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Chapter 6 - My intense training

It's 4 a.m., and the sun has not risen yet. "Knock knock, Zephyr at Moles' door, "wake up, it's time to train, and wear your vest ." Mole quickly wakes up, takes his vest, and quickly exits his room and the house, and meets with Zephyr outside his house ."Put it on, "says Zephr. Mole puts the vest on and suddenly collapses to the ground. "Aaaah, what's going on? Why is it heavy all of a sudden ?" Mole struggles to stand up. "It's a weight vest; it gets heavier as you get stronger. Now, let's move and exit the village. I won't train you here". Mole finally stands up and starts moving while he struggles across the village, and finally, they reach the exit and face east.

"I want you to start running, and I'll tell you where to stop when we reach our destination," says Zephr. Mole with no complain he starts to run slowly zephr joins him but he was floating on his stick .3 hours of straight running Mole collapses and Zephr gives him water and tell him we are near our destination (They were at a place where its desert like and the ground was dry and hot ) "lets exit this desert and will be there" Mole stands up and starts running. An hour later, he arrives at a place filled with sands that make the mountain behind the place look like green plants and water spreading as far as the eye can see. "It's beautiful, can you see?" Mole nods while he agrees. Zephr gives Mole a horn of water ."You will train here on the sandy mountains, and with time you will reach the green lands, for now you're not ready ".

Zephr descends from his stick and holds it tight, gritting his teeth and strikes the sand mountain next to him, and all the sand in front of him is blown away, and only solid ground is left. Zephr commands the solid ground to arise and form a mountain with stairs. " You will do 10 laps here, going up and down, then you will take a break and eat. The already existing Mole started running up and down the long and tall mountain.

(the stairs go about 80 feet in height )Mole struggles as he keeps his training going while Zephr observes him from the top. Mole finishes after a whole 2 hours running up and down and collapsing from fatigue, and he finally rests with Zephr.

Zephr: Stretch your body and cool down so we can eat

Mole: Yes, and thank you( with a smile, he starts stretching)

Zephr: I need you to train like this every 3 days and rest for a day, then continue

Mole: How long should I keep this up( While stretching)

Zephr: (Grabs a bag and opens it ) 4 years, you will do strength training for 4 years

You're still too weak

Mole: Four years! ( He walks towards Zephr) But this is boring. How must I know how to fight, while all I do is run around

Zephr: Be patient, you're still young, and we're preparing you for your first tournament, so if you train like this, you will survive. You don't possess special abilities like most fighters do. So you have to build your speed and strength to stand a chance.

Mole: So all I have to do now is run around from this place to that place (He sits with him, he grabs some rice and eats)

Zephr: There is more

Mole: More ?!

Zephr: Swallow your food before speaking. And yes, you see that forest?

Mole: Yeah, I see it.

Zephr: There are bird-like looking animals, but they have no wings, but with yellow feathers, I want you to chase one and catch them

Mole: Easy

Zephr: I must warn you, they can be hard and aggressive, but the one you catch ends up adoring you. If you have it as a partner, it will help a lot. They love challenges, so you might find one and chase it today. It will come back to the same spot every time at that time, so you can challenge it.

Mole: (He stands up and smiles) I will catch it today

Zephr: No, you won't

Mole: Huh, why? (looks all sad and confused)

Zephr: You will see for yourself, and I want you to chase it, not trap it

Mole: I understand I'm heading out

Mole started to run down the stairs and headed straight for the forest

Name: Terragrim

Description: Terragrim is a powerful, ground-dwelling bird with sharp talons and an unwavering gaze. Its sturdy legs and strong physique enable it to navigate rugged terrain with ease.

Personality: Terragrim is bold, fiercely loyal, and protective. Its sharp vision and intuition make it a formidable ally or adversary.

Symbolism: Terragrim represents:

- Strength and resilience

- Loyalty and protection

- Grounded determination

- Unyielding spirit

Behavior: Terragrim is drawn to challenges, thriving on adversity. Once bonded, it becomes a devoted partner, providing unwavering support.

Habitat: Terragrim inhabits the lush greenlands east of Ignisia, where rolling hills, dense forests, and sparkling rivers provide an ideal environment.

Rarity: Terragrim is elusive and rarely seen, making encounters with this majestic creature a privilege for the worthy.

Legend: Those who earn Terragrim's loyalty are said to possess unwavering courage and unshakeable conviction.

Physical Characteristics:

- Sturdy legs and strong physique

- Sharp talons

- Piercing gaze

- Earthy plumage (browns, tans, and grays)

- Distinctive crest or feather pattern

Speed: Terragrim can reach speeds of up to 500-600 mph (800-965 km/h), nearing the speed of sound.

Elemental Powers (upon full training):

- Wind (Aeromancy): control air currents, generate gusts and whirlwinds

- Lightning (Electromancy): harness electricity, project bolts and shocks

- Fire (Pyromancy): manipulate flames, generate heat, and cause combustion

- Water (Hydromancy): control liquids, form waves, and ice

- Earth (Geomancy): manipulate terrain, create tremors, and structures

- Each Terragrim can learn only one elemental power

- Training requires dedication, trust, and bonding with its partner

Specific Locations within Greenlands:

- Emerald Ridge: A mountain range with lush forests and sparkling waterfalls.

- Misty Glen: A valley shrouded in mist, home to ancient trees and hidden streams.

- Wysteria Plains: Endless grasslands teeming with life, perfect for Terragrim's speed.

Mole enters the forest, and he sees a river with beautiful flowing water. The water is so clean you can even see the fish swimming. Mole is filled with excitement, and he is surprised by the beauty of the place he is at right now. Mole, while he is staring at the water, notices that one fish of all the other fishes is swimming in the opposite direction of the river current, so he runs while following it, wondering why it is heading in a different direction than the others. As he runs, he notices a reflection of light keeps blocking his sight, so he decides to look in the direction of the reflection.

Mole sees a waterfall sparkling with tiny fragments of light and with green trees and different flowers blooming everywhere. Everything is beautiful, it's paradise. Mole seems to have lost the fish, so he decides to climb the waterfall. When he reached the top, he found himself staring into the eyes of a young Terragrim. Surprised by that encounter, he lost his

footing and fell down the waterfall, shouting in fear (haaaaaa haaaaa !!!). He falls into the river, and he swims to land.

Meanwhile, Zephyr, enjoying wine, sees a crow coming towards him with a letter. As he reads it, he finds that he is to represent he kingdom (the hidden fifth nation, Airlandia) for the meeting of kings, and on the latter, he reads the news on the battle that took place at Blackwood village. "The seal has gotten weaker," he seems to be worried.

Meanwhile, Mole, with his second attempt, climbs the waterfall and finally reaches the top. He sees the Young Terragrim in the same place as before, and as he looks around, he sees a number of them drinking water at the river; some seem to be dancing and running around.Maround.Mole with excitement, he jumps up high and shouts, "I did it!" He shouts to notify the crowd of Terragrims in front of him. They all raise their necks, scatter in panic. Within seconds, they all disappear except for the young one. While Mole was wondering why it didn't panic and run, it jumped with speed and pushed him with its head down the waterfall.

(Haaaaaaaaaaaaaaa) screams of Mole falling from the sky, and He splashes into the river."Mmmm, I'm tired of climbing this waterfall. I'm gonna get a little bird and cook it for dinner, "He shouts aloud.

Meanwhile, at Moles' home. Shawn grabs some garden tools near the exit door. He opens the door, to his surprise, he sees a carriage. It was the king's carriage. He stood near his door as the king exited the carriage. The king enters his home at that moment, Shawn bows, "My lord, it's a pleasure to have you visit me ." Shawn speaks. "I have come here to see Zephyr. I heard he can be found here in your home, is he not?" The king asks Shawn

"Forgive me, my lord. Zephyr went out with my brother this morning, and I have no idea where they may be found." Shawn responded to the king, "Do you know what time they will make their return?" The king asks."I do not know, my lord, "Shawn speaks with his head lowered. The king gives Shawn 5 pieces of gold. "This is for my trouble, my child. Take care of these people. I might be their king, but they believe in the Hosi family, and I do too."The king turns around and walks to his carriage.

Shawn asks himself (what is it that made the king visit Zephyr?).

Meanwhile, a mole in the Greenlands. Mole is chasing the young Terragrim while shouting" Come here dineerrrrr" and he chased the Terragrim till dawn and failed to catch it. Mole realises that he's lost. "This is not good, and I'm tired. Where am I?" At that moment, Zephyr appears, "It's time to go home."

To be continued...

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