The exam format was rather simple.
Defeat other students and monsters to earn points—the higher the threat or class level, the more points you'd get.
Honestly, it wasn't that different from the evaluation test we had last year.
Only this time, second years like us were thrown into the mix.
When Snow gave me a rundown of how it would go, I didn't need long to piece together some rough plans for future story arcs.
The event itself wasn't part of the original game, so I half-expected it to be another chaotic, unexpected mess full of twists and deadly traps.
But surprisingly, the structure was still result-based.
Which… actually said a lot about what Principal Leilah was aiming for.
She didn't want random chaos. She wanted control. Order. Outcomes.
That alone was interesting.
If anything, this entire thing had the same kind of energy as [Act 4 – Chapter 2: Placed Chaos in the Dungeons] from the game which will happen in a few weeks after this.