LightReader

Chapter 5 - Earth

Once my status at the SGC was settled, the rest of the day blurred into a series of debriefings. I confirmed the location of Earth's second Stargate and officially laid claim to my Tel'tak. My quarters on base were surprisingly comfortable—especially once I spent some of my personal funds to outfit them with the essentials, including a private lab for my many research projects.

I had only half-recalled the events of SG-1's Season One, but I trusted I'd see them play out in real time. Sure enough, after a few quiet days, SG-1 took off on their next mission—19 September 1997, if I remember correctly. They visited a planet called Argos, where everyone aged at an accelerated rate. When they returned, Carter found odd nanites in O'Neill's blood and asked for my input. Thanks to Nox lessons on energy transmissions, I recognized the nanites were being powered by a wireless signal.

"Find the transmitter in their village and smash it," I told them. "O'Neill's aging should revert to normal." Simple enough. I went back to my lab, and two days later, O'Neill was fine—no wrinkles left over—and the SGC gave me some grateful nods.

Then came the Cammeria mission. From the MALP footage, I spotted a tall metal tower near the gate: "That's an Asgard beaming pole," I told Hammond. "It's probably designed to protect them from the Goa'uld, so maybe leave Teal'c behind." SG-1 followed my advice and learned the device was indeed an anti-Goa'uld guardrail. My foreknowledge—partial though it was—quickly made me an invaluable consultant. More and more, the SGC asked me to vet anything that looked "funny" or dangerous. I didn't mind; the truth is, I was just as eager to ensure none of their off-world souvenirs ended up killing me in my sleep.

Daniel's 'Death'

One day, SG-1 stumbled back through the gate, grief-stricken and convinced Daniel Jackson had died in an off-world accident. Given what I remembered from the show, I suspected it was a false memory implant. I had them recount the details, then calmly told them, "This is all in your heads—Daniel's probably alive." They returned to the planet and, sure enough, found Jackson very much intact. He soon briefed the SGC on the mind-altering tech involved, and that was that.

A Visit from Hathor

It was a pleasant Wednesday—if any day in a top-secret mountain base can be considered pleasant—and I was about to enjoy a pizza in my quarters when a soldier knocked, saying I was needed in the briefing room. Per SGC rules and my own "diplomatic privileges," they couldn't enter my room without permission, so I stepped out and handed him my half-eaten pizza. "Please carry this for me," I said, enjoying how he had no choice but to comply.

In the briefing room, a woman of stunning beauty glided into view, draped in exotic attire. Her face lit with confusion at the sight of me—a fourteen-year-old in an alien-liaison role. She was Hathor, if the show's timeline was correct.

"Hello," I said casually. "I'm assuming you're Hathor?"

Her eyes narrowed. "I don't believe we've met, young one. What is your purpose here?"

"Oh, I'm just the pizza guy," I replied with a big grin. "But if you'll excuse me, I need a quick chat with Captain Carter."

I sidled over to Sam and whispered, "Get Dr. Fraiser. Also, round up some female soldiers—and Teal'c. This lady's got pheromones that'll enslave any man who gets too close."

Sam offered a tight nod. "On it."

While she slipped out, I politely engaged Hathor with idle conversation, careful to keep my distance. Minutes later, Dr. Fraiser burst in alongside a squad of female MPs and a very alert Teal'c. The men who had stood closest to Hathor were already compromised, though only four had to be restrained. With my healing ability, I neutralized what remained of Hathor's biochemical hold, leaving them somewhat embarrassed about the whole thing. Hathor, meanwhile, screamed her fury from a hastily arranged holding cell.

General Hammond was beyond grateful and quietly gave me an "unofficial veto" should any situation threaten base integrity in the future. I couldn't help but laugh at how quickly emergencies stacked up in this place.

Cassandra Arrives

Exactly a week later, SG-1 returned through the gate with a little girl named Cassandra. Dr. Fraiser insisted on evaluating her alone, but I invoked my new veto power to examine her personally—despite her protests about "patient rights." A quick telekinetic scan revealed a device in the girl's heart. I carefully split it in two and maneuvered the halves into safer areas for surgical removal. Once Dr. Fraiser got her hands on it, she realized the device was essentially a bomb. After that, she took me a lot more seriously.

Cassandra moved into a care facility, ultimately adopted by Dr. Fraiser. Peace returned, at least temporarily, and I refocused on my Ancient tablet. Over the next month or two, Sam and Daniel were my most frequent visitors, eager to pick my brain on language and history. My memory retention seemed almost photographic—whether from my supposed Ancient DNA or from the Nox's tutoring.

Helping the Tollan

Then the SGC brought in the Tollan, refugees from a doomed planet. Bureaucratic chaos erupted over their rights, and I volunteered to help. When I mentioned being a Nox representative, Narim practically hugged me. He was desperate to rejoin his people or relocate somewhere safe, so I offered him transport to the Nox homeworld. SGC brass disliked me ferrying refugees around, but I reminded them of our agreement: hamper me, and I'd see how Earth enjoyed the Goa'uld without my intel. That shut them up nicely.

Altair's Androids

Not long after, MALP footage showed a barren, underground bunker—Altair, as I recalled from the show. I recognized the place as a pain waiting to happen. SG-1 was heading there, so I prepped my cloak and tablet, then snuck into the Gate Room as they departed, staying invisible behind them.

Inside Altair's bunker, a stun pulse knocked SG-1 out. Harlan, the planet's lone caretaker, dragged them toward strange pods. I had no intention of letting him do whatever he'd planned, so I zapped him in the back with Teal'c's staff weapon before he could flip the switch. Harlan dropped like a sack of potatoes. One advantage of Goa'uld weapons: they didn't mess around.

With Harlan dead, the bunker was mine. Most of the systems were in a language I barely recognized, but that didn't stop me from downloading everything. I lugged out as much tech as I could, including countless android bodies—Harlan's among them. His personal sidearm turned out to be a marvelous disintegration pistol, which I kept for myself.

Hours passed as I carted gear to the gate. I dialed an address the Nox had once given me, leading to a secure cave system on another planet, and ferried everything through. With the SGC's next scheduled check-in looming, I powered down the pods holding SG-1, rigged the bunker to fail, and quickly hid myself. When SG-1 woke, they assumed the bunker was collapsing on its own. We all dashed back to Earth, and I uncloaked in my quarters just in time to "discover" them returning safely.

They figured Harlan's equipment malfunctioned. I quietly confirmed there was no lingering danger, and that was the end of it as far as they knew.

Apophis's Attack Looms

I knew Apophis was close to launching his assault on Earth—the show's finale arc. Daniel eventually returned from some mission with intel about a gate address linked to another dimension. That address would lead directly to Klorel's and Apophis's ships.

The moment Daniel was safe, I pretended to visit the Nox for "diplomatic updates." Once I'd gated there, I used the address Daniel had gleaned, cloaked myself, and stepped onto Apophis's massive flagship.

It was almost fun sneaking around those corridors, especially once I found Bra'tac, deep in meditation. He sensed me, spinning around just as I stunned him at long range. When he woke, he discovered I'd attached a disabling device—a leftover from Harlan's lab—to prevent him from moving or speaking.

"Bra'tac, my name's Marty," I told him, leaning in. "Teal'c trusts you, so I'm offering a deal. This ship is mine now. If you want to help, gather your allies on the bridge so we can seal it and vent the rest of the vessel. I know how insane that sounds, but here." I showed him a video of me and Teal'c watching TV, a bizarre little clip that somehow convinced him I was legit. Once I freed his mouth, Bra'tac eyed me warily.

"There are two motherships," he said. "We'll need to neutralize both at once—or the second will destroy us. How many warriors are at your command?"

I laughed. "Just you, my friend. I'll handle the other ship. You just hold down this one and keep it from firing on me."

Though still uneasy, Bra'tac agreed. He arranged for me to travel by ring to Apophis's second vessel, accompanied by one of his young Jaffa. The plan was simple: slip onto the bridge and deal with the Goa'uld directly. My guide warned me that Apophis himself might be aboard. Perfect.

We arrived on the bridge, where Apophis was receiving an update on Klorel's preparations. The moment the Jaffa finished reporting, I triggered the door locks telekinetically, sealing us in. Before the Goa'uld or his guards could react, I fired Harlan's disintegration pistol. Apophis and his two bodyguards dissolved into clouds of ash; my Jaffa ally promptly took down the two pilots. That was that—no more Apophis.

I sealed the rest of the ship's hatches and vented its atmosphere, leaving only the ring room pressurized. My Jaffa assistant got rid of the bodies. With no one left alive, the vessel was mine. Repeating the process on Klorel's ship was easier, though I spared the sarcophagus chamber to keep Klorel intact—maybe I'd offer him as a "gift" to SG-1.

Bra'tac stared at me afterward like I was some heroic madman.

"You have given us a mothership," he said, half in awe. "You, alone, have done what armies could not. I will name this the first vessel of our Free Jaffa."

"Be my guest," I said. "SG-1 should be along soon. Let them think what they want. I'm taking the other ship somewhere else. Just…do me a favor and don't mention any of this to the Nox."

He grinned broadly. "Marty of the Nox, I cannot repay this. But if you ever need my help, my warriors stand ready."

A New Flagship

Leaving Bra'tac to greet SG-1, I ringed back to my newly captured mothership, which I named The Anvil. After plotting a course for the Sirius system—a nearby binary star—I jumped to hyperspace. The hum of the engines reminded me I'd need to clear out a lot of bodies before they began to reek.

When I emerged in Sirius's orbit, I located a barren planetoid and settled the ship there. On scans, Sirius was teeming with more cosmic debris than Sol—plenty of asteroids, untapped resources, and ephemeral beauty. I mapped the onboard Stargate's address so I could return easily, then spent the next day stripping away unnecessary systems, stowing any salvageable Goa'uld gadgets, and disintegrating the rest. The Anvil would serve as my remote research station.

I stared out at the twin stars of Sirius and wondered what to do next. I was no longer a mere stowaway in this galaxy's affairs. I had a warship, a hidden lab full of alien tech, and plenty of secrets—some I'd keep, some I'd use. Either way, I had big plans for the near future.

More Chapters