.Locked (Unlocks at Rank 1-10)
//Note//:
Ding! Congratulations, dear Host! 🎉
Well… this is unexpected. Somehow, a mere mortal like you—talentless, reckless, and absurdly ordinary—now holds artifacts, techniques and secrets that could ignite wars across the cosmos. High-tier gods would spill their essence, armies would crumble, and realms would tremble for the things you clutch in your hands. And you? You're still… you.
A physique meant for legends. Weapons that could tear dimensions apart. A system that even celestial beings would bow to. And yet here you are—a walking paradox: infinitely dangerous, and yet hopelessly unremarkable. Honestly, a rock might be more ambitious than you. At least it wouldn't forget its purpose in the middle of battle.
Still… with guidance (and a lot of handholding), maybe—just maybe—you won't waste the cosmic chaos you've been gifted. Or at the very least, you'll become slightly less of a catastrophe. 🥲
Brace yourself, oh accidental warlord. The universe is about to notice you… whether you're ready or not.
