"Sorry, the number you have dialed is not in service."
The betrayal of his mentor made John feel an unprecedented sense of loneliness.
So it turns out everything was a lie.
It turns out you didn't want me to release the game, not to help me refine it, but because you thought... it could make you money.
What hurt John the most about the game that plagiarized the work of him and Catherine's team was not the act of plagiarism itself.
But the fact that the game was filled with content that induced spending. Even... even the zombies' skins could be changed through spending money.
If you were a player afraid of blood, you could even change zombies into cute animals through spending.
As long as you had money, you could redefine almost 40% of the game content.
Looking at all this, John desperately sought an answer; he wanted to ask his mentor, why did you do this?
But the only response John received was the repeated message, "the number you have dialed is not in service."