And now the tide has receded, only reaching ankle height.
Most mercenary groups in Night City consist of 5 to 10 people per team. If there are more, mercenary missions can't sustain them, forcing them to claim territory for protection fees, eventually evolving into gangs.
However, gangs cannot be as fearless as mercenaries; many members join simply to earn a living, and their individual combat strength is far below that of mercenaries. Plus, they have to pay their underlings monthly salaries.
As for players, they resemble mercenary teams but possess organizational levels far exceeding mercenaries, numbers greater than gangs, operational capacity beyond gangs, division of labor, cooperation, are self-equipped, and their cohesiveness is unparalleled.
You could even consider their connections as a small society.
Without the concept of death, gangs cannot defeat them.
"Sun Yifeng, you're really poisonous."