"4 new skills and 15 luck points." Damon looked at his haul after spending another hour in the enchanted forest. With the couple of points he had gained here and there from random, somewhat lucky players, his luck was now a total of 45!
While a single-digit luck stat might not mean much, a double-digit luck stat was something else entirely.
It was a number most players could only dream of. No potion, no crafted gear, no shrine blessing, not even rare artifacts could boost Luck this high unless you were outrageously rich, blessed by RNGesus himself.
At this level, loot drop chances spiked. Critical hits became more consistent. Hidden passages and events? As long as he tried a little, he had a very high chance of obtaining them!
But this much luck was still not enough. To pump the attribute to a level that really mattered, he at least needed to bring it up to three digits or four digits.
