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Chapter 1007 - Chapter 944 State of Anime in 1999.  

AN : I Hope you like this

Sunday 9 March 1999 

Right now Zaboru is inside the towering headquarters of YaDo Entertainment—formerly known as YaDo Animation—located in the heart of Tokyo. The building, recently renovated and expanded after a full-scale merger of all associated studios, now stands as a massive creative complex bustling with energy. The transformation into YaDo Entertainment marked a bold shift in identity, signaling its new era not just as an animation studio, but as a full-spectrum entertainment empire under the ZAGE umbrella. 

Yasu Domachi, the seasoned and spirited CEO of YaDo, is smiling proudly. Though already advanced in age, he remains vigorous and sharp, his joy more radiant than ever. Ever since ZAGE acquired YaDo, the studio has soared beyond expectations, rapidly evolving into the undisputed powerhouse of anime in Japan. The acclaim from both domestic and international fans has been overwhelming. With the merger complete, YaDo now includes other studios previously acquired by ZAGE—such as Green Leaf Studio, Yello Jin Studio, and Blue Lines Studio—consolidating their talents and resources into a single creative juggernaut. The new YaDo Entertainment is no longer just a studio; it is a force reshaping the landscape of global animation. 

Right now the current airing Anime shows in YaDo are here 

Mobile Suit Gundam ZZ (Double Zeta) 

Eyeshield 21 

Shaman King 

One Piece 

Naruto 

Bleach 

Beyblade 

Dragon Ball 

Saint Seiya 

Slam Dunk 

Ranma ½ 

Crayon Shin-chan 

Inital D 

Cowboy Beepop 

All of these anime are insanely phenomenal, creating a wave of hype across the country. They are broadcast throughout the week on YaDo's exclusive subscription-based TV channel, which has become a household name in anime entertainment. The programming isn't just packed with high-energy shonen titles—it also includes a diverse range of genres such as adrenaline-fueled sports series, intricate mecha sagas, intense racing dramas, and even mature, philosophical works like Cowboy Bebop that push the boundaries of traditional anime storytelling. 

Even though the current lineup is already massive and commanding significant viewership, YaDo Entertainment shows no signs of slowing down. With many series reaching the end of their current seasons, there's room for new projects, and the studio's production pipeline remains remarkably strong. Zaboru knows this well, and as he observes the vibrant energy inside the YaDo offices, he begins formulating new plans in his mind. There's something he wants to ask the team—something that could shape the next chapter of YaDo's already legendary run. 

"It's already quite a lot of anime airing in YaDo, huh? Yasu-san?" Zaboru asked with a half-smile, scanning the busy production floor from the window. 

Yasu grinned widely, his face glowing with pride. "Well yes, boss, but honestly? We're capable of doing more. All of our animators are incredibly motivated. They've grown a lot these past few months, and I truly believe we've only scratched the surface of what they can achieve. Their skills are constantly evolving, and many of them even stay after hours to refine key frames or explore new visual techniques. If you ask me, we could probably handle three more projects on top of our current load—and still maintain the same level of quality." 

Zaboru's grin widened, his eyes glinting. He wasn't surprised. His Aura of Influence, after all, extended to this building too. Though technically a subsidiary, YaDo counted as a ZAGE office—and that meant his unique presence was quietly working its magic here. The animators' growth, the rising ambition, the passion coursing through every department—it was all amplified by the subtle, supernatural aura that pushed people toward their full potential. 

He felt proud. Not only because his power was helping shape excellence, but because YaDo had become something even greater than he'd imagined—a living, thriving hub of artistic brilliance under the ZAGE banner. 

Zaboru smiled warmly. "Great info, Yasu. You can read my mind, huh? But right now, what I want to add is just one anime. And this is it." He reached into his bag and pulled out a document, sliding it across the table toward Yasu. It had a single, iconic title on the cover: Harry Potter. 

In this world, Zaboru had been struggling with how to introduce the legendary franchise from his previous life. It was too early to release it as a book—the publishing world was not yet ready for the kind of multi-volume epic storytelling Harry Potter required, and Zaboru didn't want to write it himself. He also didn't think the current video game technology would do the Wizarding World justice; the magical settings, fast-paced Quidditch, and detailed school life were too complex for ZEPS 3 -era game engines. So after careful thought, he concluded that anime would be the best medium to start. It was visually expressive, emotionally rich, and could bring Hogwarts to life in a way that resonated deeply with the global audience. 

His concept leaned away from the dark, overarching battles and instead emphasized Harry's daily life at Hogwarts—his friendships, his classes, the wonder of magic, and subtle foreshadowing of darker forces at play. It would give the audience time to fall in love with the world before diving into epic confrontations. The only downside was that Zaboru had only watched the movies in his previous world; he'd never actually read the books. Still, the core ideas, characters, and themes were burned into his memory well enough to serve as a foundation. And with YaDo's storytelling excellence, he was confident they could build something truly magical from there. 

Zaboru also wanted to expand the Harry Potter universe beyond what existed in his previous life. He felt that limiting the magical world to just Hogwarts and its immediate surroundings would be a missed opportunity. So, in this anime adaptation, he planned to introduce entirely new magical factions—rival schools, secret societies, ancient wizarding clans, and even rogue magic users who operate outside traditional systems. These new elements would add depth and tension to the story, offering viewers fresh perspectives and surprises that would distinguish this version of the Wizarding World from its original form. 

He also envisioned Harry being slightly more overpowered than in the original. Not to the point of making him invincible, but enough to emphasize his potential and connection to magic itself.s. Zaboru believed this adjustment would make Harry stand out more as a central figure, allowing him to be more proactive and confident while still maintaining emotional vulnerability and growth. With all these creative liberties, Zaboru hoped to blend nostalgia with innovation, crafting a version of Harry Potter that honored the source while boldly exploring new directions. 

 

YaDo looked at the folder with a curious expression. "Harry Potter? Is this from Western design?" he asked, raising an eyebrow. As he opened the document and flipped through the concept sketches and character sheets, he immediately noticed the unique art style—it was a fusion of Western magical aesthetics with subtle anime flair. The title, the setting, the uniforms—everything screamed 'magic academy' but with a tone that was both familiar and intriguing. "Interesting..." Yasu muttered, lingering on an illustration of Hogwarts drawn in detailed anime style. 

Zaboru chuckled softly, seeing the gears turning in Yasu's mind. "I really want this to become a great anime, Yasu. Something timeless. And honestly, I'm placing my full trust in YaDo to make that dream come true. I know you can." His voice carried a rare mixture of excitement and nostalgia, as if he were handing over something deeply personal. 

Yasu laughed lightly, folding the folder shut with care. "Don't worry, boss. You know our capability. If this is your dream, we'll treat it like our own. We'll give it heart, magic, and style." 

They spent the next half-hour discussing the setting, visual tone, and how the anime would slowly introduce its audience to the magical world. Zaboru shared fragments of memories from his past life—visuals of moving staircases, enchanted ceilings, and characters who would eventually become legends. Yasu took mental notes, already picturing the animation sequences. 

Eventually, Zaboru checked the time and stood up. He gave Yasu a firm pat on the shoulder. "I'll leave it in your hands now. Let's make something the world has never seen before." With that, he exited the creative suite, his thoughts buzzing with anticipation as he made his way back to the ZAGE offices. 

 

"Heh, this year Harry Potter will begin its journey as an anime. I wonder how all the Potterheads from my previous world would react if they saw this…" Zaboru chuckled to himself, imagining the faces of fans who once obsessed over the books and films. In this world, he had no real choice—Harry Potter was simply too powerful of an intellectual property to let slip through his fingers. It was a cultural phenomenon waiting to happen all over again, and ZAGE needed to be the one to plant the first seed. 

He knew the timing wasn't right to introduce it as a book series. Writing it himself felt daunting, and besides, the publishing industry wasn't yet prepared for the kind of serialized, magical storytelling the series demanded. As for video games, the technology of the current era couldn't yet do justice to the scope and immersion he envisioned for the Wizarding World—he didn't want to half-bake it. 

Anime, on the other hand, was perfect. It could convey emotion, wonder, action, and mystery with dynamic art, expressive music, and flexible pacing. It was the ideal vessel to introduce audiences to Hogwarts and the magical adventures of Harry Potter. And from there, the doors would open—an anime could naturally lead into full-length movies, high-budget games, and an entire merchandise ecosystem. Zaboru smiled to himself, already envisioning a full franchise tree rooted in this decision. He had planted the seed of something legendary, and now, he just had to nurture it into life. 

Zaboru leaned back, resting comfortably in his chair as he mulled over the growing empire he was building. "Hmm... should ZAGE get involved in making live-action movies as well?" he mused aloud, letting the thought hang in the air. He was fully aware that ZAGE had already secured a dominant foothold across numerous pillars of modern entertainment. Video games remained their flagship medium—consistently topping charts and setting new industry standards. Anime was thriving under the YaDo banner, commanding global attention with high-quality, emotionally resonant productions. Their cartoon division, in collaboration with Nickelodeon, continued to churn out hit after hit, capturing the imaginations of younger audiences around the world. 

ZAGE's animated films—both 3D and 2D—had found success in theatres through their majority-owned subsidiaries Pixar and Disney, proving their versatility across multiple storytelling styles. Toys based on ZAGE's original IPs, produced by HanDai—another company under ZAGE's ownership—had become cultural mainstays, lining shelves from Tokyo to New York. Their manga lines, developed through Hakusensha and Shonen Jump, and their comic publishing arm, which included Marvel, were producing serialized hits that dominated magazine racks and bookstores alike. 

Even in the realm of Tokusatsu, ZAGE had full control. Red Falcon, a Sentai-focused studio now under ZAGE's ownership, delivered iconic weekly hero series. Classic franchises like Super Sentai , Ultraman and Kamen Rider were now part of ZAGE's intellectual property catalog and continued to thrive with renewed energy. In the U.S., ZAGE's Saban Entertainment airing Power Rangers, delivering explosive success on American screens. 

Zaboru knew that few companies could claim such a wide-ranging cultural footprint—and yet, live-action cinema still remained one of the few untouched frontiers. 

But despite all this, ZAGE had yet to step into the world of real, live-action cinema—a domain of massive reach, mainstream prestige, and unique challenges. Zaboru contemplated what it would mean to add that final branch to the ZAGE tree. Live-action films could bring their characters into reality, appeal to a broader demographic, and stand as cultural landmarks. It was one of the few remaining frontiers they hadn't yet explored. And with ZAGE's current resources, connections, and rising creative talent, the idea didn't seem so far-fetched. He imagined a big screen premiere, red carpets, magazine covers, global theatrical rollouts—it wasn't just a business decision, it was a legacy move. A chance to place ZAGE alongside giants not just in gaming or animation, but in cinema history. 

Zaboru chuckled, "Hmm... maybe later. For now, let's play some games," Zaboru said with a chuckle, leaning forward with a playful glint in his eyes. He grabbed the controller and loaded up SSS, the latest action title developed by Akaishidan—ZAGE's elite in-house studio he really addicted to this game. 

 

To be continue 

AN : A lot of you have been asking for anime and manga updates, but honestly, it's really hard to keep them on track. This story is mainly about games, so anime and manga only get mentioned here and there across a few hundred chapters like this.

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