Maya Village Population Census - Official Documentation
Year 0008
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VILLAGE CENSUS METADATA
**Census Date:**
- Imperial Calendar: Year 6853, 9th Month, 18th Day
- Personal System Calendar: Year 0008, Month 9, Day 18 (The Imperium)
**Census Authority:** August Finn's Personal System
**Next Scheduled Update:** Upon significant population changes or annual review
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EXECUTIVE SUMMARY
**Total Population:** 250 human residents (excluding 81 refugees under vetting)
**Settlement Classification:** Isolated, self-sufficient frontier village with regional trade influence
**Geographic Location:** Northern Lonelywoods Forest (one of the Great Forests)
**Territory Size:** 810 square kilometers (10 km² original + 800 km² acquired through Dominion Wars)
**Housing Infrastructure:**
- 16 Manor-Style Long Houses (family residences)
- 1 Mage's Tower (Master Ben Flameswrath)
- 1 Guest House Barracks (security and visitors)
- 1 Open House Complex (temporary refugee housing)
- 1 Renovated Warehouse (trade and miscellaneous storage)
**Settlement Status:** Established village transitioning toward town status, maintaining complete isolation from imperial discovery while developing regional trade influence through Baron Kirka and the Fernando household in Gremory.
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GOVERNANCE STRUCTURE
Executive Leadership
**Village Chief: Red Peerce (42)**
- Primary administrative authority for daily village operations
- Coordination of hunting parties and resource management
- Final decision-making authority on routine matters
- Interface with external diplomatic contacts and trade partners
- Assumes command when Supreme Military Commander is unavailable
Supreme Military Authority
**August Finn (16) - Supreme Military Commander**
- Final authority on all military and strategic matters during wartime
- Team One leader and elite combat coordinator
- Advisory role to Council of Elders on security and regional affairs
- Diplomatic representative for high-stakes negotiations
- Strategic planning and threat assessment authority
Council of Elders
The Council comprises patriarchs from Maya Village's established families, each bringing specialized expertise to collective governance:
Agricultural Sector Representatives (8 Members)
**Aldric Greenfield (55)** - Expert in crop rotation and soil management
**Willem Harvest (48)** - Weather pattern expert and grain specialist
**Gareth Plowman (52)** - Soil preparation and tool maintenance expert
**Theon Barley (44)** - Agricultural innovation specialist
**Magnos Thornwick (57)** - Orchard management and fruit cultivation expert
**Osmund Meadowbrook (50)** - Pasture management and dairy production expert
**Roderick Tillman (53)** - Root vegetable and soil cultivation expert
**Beelor Millwright (48)** - Master baker and mill operation expert
Hunting and Security Sector Representatives (3 Members)
**Donnel Archer (47)** - Master bowman and tracker with legendary accuracy
**Bran Tracker (41)** - Master tracker and wilderness survival expert
**Tormund Wildwood (54)** - Large game hunter and predator behavior expert
Construction Sector Representatives (3 Members)
**Gorin Stonehammer (49)** - Master stonemason and quarrying expert
**Jorik Carpenter (45)** - Master woodworker and timber framing expert
**Cedric Mason (52)** - Brickwork and mortar specialist
Specialized Department Heads
**Axel Martin (51) - Security Department Head**
- Master of Wards and Counter-Sorcery (Category IV Mid-Tier Master)
- Team 2 Commander
- Overall responsibility for village security and defensive preparations
- Command authority over Martin family security forces
**Jonathan Ross (45) - Team 3 Commander**
- Command authority over village defense forces (all fighting-age villagers 13+)
- Responsibility for training non-support combat roles
- Coordination with other military units during crisis situations
**Theresa Peerce (39) - Head of Support Group**
- Authority over all support activities including economic ventures
- Management of support roles within the village
- Leadership of combat-related support during wartime or crisis
- Supervision of matriarchs, healers, and logistics personnel
- Village herbalist and primary healer
**Andy Shoor (58) - Manager of Village Official Merchant Group**
- Leadership of Maya's Traveling Mercantile operations
- Coordination with external trade partners and commercial ventures
- Management of village commercial interests and resource distribution
Honorary Council Members
**Master Ben Flameswrath (270+) - Village Mage and Magical Instructor**
- Primary magical education for all villagers with magical aptitude
- Specialization in fire element and unique magma element techniques
- Theoretical instruction in other magical elements
- Advisory role on magical and supernatural matters
**Aetherwing - Beast Lord of Maya Village Dominion**
- Guardian Beast to August Finn (primary ward)
- Instructor in wind and lightning elemental arts
- Pseudo Guardian Beast to the village (secondary to ward obligations)
- Advisory role on matters relating to the beast world and regional Great Forests
**Marcus Fernando (26) - Accounting Head of Maya's Traveling Mercantile**
- Temporary resident managing commercial accounting and financial operations
- Coordination with external commercial partners and trade relationships
- Financial planning and resource allocation optimization
**Sibus Dino (38) - Engineering Department Consultant**
- Declined formal council position but contributes expert technical guidance
- Engineering innovations and infrastructure planning
- Mechanical systems design and implementation
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RESIDENTIAL POPULATION
The Finn Household (One of the Original Settlers)
**Total Residents:** 22 people
**Housing:** Ancestral home (3+ generations, requiring expansion)
**Status:** Oldest surviving household from pre-massacre settlement
**Historical Significance:** August Finn is the sole known survivor of the original Maya Village founding families and current household head.
**Residents:**
- August Finn (16) - Team One Leader, Supreme Military Commander
- Angeline Ross (14) - Team One member
- Erik Rubbard (17) - Team One Sub-Leader
- Betty Snow (15) - Team One member
- Bren Anglewood (14) - Team One member
- Jonathan Ross (45) - Angeline's father, Team 3 Commander
- Red Peerce (42) - Village Chief
- Theresa Peerce (39) - Village healer, Support Group Head
- Adam Peerce (18) - Team One member
- Isabel Peerce (15) - Team One member
- Griz (3) and Hela (2) Peerce
- Andy Shoor (58) - Former mercenary/merchant, Merchant Group Manager
- Donna Campbell (18) - Former slave, community support specialist
- Hiraya (18) - Former slave, Team One support member
- Adarna (17) - Former slave, Team One support member
- Ret. Captain Cornick Sandeval (48) - Former Corvus associate, redeemed
- Milo Stone (16) - Team One berserker specialist
- Nina Simone (19) - Village resident, merchant support specialist
- Michelle Mitch (28) - Master embroiderer
- Sibus Dino (38) - Genius engineer, tinkerer, mechanic
- Marcus Fernando (26) - Accounting Head of Maya's Traveling Mercantile
AGRICULTURAL FAMILIES (8 Families)
The Greenfield Family - Manor House #2
**Total Members:** 16
**Specialization:** Crop rotation and soil management, renowned agricultural techniques
**Family Structure:**
- **Patriarch:** Aldric Greenfield (55)
- **Matriarch:** Marta Greenfield (51) - Vegetable gardening and seed preservation specialist
**Adult Children & Spouses (Ages 18+):**
- Jorin Greenfield (31) & Lysa (29) - Grain cultivation and harvest optimization
- Daven Greenfield (28) & Myra (27) - Livestock integration with crop systems
- Sera Greenfield (26) & Tommin (28) - Organic fertilization techniques
- Alys Greenfield (24) & Rickard (26) - Weather pattern prediction for farming
- Becca (19) - Greenhouse cultivation specialist
**Young Adults (Ages 13-17):** Little Aldric (16), Marge (14)
**Children (Ages 6-12):** Willem (12), Talla (10), Jon (8)
**Infants/Toddlers (Ages 1-5):** Eddwin (3), Catelyn (2), Ryon (1), Lysa Jr. (3)
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The Harvest Family - Manor House #3
**Total Members:** 15
**Specialization:** Weather pattern expertise and grain specialization
**Family Structure:**
- **Patriarch:** Willem Harvest (48)
- **Matriarch:** Elara Harvest (46) - Livestock management and breeding programs expert
**Adult Children & Spouses (Ages 18+):**
- Garlan Harvest (29) & Jeyne (27) - Crop storage and preservation techniques
- Mya Harvest (27) & Edric (30) - Integrated farming systems
- Theon Harvest (25) & Roslin (23) - Irrigation and water management
- Catelyn (18) - Dairy production specialist
**Young Adults (Ages 13-17):** Robb (15), Sansan (13)
**Children (Ages 6-12):** Aryana (11), Brandon (10)
**Infants/Toddlers (Ages 1-5):** Lyanna (3), Rickard (2), Benjen (1), Elara Jr. (2)
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The Plowman Family - Manor House #4
**Total Members:** 14
**Specialization:** Soil preparation and tool maintenance, innovative farming implements
**Family Structure:**
- **Patriarch:** Gareth Plowman (52)
- **Matriarch:** Rosanna Plowman (49) - Herb garden and natural remedies specialist
**Adult Children & Spouses (Ages 18+):**
- Martyn Plowman (30) & Delena (28) - Land clearing and field preparation
- Janei Plowman (27) & Quentyn (29) - Sustainable farming and soil conservation
**Young Adults (Ages 13-17):** Gareth Jr. (17) - Blacksmithing and tool repair; Rosanna Jr. (15), Martyn Jr. (13)
**Children (Ages 6-12):** Delena Jr. (11)
**Infants/Toddlers (Ages 1-5):** Quentyn Jr. (3), Janei Jr. (2), Gareth III (1), Delena III (2)
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The Barley Family - Manor House #5
**Total Members:** 17
**Specialization:** Agricultural innovation and cultivation techniques
**Family Structure:**
- **Patriarch:** Theon Barley (44)
- **Matriarch:** Cordelia Barley (42) - Food preservation and storage expert
**Adult Children & Spouses (Ages 18+):**
- Dameon Barley (25) & Lana (24) - Grain processing and mill operations
- Reyna Barley (23) & Harwin (26) - Seed development and plant breeding
- Agon Barley (21) & Helaena (22) - Crop rotation and yield optimization
- Jarvis (20) - Equipment maintenance specialist
**Young Adults (Ages 13-17):** Janeth (17), Malori (14)
**Children (Ages 6-12):** Victor (11), Darion (9), Riri (7)
**Infants/Toddlers (Ages 1-5):** Cordelia (3), Theon Jr. (2), Dameon Jr. (1), Lana (3), Harwin Jr. (1)
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The Thornwick Family - Manor House #6
**Total Members:** 16
**Specialization:** Orchard management and fruit cultivation
**Family Structure:**
- **Patriarch:** Magnos Thornwick (57)
- **Matriarch:** Lyanna Thornwick (54) - Preserves and cider specialist
**Adult Children & Spouses (Ages 18+):**
- Brandon Thornwick (32) & Catelyn (30) - Tree grafting and orchard expansion
- Eddard Thornwick (29) & Ashara (27) - Fruit processing and beverage production
- Benjen Thornwick (26) - Unmarried; pest control and orchard protection master
- Robb (19) - Harvest logistics specialist
**Young Adults (Ages 13-17):** Jon (17), Sandrea (15), Aryana (13)
**Children (Ages 6-12):** Rickon (12)
**Infants/Toddlers (Ages 1-5):** Bran (3), Sansa (2), Ned (1), Brandon Jr. (2)
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The Meadowbrook Family - Manor House #7
**Total Members:** 14
**Specialization:** Pasture management and dairy production
**Family Structure:**
- **Patriarch:** Osmund Meadowbrook (50)
- **Matriarch:** Gwenda Meadowbrook (47) - Cheese-making and dairy processing specialist
**Adult Children & Spouses (Ages 18+):**
- Samwell Meadowbrook (28) & Gilly (26) - Pasture rotation and grazing management
- Talla Meadowbrook (25) & Dickon (27) - Dairy herd health and veterinary care
**Young Adults (Ages 13-17):** Little Sam (15) - Animal husbandry specialist; Dalla (14)
**Children (Ages 6-12):** Val (12), Craster (9)
**Infants/Toddlers (Ages 1-5):** Gilly (3), Samwell Jr. (2), Talla (1), Dickon Jr. (3)
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The Tillman Family - Manor House #8
**Total Members:** 17
**Specialization:** Root vegetable and soil cultivation systems
**Family Structure:**
- **Patriarch:** Roderick Tillman (53)
- **Matriarch:** Beatrice Tillman (50) - Poultry management specialist
**Adult Children & Spouses (Ages 18+):**
- Joffrey Tillman (30) & Margaret (28) - Vegetable cultivation and market gardening
- Myrcella Tillman (27) & Trystane (29) - Poultry processing and meat preservation
- Tommen Tillman (24) & Shireen (23) - Root storage and winter food preparation
- Joffrey Jr. (21) - Crop transportation specialist
**Young Adults (Ages 13-17):** Myrcella Jr. (15), Tommen Jr. (15)
**Children (Ages 6-12):** Robert (12), Stan (10), Renly (8)
**Infants/Toddlers (Ages 1-5):** Beatrice Jr. (3), Roderick Jr. (2), Margaret Jr. (1), Trystane Jr. (2), Shireen Jr. (1)
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The Millwright Family - Manor House #9
**Total Members:** 15
**Specialization:** Grain processing and bread production
**Family Structure:**
- **Patriarch:** Beelor Millwright (48) - Master baker and mill operation expert
- **Matriarch:** Myrna Millwright (45) - Baking and pastry specialist
**Adult Children & Spouses (Ages 18+):**
- Arlon Millwright (26) & Heide (24) - Grain processing and flour production
- Meredith Millwright (24) & David (27) - Specialty breads and ceremonial baking
- Darla Millwright (22) - Unmarried; pastry arts and sugar craft master
- Agemon (19) - Mill operations specialist
**Young Adults (Ages 13-17):** Bert (17), Vina (15), Aerys (14), Janice (13)
**Infants/Toddlers (Ages 1-5):** Beelor Jr. (3), Myrna Jr. (2), Arlon Jr. (1), Heide Jr. (2)
HUNTING SECTOR FAMILIES (3 Families)
The Archer Family - Manor House #10
**Total Members:** 16
**Specialization:** Long-range hunting and precision archery
**Family Structure:**
- **Patriarch:** Donnel Archer (47) - Master bowman with legendary accuracy
- **Matriarch:** Meredith Archer (44) - Leather working and meat preservation expert
**Adult Children & Spouses (Ages 18+):**
- Anguy Archer (27) & Bella (25) - Long-range hunting and precision shooting
- Thoros Archer (25) & Melisandre (24) - Tracking dangerous predators and stealth hunting
- Gendry Archer (22) - Unmarried; bow crafting and arrow smithing master
- Arya (18) - Silent stalking techniques specialist
**Young Adults (Ages 13-17):** Hot Pie (16), Lommy (14)
**Children (Ages 6-12):** Weasel (12), Nan (11)
**Infants/Toddlers (Ages 1-5):** Donnel Jr. (3), Meredith Jr. (2), Anguy Jr. (1), Bella Jr. (3), Thoros Jr. (2)
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The Tracker Family - Manor House #11
**Total Members:** 14
**Specialization:** Wilderness navigation and beast tracking
**Family Structure:**
- **Patriarch:** Bran Tracker (41) - Master tracker and wilderness survival expert
- **Matriarch:** Anya Tracker (39) - Foraging and plant identification specialist
**Adult Children & Spouses (Ages 18+):**
- Meera Tracker (23) & Jojen (25) - Stealth movement and camouflage techniques
- Hodor Tracker (21) & Osha (22) - Large game tracking and behavioral prediction
**Young Adults (Ages 13-17):** Summer (17) - Nocturnal hunting specialist; Shaggydog (15), Nymeria (13)
**Children (Ages 6-12):** Ghost (10)
**Infants/Toddlers (Ages 1-5):** Bran Jr. (3), Anya Jr. (2), Meera Jr. (1), Jojen Jr. (2)
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The Wildwood Family - Manor House #12
**Total Members:** 16
**Specialization:** Deep forest operations and dangerous game hunting
**Family Structure:**
- **Patriarch:** Tormund Wildwood (54) - Large game hunter and predator behavior expert
- **Matriarch:** Greta Wildwood (51) - Fur processing and clothing specialist
**Adult Children & Spouses (Ages 18+):**
- Korver Wildwood (31) & Dalla (29) - Dangerous terrain navigation and wilderness guiding
- Ygritte Wildwood (28) & Jon (30) - Mounted hunting and cavalry tactics
- Val Wildwood (26) & Rattleshirt (28) - Trap construction and ambush hunting
- Craster (19) - Winter survival techniques specialist
**Young Adults (Ages 13-17):** Gilly (17), Monster (15), Styr (13)
**Children (Ages 6-12):** Magnar (11), Weeper (9)
**Infants/Toddlers (Ages 1-5):** Tormund Jr. (3), Greta Jr. (2), Korver Jr. (1), Dalla Jr. (3), Jon Jr. (2)
CONSTRUCTION SECTOR FAMILIES (3 Families)
The Stonehammer Family - Manor House #13
**Total Members:** 15
**Specialization:** Stone work and quarry operations
**Family Structure:**
- **Patriarch:** Gorin Stonehammer (49) - Master stonemason and quarrying expert
- **Matriarch:** Nessa Stonehammer (46) - Decorative stonework and design specialist
**Adult Children & Spouses (Ages 18+):**
- Tybur Stonehammer (28) & Rita (26) - Foundation work and structural engineering
- Mylla Stonehammer (25) & Triton (27) - Stone cutting and precision masonry
- Bodrick Stonehammer (23) - Unmarried; quarrying operations and stone selection master
- Tyrone (20) - Advanced masonry techniques specialist
- James (18)
**Young Adults (Ages 13-17):** Crystal (16), Thorin (14)
**Children (Ages 6-12):** Joford (12)
**Infants/Toddlers (Ages 1-5):** Gorin Jr. (3), Nessa Jr. (2), Tybur Jr. (1), Rita Jr. (3)
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The Carpenter Family - Manor House #14
**Total Members:** 14
**Specialization:** Woodworking and furniture construction
**Family Structure:**
- **Patriarch:** Jorik Carpenter (45) - Master woodworker and timber framing expert
- **Matriarch:** Senna Carpenter (43) - Wood carving and household implements specialist
**Adult Children & Spouses (Ages 18+):**
- Gendry Carpenter (25) & Anita (23) - Furniture construction and joinery techniques
- Kiko Carpenter (23) & Loraine (22) - Tool making and workshop equipment construction
- Hammer (18) - Precision carpentry specialist
**Young Adults (Ages 13-17):** Anvil (16), Forge (14)
**Children (Ages 6-12):** Bellows (11)
**Infants/Toddlers (Ages 1-5):** Jorik Jr. (3), Senna Jr. (2), Gendry Jr. (1), Anita Jr. (2)
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The Mason Family - Manor House #15
**Total Members:** 16
**Specialization:** General construction and architectural planning
**Family Structure:**
- **Patriarch:** Cedric Mason (52) - Brickwork and mortar specialist
- **Matriarch:** Tabitha Mason (49) - Architectural planning and design expert
**Adult Children & Spouses (Ages 18+):**
- Petyr Mason (29) & Cathy (27) - Urban planning and infrastructure development
- Lisa Mason (27) & Toney (30) - Defensive architecture and fortification design
- Edmure Mason (24) & Roslin (23) - Bridge construction and water management systems
- Hoster (21) - Advanced engineering specialist
- Minisa (19)
**Young Adults (Ages 13-17):** Brynden (17), Blackfish (15)
**Children (Ages 6-12):** Riverrun (12), Tully (8)
**Infants/Toddlers (Ages 1-5):** Cedric Jr. (3), Tabitha Jr. (2), Petyr Jr. (1), Cathy Jr. (3), Toney Jr. (2)
SECURITY SECTOR FAMILY (1 Family)
The Martin Family - Manor House #16
**Total Members:** 14
**Specialization:** Village defense and military training
**Nuclear Family:**
- **Patriarch:** Axel Martin (51) - Master of Wards and Counter-Sorcery (Category IV Mid-Tier Master)
- **Matriarch:** Helga Martin (43) - Mistress of Blades and Guardian-Sense (Category III High-Tier Expert)
**Children:**
- Lukas Martin (21) - Arcane Cryptography and Scrying Interdiction (Category III Mid-Tier Expert)
- Freya Martin (19) - Shadow-Stalker and Sentinel of the Wilds (Category II High-Tier Advanced)
- Milo Martin (17) - Artificer of Traps and Contraptions (Category II High-Tier Advanced)
**Extended Family (Axel's Brother's Family):**
- **Bjorn Martin (48)** - Master of Secure Passage and Acquisition (Category IV Mid-Tier Master), former mercenary captain
- **Astrid Martin (45)** - Mind-Weaving and Deception Lore specialist (Category III High-Tier Expert)
**Children:**
- Ragnar Martin (20) - Sentinel of Steel and Oath-Sworn Protector (Category III Mid-Tier Expert)
- Solveig Martin (18) - Whisper-Gatherer and Guise-Master (Category III Low-Tier Expert)
- Finn Martin (16) - Warding Frequencies and Scrying Disruption (Category II Low-Tier Advanced)
**Infants/Toddlers (Ages 1-5):** Axel Jr. (3), Helga Jr. (2), Bjorn Jr. (1), Astrid Jr. (2)
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SPECIAL RESIDENTS
Master Ben Flameswrath's Tower
**Resident:** Master Ben Flameswrath (Age: 270+)
**Status:** Village Mage, Magical Instructor, temporary resident
**Housing:** Multi-story tower with research facilities
**Role:** Primary magical education for all village children with magical aptitude and Team One members
Guest House Barracks
**Primary Residents:**
**Buford Millwright (17)** - Heir to Millhaven territory, learning frontier life
**Three Millhaven Escorts:**
- Barak Minis (30) - Knight Light Swordsman (Category V Master, Low Tier)
- Remi Nee (25) - Combat Healer (Category V Master, Low Tier)
- Bart Ti'in (40) - Knight Heavy Swordsman (Category V Master, Low Tier)
**Servant:**
- Barry Ali - Buford's personal servant
**Status:** Long-term guests with educational arrangement
**Connection:** Earl Hugo's son, maintains family ties through bi-annual visits
REFUGEES UNDER VETTING FOR TEMPORARY RESIDENTIAL STATUS
**Total Number:** 81 individuals
**Status:** Under heavy surveillance during vetting period
**Housing:** Temporary Open House Complex (Zone 2)
**Leadership:**
- **Patriarch:** Manford Ned - Woodsman by profession
- **Matriarch:** Esmerelda Ned
- **Immediate Family:** Three children (two boys, one girl), Esmerelda's mother
- **Additional Refugees:** 75 individuals (details pending full integration)
**Vetting Process:** Comprehensive evaluation for community compatibility, skill assessment, and security clearance before full village integration.
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TEAM ONE ELITE UNIT - COMPREHENSIVE ROSTER
Primary Combat Members (All Level 25 - MAX)
1. August Finn (16) - Team Leader [All-Rounder]
**Personal System Level:** 25 MAX (70,000/70,000 XP)
**World System Level:** N/A (Unique Personal System User)
**Combat Equipment:**
*Accessories:*
- Predator Amulet [Class V - Master] (Custom)
- Health and Mana Core Rings (Left & Right) [Class V - Master] (Custom)
- Predator Mask [Class V - Master] (Custom)
- Aetherwing's Magical Item Pouch [Class V - Expert]
*Armor:*
- "Guardian" Unique Armor Set [Class V - Master] (Custom, Reforged with Crystalline Flame Techniques)
*Weapons:*
- Customized Weapon Set [Class V - Master] (Reforged with Crystalline Flame Techniques)
- Bow and Arrows
- Quivers (×2)
- Broad Sword and Shield Combination
- Throwing Daggers (×6), Daggers (×2), Spear
**Roles:**
- Supreme Tactical Commander
- Mission commander and primary tactical decision-maker
- Diplomatic contact leader
- Multi-elemental mage
**Special Capabilities:**
- Guardian Beast fate-like bond with Aetherwing
- Multi-elemental magic proficiency
- Strategic assessment excellence
- Combined magical and physical combat mastery
**Elemental Affinities:**
- Fire (Primary, birth element)
- Wind and Lightning (Secondary, awakened through Aetherwing bond)
**Relationships:** Deep romantic bond with Angeline Ross
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2. Erik Rubbard (17) - Sub-Leader [Scout]
**Party System Level:** 25 MAX
**World System Level:** 45 - Category II High-Tier (Human)
**Combat Equipment:**
*Armor:*
- Magically Attuned Earth Armor Set [Class V - Expert] (Custom, Reforged with Crystalline Flame Techniques)
*Weapons:*
- Custom Weapon Set [Class V - Advanced] (Reforged with Crystalline Flame Techniques)
- Bow and Arrows
- Dagger
**Roles:**
- Bonded Beast communication specialist
- Reconnaissance coordinator
- Secondary field tactical leader
- Beast master and hunter
**Special Capabilities:**
- Grimfang telepathic communication
- Earth magic proficiency
- Terrain analysis expertise
**Beast Bond:** Rexy (Alpha Grimfang + Alpha Mate, 8 domesticated pups, 150-member pack defeated and integrated from previous war)
**Relationships:** Romantic relationship with Isabel Peerce
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3. Betty Snow (16) - [Support Attacker and Fire Elemental Magical Artillery Specialist]
**Party System Level:** 25 MAX
**World System Level:** 35 - Category II Mid-Tier (Human)
**Combat Equipment:**
*Armor:*
- Flame-Resistant Armor Set [Class V - Expert] (Custom, Reforged with Crystalline Flame Techniques)
*Weapons:*
- Custom Weapon Set [Class V - Expert] (Reforged with Crystalline Flame Techniques)
- Flame Spear
- Dagger
- Heavy Crossbow
*Support:*
- Magical Support Bag [Class V - Expert] (Custom)
**Roles:**
- Mid-to-long-range magical support
- Area denial specialist
- Combat mage with advanced healing capabilities
- Hunter and fire magic expert
**Special Capabilities:**
- Expert-level fire magic
- Precision spellcasting
- Magical artillery coordination
**Magical Focus:** Expert-level fire magic under Master Ben's instruction
**Relationships:** Recent romantic relationship with Milo Stone
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4. Bren Anglewood (15) - [Hybrid Vanguard/Attacker and Aerial Scout Reconnaissance Coordinator]
**Party System Level:** 25 MAX
**World System Level:** 40 - Category II Mid-Tier (Human)
**Combat Equipment:**
*Armor:*
- Water-Channeling Armor and Beast Rider Set [Class V - Expert] (Custom, Reforged with Crystalline Flame Techniques)
*Weapons:*
- Custom Weapon Set [Class V - Expert] (Reforged with Crystalline Flame Techniques)
- Spear and Shield
- Dagger
- Light Crossbow (Aerial Mode)
**Roles:**
- Aerial scout reconnaissance specialist
- Water magic user
- Mobility coordinator
- Hunter
**Special Capabilities:**
- Bonded Beast aerial combat (Kirpy)
- Water magic proficiency
- Aerial tactical assessment
**Beast Bond:** Kirpy (Great Peregrine Eagle, wind elemental) - aerial reconnaissance specialist
**Relationships:** Age-gap relationship with Nina Simone (village resident)
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5. Angeline Ross (15) - [Support/Attacker, Healer, Medical Specialist]
**Party System Level:** 25 MAX
**World System Level:** 30 - Category II Mid-Tier (Human)
**Locked Title:** "Apostle of a God" (Awaiting divine activation)
**Combat Equipment:**
*Armor:*
- Light-Based Armor Set [Class V - Expert] (Custom, Reforged with Crystalline Flame Techniques)
*Weapons:*
- Custom Weapon Set [Class V - Expert] (Reforged with Crystalline Flame Techniques)
- Spear
- Dagger
*Support:*
- Medical Support Bag [Class V - Advanced] (Custom)
**Roles:**
- Team main healer
- Light magic specialist
- Diplomatic support
- Emotional anchor
- Hunter
**Special Capabilities:**
- Advanced light-based healing magic
- Purification abilities
- "Apostle of a God" potential (dormant)
**Magical Focus:** Advanced light magic with healing specialization
**Relationships:** Deep romantic bond with August Finn
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6. Adam Peerce (19) - [Tanker and Defense Specialist]
**Party System Level:** 25 MAX
**World System Level:** 40 - Category II Mid-Tier (Human)
**Combat Equipment:**
*Armor:*
- Earth-Fortress Armor Set [Class V - Master] (Custom, Reforged with Crystalline Flame Techniques)
*Weapons:*
- Custom Weapon Set [Class V - Master] (Reforged with Crystalline Flame Techniques)
- Broad Sword
- Mace
- Shield
- Dagger
**Roles:**
- Main front-line defense
- Protective coordinator
- Heavy combat specialist (battlefield tank)
**Special Capabilities:**
- Unmatched defensive positioning
- Earth magic basics
- Damage absorption
- Devastating counterattacks
**Combat Style:** Defense combat mastery (shield and one-handed weapons), devastating counterattacks
**Relationships:** Complex polygamous interest with Hiraya & Adarna
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7. Isabel Peerce (16) - [All-Rounder and Tactical Flexibility Specialist]
**Party System Level:** 25 MAX
**World System Level:** 40 - Category II Mid-Tier (Human)
**Combat Equipment:**
*Armor:*
- Wood-Attuned Light Armor Set [Class V - Expert] (Custom, Reforged with Crystalline Flame Techniques)
*Weapons:*
- Custom Weapon Set [Class V - Expert] (Reforged with Crystalline Flame Techniques)
- Short Sword and Shield
- Bow and Arrows
- Spear
- Dagger
**Roles:**
- Versatile combat support specialist
- Wood magic user
- Tactical adaptation coordinator
- Hunter
**Special Capabilities:**
- Rare wood magic affinity
- Multi-weapon proficiency
- Environmental manipulation
**Magical Focus:** Rare wood elemental affinity with unique applications
**Relationships:** Romantic relationship with Erik Rubbard
---
8. Milo Stone (16) - [Mercenary Berserker]
**Party System Level:** 15
**World System Level:** 20 - Category I High-Tier (Human)
**Combat Equipment:**
*Armor:*
- Berserker Style Heavy Armor Set [Class V - Expert] (Custom, Reforged with Crystalline Flame Techniques)
*Weapons:*
- Custom Weapon Set [Class V - Expert] (Reforged with Crystalline Flame Techniques)
- Double Axe (Dual Wield)
- Short Sword
**Roles:**
- Aggressive assault (berserker) specialist
- Formation disruption
- Overwhelming force application
**Special Capabilities:**
- Berserker techniques
- Mercenary tactical training
- High-intensity combat
- Dual-wield combat mastery
**Combat Style:** Overwhelming assault capabilities, mercenary techniques learned from mentor Andy Shoor
**Relationships:** Recent romantic relationship with Betty Snow
---
Support Team Members
9. Hiraya (18) - [Logistical Support/Healer]
**Party System Level:** 10
**Combat Support Equipment:**
*Armor:*
- Maya Village Standard Support Lightweight Armor Set [Class V - Expert]
*Weapons:*
- Maya Village Standard Weapon for Combat Support Class [Class V - Expert] (Reforged with Crystalline Flame Techniques)
- Short Sword
- Dagger
*Support:*
- Maya's Standard Custom Large Type Logistic/Medical Support Bag [Class V - Advanced]
**Roles:**
- Supply coordination
- Backup medical care
- Emergency logistics/supply management
**Special Capabilities:**
- Former slave experience providing survival skills
- Basic healing techniques
**Background:** Former slave, fully integrated community member
**Relationships:** Romantic interest in Adam Peerce (polygamous situation)
---
10. Adarna (17) - [Logistical Support/Healer]
**Party System Level:** 10
**Combat Support Equipment:**
*Armor:*
- Maya Village Standard Support Lightweight Armor Set [Class V - Expert]
*Weapons:*
- Maya Village Standard Weapon for Combat Support Class [Class V - Expert] (Reforged with Crystalline Flame Techniques)
- Short Sword
- Dagger
*Support:*
- Maya's Standard Custom Large Type Logistic/Medical Support Bag [Class V - Advanced]
**Roles:**
- Emergency medical coordination
- Field surgery assistance
- Trauma care
- Logistical support
**Special Capabilities:**
- Former slave experience providing adaptability
- Advanced first aid skills
**Background:** Former slave, fully integrated community member
**Relationships:** Romantic interest in Adam Peerce (polygamous situation)
---
BEAST POPULATION
Guardian Beasts and Bonded Companions
**Aetherwing** (Peregrine Eagle) - Guardian Beast and Beast Lord of Maya Village Dominion
- Status: Primary Guardian to August Finn
- Role: Village Pseudo-Guardian Beast (secondary to ward obligations)
- Instructor in wind and lightning elemental arts
- Advisory role on beast world matters
**Aetherwing's Family:**
- Mate (unnamed)
- Three Children (including Kirpy)
- Their Mates
**Kirpy** (Great Peregrine Eagle) - Bonded to Bren Anglewood
- Specialization: Aerial reconnaissance and wind elemental combat
- Role: Primary aerial scout for Team One
Domesticated Grimfang Wolf Population
**Rexy** (Grimfang Legendary Wolf) - Alpha and Steward of New Lands
- Status: Alpha of domesticated population, Beast Lord subordinate to Aetherwing
- Bonded to: Erik Rubbard (telepathic communication)
- Territory: 800 square kilometers of newly acquired domain
**Rexy's Pack Structure:**
- Alpha Mate (unnamed)
- Eight Pups (domesticated from birth)
- 150 Grimfang Beasts (integrated from defeated pack during Dominion Wars)
**Total Grimfang Population:** 159 wolves under unified command structure
Domesticated Livestock Population
**Population Control Notes:** Sizes maintained between 100-300 per species, controlled by consumption needs and export availability. Size constraints based on spatial limitations.
Grizzlepig (Boar/Pig Hybrid)
**Current Population:** 150-200individuals (minimum and maximum population control range)
**Physical Characteristics:**
- Size: Small pony height
- Features: Thick hides, coarse bristles, short tusks
- Habitat adaptability: Dense forests to rocky highlands
**Products:**
- Meat: Rich flavor, excellent marbling
- Milk: Exceptionally creamy and nutritious (limited production)
- Leather: Thick, tear-resistant (ideal for heavy armor, boots, durable containers)
**Specifications:**
- Mature Weight: Females 200kg, Males 250kg
- Breeding Cost: 15 silver per breeding pair
- Juvenile Cost: 8 silver per individual
---
Woolly Aurochs (Ancestral Cattle)
**Current Population:** 100-150 individuals (minimum and maximum population control range)
**Physical Characteristics:**
- Size: Larger and more heavily muscled than typical cattle
- Features: Long curving horns, dense insulating fur
- Grazing: Can process coarser vegetation than standard livestock
**Products:**
- Meat: Tremendous lean beef production
- Milk: High quantity and quality (excellent for cheese, butter, direct consumption)
- Leather: Exceptionally thick and tough (prized for armor plates, shields, heavy cloaks, saddles)
**Specifications:**
- Mature Weight: Females 1,000kg, Males 1,800kg
- Breeding Cost: 15 silver per breeding pair
- Juvenile Cost: 8 silver per individual
---
Stoneback Caprine (Mountain Goat/Ram Variant)
**Current Population:** 180-250 individuals (minimum and maximum population control range)
**Physical Characteristics:**
- Size: Between goats and cattle
- Features: Thick bony plate-like hide on back and shoulders, heavy spiraling horns
- Terrain specialization: Mountain and difficult landscapes
**Products:**
- Meat: Lean and savory (highly regarded in highland regions)
- Milk: Distinctive tangy quality (perfect for aged cheeses with long storage)
- Leather: Flexible despite armored appearance (ideal for light armor, durable pouches, quality bindings)
**Specifications:**
- Mature Weight: Females 200kg, Males 320kg
- Breeding Cost: 9 silver per breeding pair
- Juvenile Cost: 6 silver per individual
---
Poultry Population
Feathered Gryphons
**Current Population:** 200-280 individuals (40 breeding pairs established)
**Physical Characteristics:**
- Size: Nearly as large as small dogs
- Features: Vibrant plumage reminiscent of pheasants, robust build
- Behavior: Excellent foragers with keen eyesight
**Products:**
- Eggs: Large, protein-rich with distinctive speckled shells (frequent laying)
- Meat: Tender, flavorful, plentiful (suitable for daily meals and special occasions)
**Specifications:**
- Mature Weight: Females 80kg, Males 120kg
---
Dust-Cluckers
**Current Population:** 200-280 individuals (40 breeding pairs established)
**Physical Characteristics:**
- Size: Larger, more compact than turkeys
- Features: Dull, earthy-toned feathers (excellent camouflage)
- Behavior: Incessant clucking, thrives on sparse forage
**Products:**
- Eggs: Smaller but abundant with strong shells and rich yolks (excellent for eating and baking)
- Meat: Dark and gamey (very filling, perfect for hearty stews and roasts)
**Specifications:**
- Mature Weight: Females 90kg, Males 150kg
---
INFRASTRUCTURE OVERVIEW
Territorial Domain
**Original Settlement:** 10 square kilometers (established 200+ years ago)
**Expansion Territory:** 800 square kilometers (acquired Year 0008 through Dominion Wars)
**Total Domain:** 810 square kilometers
**Geographic Features:**
- Located in Northern Region of Lonelywoods Forest (one of the Great Forests)
- Natural mountain formation creating V-shaped defensive position
- New borders directly connect to forest exterior (unlike previous isolated position)
**Territorial Administration:**
- Overall Beast Lord: Aetherwing (co-ruled with human leadership)
- Steward of New Lands: Rexy (Erik Rubbard's bonded beast)
- Integrated Grimfang pack maintains ancestral territorial claims under new unified governance
Defense Infrastructure
Zone 1: Original Perimeter Wall (Residential and Agricultural Zone)
**Span:** 1 kilometer (end-to-end across mountain V-formation mouth)
**Defensive Features:**
- Level 3 Gatehouse (main entrance)
- 8 Watchtowers (upgraded to ballista towers)
- Barracks/Guest House complex
- Fort structure at rear perimeter from the repurposed mine systems (potential emergency exits/storage)
**Primary Functions:**
- Residential housing (16 manor houses)
- Agricultural operations (gardens, small-scale farming)
- Military headquarters and command center
---
Zone 2: Outer Perimeter Wall (Industrial, Economic, and Agricultural Zone)
**Span:** 2 kilometers (half-circle formation beneath Zone 1 wall)
**Defensive Features:**
- 10 Ballista Towers (evenly distributed)
- 1 Gatehouse (commercial/agricultural access)
**Primary Functions:**
- Pasture grazing grounds (large-scale livestock management)
- Barns, pens, and coops (domesticated beast housing)
- Industrial operations zone
- Economic processing facilities
- Temporary Open House Complex (refugee housing)
---
Agricultural Infrastructure
**Primary Farms:**
- 2 Large Agricultural Farms (west and east positions in Zone 1)
- Orchard Farms (Thornwick family management)
- 16 Family Gardens (one per household)
**Water Management:**
- Upgraded Water Reservoir (maintained by Finn Household, historical responsibility)
- 20 Expanded Wells (distributed throughout both zones)
**Livestock Management:**
- 5 Shed/Pen Complexes (Zone 2)
- Designated grazing lands (Zone 2 perimeter)
- Specialized facilities for different species
---
Commercial and Storage Infrastructure
**Renovated Warehouse** (Zone 1)
- Former neighbor's home converted to trade storage
- Commercial goods staging area
- Export preparation facility
**Planned Expansions:**
- Additional warehouse facilities
- Grain silos (multiple structures planned)
- Industrial processing buildings
---
Residential Infrastructure
**Current Housing:**
- 16 Manor-Style Long Houses (family residences)
- 1 Multi-Story Mage Tower (Master Ben Flameswrath)
- 1 Guest House Barracks (security personnel and long-term visitors)
- 1 Open House Complex (Zone 2, temporary refugee housing)
**Critical Housing Needs:**
- Immediate: Finn Household expansion (severe overcrowding - 22 residents)
- Short-term: Permanent housing for 81 refugees pending vetting approval
- Long-term: Additional family housing for population growth
---
Military Infrastructure
**Military Installations:**
- Barracks/Guest House/Security Office/ Headquarters
**Scattered Hunting Outposts:**
- Multiple locations throughout 10 square kilometer domain
- Expansion planned into newly acquired territories 800
- Used by hunting parties for extended operations
**Grimfang Beast Den:**
- Dedicated territory for 159-member wolf pack
- With an outpost located within village domain boundaries
- Integrated into overall defense structure
**Planned Expansion:**
- Mountain Fortress (long-term strategic goal)
- Enhanced fortifications for expanded territory
- Additional watchtowers along new borders
- Improved Barracks, Dedicated Training Grounds, and Military Headquarters
---
POPULATION DEMOGRAPHICS
Age Distribution
**Infants/Toddlers (Ages 1-5):** 69 individuals
- Represents births over past three years
- Healthy demographic growth indicator
- Future labor force and community continuity
**Children (Ages 6-12):** Approximately 75 individuals
- Current education cohort
- Receiving comprehensive training (academic, practical, combat basics)
- Under Master Ben's magical aptitude assessment
**Youth/Teenagers (Ages 13-17):** Approximately 35 individuals
- Advanced training participants
- Combat-ready (Team 3 eligibility)
- Apprenticing in family specializations
**Adults (Ages 18+):** Approximately 100 individuals
- Working population
- Military-capable (Teams 1, 2, 3)
- Family heads and specialized professionals
**Total Confirmed Population:** 250 residents (excluding 81 refugees under vetting)
Baby Distribution by Family (Ages 1-5)
**Agricultural Families:**
- Greenfield: 4 babies
- Harvest: 4 babies
- Plowman: 4 babies
- Barley: 5 babies
- Thornwick: 4 babies
- Meadowbrook: 4 babies
- Tillman: 5 babies
- Millwright: 4 babies
**Hunting Families:**
- Archer: 5 babies
- Tracker: 4 babies
- Wildwood: 5 babies
**Construction Families:**
- Stonehammer: 4 babies
- Carpenter: 4 babies
- Mason: 5 babies
**Security Family:**
- Martin: 4 babies
**Peerce Family:**
- Peerce (Finn Household): 2 babies Griz and Hela, a boy and girl who were the new siblings of Adam and Isabel, sons and Daughters of Red and Theressa Peerce
**Total:** 69 babies across 16 families (average 4.3 babies per family)
---
ECONOMIC STRUCTURE
Settlement Classification
**Status:** Completely isolated, self-sufficient frontier village with regional trade influence
**Isolation Context:**
- Settlement in Great Forests is banned by Empire and Kingdom of Ogind
- Only the Fernando household knows true village location
- Trade conducted through intermediaries to protect settlement secrecy
Primary Economic Sectors
Agriculture (8 Families, ~50% of population)
**Specializations:**
- Crop rotation and soil management (Greenfield)
- Weather patterns and grain production (Harvest)
- Soil preparation and tool maintenance (Plowman)
- Agricultural innovation and cultivation (Barley)
- Orchard management and fruit cultivation (Thornwick)
- Pasture management and dairy production (Meadowbrook)
- Root vegetables and soil cultivation (Tillman)
- Grain processing and bread production (Millwright)
Production Capacity: Self-sufficient with surplus for trade
Hunting (3 Families, ~20% of population)
**Specializations:**
- Long-range hunting and precision archery (Archer)
- Wilderness navigation and beast tracking (Tracker)
- Deep forest operations and dangerous game (Wildwood)
**Production Capacity:** Protein supply, pelts, leather goods, forest materials
Construction (3 Families, ~20% of population)
**Specializations:**
- Stone work and quarry operations (Stonehammer)
- Woodworking and furniture construction (Carpenter)
- General construction and architectural planning (Mason)
**Production Capacity:** All building needs, infrastructure development, fortifications
Security (1 Family + Team One, ~10% of population)
**Specializations:**
- Village defense and military training (Martin Family)
- Elite combat operations (Team One)
- Counter-sorcery and magical defense (Axel Martin)
**Service Capacity:** Comprehensive security, threat assessment, military training
Grandmaster in Magic (1 Resident)
**Provider:** Master Ben Flameswrath
**Services:**
- Magical education for all aptitude-bearing residents
- Fire and magma element specialization
- Theoretical instruction in other elements
- Supernatural threat assessment and defense
Trade and Commerce
**Management:** Collective village operation
**Key Personnel:**
- Andy Shoor (Manager, Village Official Merchant Group)
- Marcus Fernando (Accounting Head, temporary resident)
- Theresa Peerce (Support Group Head, economic ventures coordination)
**Operations:** Maya's Traveling Mercantile currently under Ms. Susan Fernando's guidance at their outpost at the City of Gremory, Owned and Established by August
Trade Relations and External Influence
Established Partners
**Earl Hugo's Millhaven Territory:**
- Regular diplomatic contact
- Educational exchange program (Buford Millwright)
- Bi-annual family visits maintaining alliance
- Military equipment and luxury goods access
**Baron Kirka (Gremory City):**
- Primary merchant intermediary
- Regional distribution network
- Trade goods exchange
- Information secrecy maintained (location undisclosed)
**Fernando Household (Gremory City):**
- Only party with complete location knowledge
- Ms. Susan Fernando provides commercial guidance
- Marcus Fernando on-site for accounting operations
- Sworn to information secrecy under oath of death
Regional Influence
**Growing Political Power:**
- August Finn's leadership creating regional reputation
- Team One's combat capabilities attracting attention
- Successful Dominion Wars increasing territorial significance within the Great Forest Regions
- Trade network expansion through Fernando and Kirka connections
**Secrecy Maintenance:**
- Location never disclosed to Baron Kirka or Millhaven household
- Only Fernando household has complete information
- Trade conducted through intermediaries to prevent discovery
- Isolation essential due to illegal Great Forest settlement status
---
SOCIAL STRUCTURE
Leadership Hierarchy
**Tier 1: Supreme Authority**
- **August Finn** - Supreme Military Commander (wartime), Council Advisor (peacetime)
**Tier 2: Executive Administration**
- **Red Peerce** - Village Chief (daily operations, assumes command when August unavailable)
- **Council of Elders** - Collective decision-making body (15 family patriarchs)
**Tier 3: Specialized Department Heads**
- **Axel Martin** - Security Department Head (Team 2 Commander)
- **Jonathan Ross** - Team 3 Commander (village defense forces)
- **Theresa Peerce** - Support Group Head (logistics, economics, healing)
- **Andy Shoor** - Merchant Group Manager (commercial operations)
**Tier 4: Honorary Council**
- **Master Ben Flameswrath** - Magical Authority (education, supernatural matters)
- **Aetherwing** - Beast Lord (beast world liaison, elemental instruction)
- **Marcus Fernando** - Financial Operations (temporary resident)
- **Sibus Dino** - Engineering Consultant (declined formal position)
**Tier 5: Elite Combat Unit**
- **Team One** - Eight primary combat members, two support members
Military Organization
Team One: Elite Combat Unit
**Command:** August Finn (Team Leader), Erik Rubbard (Sub-Leader)
**Composition:** 8 primary combat members (Level 25 MAX), 2 support members (Level 15)
**Role:** High-stakes missions, regional threats, diplomatic security, strategic operations
---
Team Two: Security Forces
**Command:** Axel Martin (Security Department Head)
**Composition:** Martin Family members (14 individuals, Category II-IV power levels)
**Role:** Village perimeter security, counter-sorcery operations, defensive wards
---
Team Three: Village Defense Forces
**Command:** Jonathan Ross
**Composition:** All fighting-age villagers 13+ in non-support roles (approximately 60-80 individuals)
**Role:** Crisis response, defensive operations, community protection
**Training:** Regular combat drills and tactical coordination exercises
Cultural Philosophy and Integration
Redemption and Integration Policy
**Principle:** Former criminals and escaped slaves can achieve full community membership through demonstrated sincerity in reform
**Successful Examples:**
- Ret. Captain Cornick Sandeval (former Corvus associate, now trusted community member)
- Andy Shoor, Donna Campbell, Hiraya and Adarna (former slaves, now Team One support members, support member form Ms Theressa group and a Manager of their Merchant Group)
- 150 Grimfang wolves (former enemy pack, now integrated under Rexy's stewardship)
**Current Application:** 81 refugees undergoing vetting process for potential integration
Educational Priority
**Mandate:** All children must receive comprehensive education regardless of background
**Curriculum Components:**
- Academic fundamentals (literacy, mathematics, history)
- Practical skills (trade specializations, survival techniques)
- Combat training (age-appropriate defense capabilities)
- Magical education (for those with aptitude, under Master Ben's instruction)
Collective Prosperity
**Principle:** Shared success across all family units, economic cooperation
**Implementation:**
- Resource pooling (manpower) for infrastructure projects
- Collaborative trade operations (Maya's Traveling Mercantile)
- Inter-family skill sharing and apprenticeships
- Collective defense and security responsibility
Beast Integration
**Achievement:** Successful domestication and breeding programs
**Current Programs:**
- Grimfang wolf pack (159 individuals under unified command)
- Guardian Beast relationships (Aetherwing, Kirpy)
- Livestock breeding (Grizzlepig, Woolly Aurochs, Stoneback Caprine)
- Poultry management (Feathered Gryphons, Dust-Cluckers)
Magical Development
**System:** Systematic magical education for all residents showing aptitude
**Structure:**
- Primary instruction: Master Ben Flameswrath (fire, magma, theoretical multi-element)
- Supplementary instruction: Aetherwing (wind, lightning elements)
- Practical application: Team One combat integration
- Assessment: Ongoing evaluation of village children
---
CURRENT STATUS ASSESSMENT
Strategic Strengths
**Demographic Advantages:**
- Healthy population growth (69 babies in three years)
- Strong family unit cohesion (16 established families)
- Multi-generational knowledge transfer
- Balanced age distribution ensuring long-term sustainability
**Economic Diversity:**
- Multiple specialized sectors providing comprehensive self-sufficiency
- Surplus production enabling trade operations
- Balanced resource allocation across agriculture, hunting, construction
- Growing external trade influence through established partnerships
**Military Capability:**
- Elite Team One (eight Level 25 MAX combatants)
- Specialized Team Two (Martin Family security forces, Category II-IV)
- Comprehensive Team Three (60-80 combat-trained villagers)
- Beast allies (159 Grimfangs, Guardian Beasts)
- Advanced magical support (Master Ben, August, Betty, specialized training)
**Educational Excellence:**
- Comprehensive curriculum (academic, practical, combat, magical)
- Expert instructors (Master Ben for magic, family patriarchs for specializations)
- Regular training and drills
- Early aptitude identification and development
**Regional Influence:**
- Growing political reputation through August's leadership
- Successful Dominion Wars demonstrating military power
- Expanding trade networks (Baron Kirka, Fernando household, Earl Hugo)
- Strategic alliances without compromising location secrecy
Current Challenges
**Infrastructure Strain:**
- **Critical:** Finn Household severe overcrowding (22 residents in ancestral home)
- **Urgent:** Temporary refugee housing inadequate for long-term use (81 individuals)
- **Needed:** Additional warehouse and grain silo capacity for trade expansion
- **Planned:** Industrial zone buildings for economic processing
**Population Management:**
- Rapid growth requiring systematic urban planning
- Integration of 81 refugees pending vetting completion
- Future housing needs for growing families
- Service infrastructure scaling (wells, sanitation, common facilities)
**External Threats:**
- Dominion Wars creating ongoing security concerns
- Potential discovery by Empire or Kingdom (illegal settlement)
- Regional power dynamics requiring diplomatic finesse
- Unknown threats in newly acquired 800 square kilometer territory and its borders
**Resource Allocation:**
- Balancing expansion projects with defense requirements
- Managing trade surplus versus community needs
- Infrastructure investment versus military preparedness
- Short-term needs versus long-term strategic positioning
Development Priorities
Immediate (Year 0008-0009)
1. Finn Household extension (critical overcrowding relief)
2. Refugee vetting completion and housing determination
3. Industrial zone initial construction (warehouse, processing facilities)
4. New territory assessment and outpost establishment
Short-Term (1-2 Years)
1. Permanent housing for integrated refugees
2. Additional warehouse and grain silo construction
3. Enhanced fortifications in expanded territory
4. Water and sanitation infrastructure upgrades for population growth
Long-Term (3-5 Years)
1. Evolution from village to town status
2. Mountain fortress construction (strategic defense)
3. Expanded territorial control and border security
4. Formalized trade routes and commercial infrastructure
5. Advanced magical education facilities
6. Specialized craft workshops and guild establishments
---
HISTORICAL CONTEXT
Settlement Timeline
**Pre-Year 0001:** Original Maya Village (21 founding families)
**Year 0001:** Massacre event (only August Finn survives from founding families)
**Year 0001-0004:** Refugee settlement period, basic survival and infrastructure
**Year 0004:** Arrival of 15 families (agricultural, hunting, construction specialists)
**Year 0005-0007:** Population stabilization, baby boom begins
**Year 0008:** Dominion Wars, territorial expansion from 10 km² to 810 km²
Transformation Achievement
**From:** Desperate refugee settlement with lone survivor
**To:** Sophisticated regional power with 250 residents, multi-sector economy, and significant territorial holdings
**Key Success Factors:**
- August Finn's exceptional leadership despite youth
- Team One's elite combat capabilities
- Successful integration of diverse populations (refugees, former slaves, former enemies)
- Expert guidance (Master Ben, Aetherwing, external advisors)
- Strategic alliances maintaining location secrecy
- Cultural emphasis on redemption, education, and collective prosperity
---
CONCLUSION
Maya Village represents a remarkable success story in frontier development, having transformed from a massacre site with a single teenage survivor into a thriving, multi-generational community of 250 residents with (forest) regional significance. The combination of strong leadership under August Finn, diverse economic specializations, successful integration policies, and unprecedented population growth has created a sustainable model that attracts attention while maintaining essential secrecy.
The village's success during the Dominion Wars period, resulting in an 80-fold territorial expansion, demonstrates exceptional resilience and adaptive capacity. The emergence of Team One as great forests regional powers, combined with sophisticated trade networks through Baron Kirka and the Fernando household, positions Maya for continued prosperity and influence expansion beyond current boundaries.
The integration of magical education under Master Ben Flameswrath, systematic beast domestication programs, and advanced agricultural techniques ensures the community's competitive advantage. With 69 babies born in three years and strong family unit cohesion across 16 households, demographic sustainability appears secure for multiple generations.
Current challenges—primarily infrastructure strain from rapid growth and external security threats—are manageable given the community's demonstrated problem-solving capabilities and resource base. The planned evolution from village to town status, including mountain fortress construction and formalized trade infrastructure, represents logical next steps in Maya's development trajectory.
The village's greatest strategic asset remains its people: skilled specialists across all necessary sectors, combat-capable population with elite leadership, and cultural commitment to education, redemption, and collective success. This human capital foundation, combined with territorial resources and growing regional influence, suggests Maya Village will continue expanding its significance while successfully maintaining the isolation essential to its survival.
---
REFERENCE GUIDE FOR STORY DEVELOPMENT
Key Character Categories
**Military Leadership:**
- August Finn (Supreme Commander, Team One Leader)
- Erik Rubbard (Sub-Leader, Beast Communication)
- Team One Members (eight primary combatants, two support)
**Administrative Leadership:**
- Red Peerce (Village Chief, daily operations)
- Theresa Peerce (Support Group Head, healing, logistics)
**Family Patriarchs (Council of Elders):**
- Agricultural Sector: Aldric Greenfield, Willem Harvest, Gareth Plowman, Theon Barley, Magnos Thornwick, Osmund Meadowbrook, Roderick Tillman, Beelor Millwright
- Hunting Sector: Donnel Archer, Bran Tracker, Tormund Wildwood
- Construction Sector: Gorin Stonehammer, Jorik Carpenter, Cedric Mason
**Security Specialists:**
- Martin Family (14 members, Category II-IV power levels)
- Axel Martin (Security Department Head, Team 2 Commander)
**Young Adults (Future Leaders, Ages 13-17):**
- Approximately 35 individuals across all families
- Combat-ready (Team 3 eligible)
- Apprenticing in family specializations
Quick Reference Lists
**Family Specializations:**
- Farming (8 families): Greenfield, Harvest, Plowman, Barley, Thornwick, Meadowbrook, Tillman, Millwright
- Hunting (3 families): Archer, Tracker, Wildwood
- Construction (3 families): Stonehammer, Carpenter, Mason
- Security (1 family): Martin
**Population by Generation:**
- Infants/Toddlers (1-5): 69
- Children (6-12): ~75
- Teenagers (13-17): ~35
- Adults (18+): ~100
- **Total:** 250 residents
**Infrastructure Zones:**
- Zone 1: Original village perimeter (residential/agricultural, 1km wall, 10 km²)
- Zone 2: Expanded perimeter (industrial/economic, 2km wall)
- New Territory: 800 km² acquired through Dominion Wars (outposts, hunting grounds, Grimfang domain)
**Special Buildings:**
- Master Ben's Multi-Story Tower (magical instruction and research)
- Guest House Barracks (security personnel, long-term visitors)
- Renovated Warehouse (trade storage, commercial operations)
- Open House Complex (temporary refugee housing, Zone 2)
---
**Census Authority:** August Finn's Personal System
**Document Version:** Year 0008, Official Census Record
**Next Scheduled Update:** Year 0009 or upon significant population changes
---
*This census serves as the definitive reference for Maya Village's population, structure, capabilities, and current status for all story development purposes.*