Chapter Five The art of Grindjutsu
Wow.
That was a roller-coaster.
System.
.....
[STATUS WINDOW]
> Name: Kenshin Yogen
Age: 12
Race: Human (Otsutsuki Bloodline)
Rank: Elite Chūnin
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Attributes:
Chakra Capacity: C+ Rank (Special Jōnin)
Chakra Control: C Rank (Special Jōnin)
Strength: D+ Rank (Elite Chūnin)
Agility: C Rank (Special Jōnin)
(Flexibility and stealth traits enhanced movement flow)
Endurance: C Rank (Special Jōnin)
Perception: C+ Rank (Special Jōnin)
(Enhanced by multiple sensory traits)
Intelligence: A Rank (Elite Jōnin)
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Traits:
[Otsutsuki Lineage Resonance] — Otsutsuki bloodline increases base stats and potential, granting a sage body and capacity to host any dōjutsu. (Modified reward.)
[System Holder] — Grants interface access, achievement awareness, and reward processing capabilities.
Flexible (Common): Your body bends in ways it really shouldn't. Enhanced body control and mobility.
Silent Steps (Uncommon): You naturally move quietly and precisely, like an assassin or cat.
Eagle Eyes (Uncommon): Vastly improved visual range and clarity. Far-sight and micro-detail capable.
Bloodhound (Uncommon): Your sense of smell is as sharp as a trained tracker dog.
Sharp Hearing (Uncommon): You hear whispers in a crowd. Your ears adapt to volume shifts instantly.
Scholar (Uncommon): You absorb and retain knowledge with uncanny ease.
Mysticism (Rare): Your chakra coils are deeply attuned to spiritual flow. Faster chakra recovery, lower technique costs, and supernatural endurance.
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Skills:
Novice Drawing (Common): You draw like a budding art student—but your chakra resonates well with your creativity. Progress potential is high.
Master Drawing (Elite): You are a visual storyteller. Your artwork can speak, move, or evoke emotion and fear. Artistic chakra techniques unlocked.
Intermediate Acting (Uncommon): You can convincingly mask thoughts, motives, and emotions. Skilled observers may still see through you.
Intermediate Cooking (Uncommon): You cook like a restaurant-tier chef. Your meals are tasty, efficient, and complex.
Intermediate Medicine (Uncommon): Medical-nin level anatomical knowledge and first-aid jutsu basics. Capable of healing moderate injuries and diagnosing internal issues.
Intermediate Hand-to-Hand Combat (Uncommon): You're trained in martial combat—quick, clean, and adaptive. You're not a taijutsu master, but you know how to fight and win.
Intermediate Leadership (Uncommon): You know how to inspire, organize, and lead others. Useful for squad management and commanding presence.
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Items:
Sealed Arsenal Scroll (Common Item – a.k.a. "Pocket Armory")
A large scroll/duffel that contains chakra-forged copies of traditional weapons. One weapon at a time. Upon resealing, weapon is restored to pristine condition.
Perfect Decoy (Common Item):
A flesh puppet replica of you—identical in look and mass, but contains no DNA. Destroyed upon fatal damage. Good for bait, traps, or fleeing.
...
[SYSTEM NOTICE]
> Passive Attribute Adjustments Detected.
Cross-analysis of awarded traits and acquired skills has produced the following automatic refinements:
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Chakra Capacity:
Due to trait [Mysticism], Host's chakra reserves demonstrate abnormally efficient circulation and recovery patterns. Capacity has passively expanded beyond baseline.
→ Adjusted from C to C+ (Special Jōnin → Jōnin threshold)
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Endurance:
Prolonged chakra sustainability, reduced expenditure, and enhanced spiritual flow have contributed to an overall increase in Host's stamina and field endurance.
→ Adjusted from D+ to C
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Strength:
Acquisition of [Intermediate Hand-to-Hand Combat] denotes combat-proven muscle conditioning, kinetic efficiency, and reinforcement of striking fundamentals.
→ Adjusted from D to D+
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Agility:
Trait [Silent Steps] has refined Host's subconscious balance, footwork, and body control.
→ Adjusted from D+ to C
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Perception:
Stacked sensory enhancements detected:
[Eagle Eyes] → Long-range visual enhancement
[Sharp Hearing] → Dynamic auditory processing
[Bloodhound] → Olfactory mapping precision
Cumulative effect has expanded Host's perceptual sensitivity across all fronts.
→ Adjusted from C to C+
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Intelligence:
Trait [Scholar] boosts retention, synthesis, and recall speed. Effectiveness magnified by existing A-Rank intellect. No numerical boost assigned—stat reinforced.
→ Remains A (Elite Jōnin)
→ Additional note: Natural progression likely
...…..
The Scholar Trait was redundant, I could already do that.
Don't believe me.
You have no proof to refute me.
Getting a rare trait should be the best part of the roll.
I am now a fucking beast.
I bet in my generation I am top ten.
Why not top five, I have almost zero battle experience, but with my A-Rank intelligence and new Scholar Trait it shouldn't be that hard to be fair.
That's where my plan comes in.
Remember me having less than five friends before I took over?
Guess what.
My peripheral friends included Shikamaru and Choji.
According to my memories I went around socializing in my first year, when I still had parents.
That's when I gathered my friends.
By the time my parents died, I turned into Sasuke, just more emo and less vengeful.
Hair covering my unkempt face, losing weight, becoming depressed, becoming a socially inept person.
I only had five friends that cared.
Not really friends but classmates that cared.
Three cannon fodder.
And the Shika and Choji duo.
Shikamaru discerning something amiss when I changed, then finding out and then trying to console me.
At that point in time Ino was focused on Sasuke.
And also she hardly talked to the duo.
Back to the plan, it's simple. By now or later within the week, Team Seven would go to the Land of Waves.
So hardly any time to meet them.
So the focus would be going to the public library using my contributions to learn as many jutsu as possible for a ninja of my disposition.
How does that affect Shikamaru and the gang, you ask?
It does.
Shikaku is the Jōnin Commander. Finding out what a ninja talks about as they pass through the Hokage's office would be quite easy.
And off the chance that he does not know about me, I am banking on the chance that Asuma would use me as a unit of measurement for Team 10.
Shikamaru tells his dad as they play shogi.
Anyway, the key figures are Shikamaru and Asuma.
They are who I would use to get to Shikaku.
The goal?
To participate in the Chūnin Exams.
But before the Chūnin Exams, it's to gain clearance for C-Ranked missions.
I need to gain field experience.
...…..
Gaining access to the public library for ninjas was easy.
What? Not everything requires a nefarious plan.
It's part of our privilege as ninjas of Konoha.
Only rank limits what we have access to.
The higher our rank, the higher access we get.
For someone of my rank, I had access to E-Ranked jutsu and D-Ranked jutsu. I can only get whatever number my contribution points allow me to take.
And that's about eight jutsus.
Not that that's what my contribution points amounted to, but all I could take within the week.
Jutsu Acquired
E-Rank Jutsu:
Body Flicker Technique — Short-range high-speed movement. Ideal for quick engagements or evasive maneuvers.
Chakra Storage Seal (Basic) — Seals small items or tools into scrolls or tags.
Rope Escape Technique — A basic method for slipping bindings and restraints.
D-Rank Jutsu:
Lightning Style: Static Grip — Weak electrical pulse to briefly stun an opponent.
Chakra Thread Technique — Thin, durable chakra threads for tool control, binding, or stealth manipulation.
Trap Marking Seal — Sets a trap tag that triggers on proximity. Can be explosive or binding.
Earth Release: Mud Wall — Defensive earthen barrier. Basic protection from frontal attacks.
Shadow Binding (Short Form) — Briefly pins a target by locking their shadow in place. Short range and short duration, but versatile.
...….
These were the jutsus I was keen to carry.
I am not too keen on fighting long-range jutsu battles.
I enjoy taijutsu and kenjutsu.
Get up in the face of your opponents.
Ask them:
'Do you want to dance with me too?'
Heh.
And Lightning Style: Static Grip helps.
Imagine going blow for blow and then bam—Static Grip to the face, or stomach, whatever you prefer.
Now the goal is to learn and then try to reduce the hand sign for each technique.
And those of you wondering how I am able to use both lightning style and earth style:
That's because of my Otsutsuki bloodline. I have affinity for all five elements, and I presume yin and yang as well.
I will know if I learn Shadow Binding.
Some things you should deduce easily.
I understand.
Not everybody has A-Rank intelligence.
...….
It's been a month since I began training, and today I've achieved my goal.
For the Body Flicker, it took me 2 days to master it and then simplify the hand signs from 3 to 1. I have my traits Flexible and Silent Steps to thank.
For Chakra Storage Seal, I mastered it in 3 days. Now I have over five storage scrolls in my possession. I simplified the hand sign from 5 to 2, only requiring the Tiger and Ram sign.
Rope Escape was the easiest to master. Had it done in less than seven hours—Flexible Trait came in clutch, as well as it requiring almost no chakra, just pure muscle memory.
Static Grip took me 5 days to master and simplify the hand signs. It only requires the Snake sign.
Chakra Threads took 5 days as well. And as well, I simplified it; only requires the Ram and Hare sign.
Trap Marking Seal took me 2 days. Now it only requires 1 hand sign—the Dog sign.
Mud Wall, 3 days. From six hand signs to three: Boar, Dog, and Tiger.
Shadow Binding was the hardest to master—took me 8 days. Now requires 3 hand signs: Snake, Rat, and Ox.
For my hand sign speed, it's up to 5 signs per second. Compared to Itachi and Kakashi, that seems awfully slow. And in actual combat, I believe the speed would slow down.
To achieve this I trained every day—100 sequences per day.
Train while walking or eating.
My Eagle Eyes Trait helped me identify errors mid-combo.
Mysticism Trait allowed for smoother chakra flow.
The system did set me up nicely.
I apologize.
A grand total of 29 days.
And as expected, I achieved feats.
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[Feat Achieved!] Scroll Stacker
"You've committed five E-Rank jutsu to memory. Sure, they're basic—but you've stacked the foundation of a shinobi."
→ +1 Bronze Skill Ticket
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[Feat Achieved!] First Steps into Real Combat
"You've learned your first D-Rank jutsu. Not exactly an S-Rank explosion, but now you're in the game."
→ +1 Bronze Random Ticket
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[Feat Achieved!] D-Rank Scholar
"You've learned five D-Rank jutsu. That's more than most genin ever bother with. You're on track to be a walking ninjutsu compendium."
→ +1 Silver Skill Ticket
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[Feat Achieved!] Dancing with Lightning
"First Lightning Style jutsu acquired. You've sparked the start of a new elemental path—expect your chakra flow to shift."
→ +1 Bronze Trait Ticket
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[Feat Achieved!] Mud in Your Veins
"Earth Style jutsu learned. The ground listens now—and your chakra resonates with the weight of the world."
→ +1 Bronze Trait Ticket
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[Feat Achieved!] Seal the Deal
"Your first fūinjutsu technique is now yours. Precision, patience, and power—welcome to the ancient art of binding chakra to ink."
→ +1 Bronze Skill Ticket
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And the rewards.
....
Rolling Bronze Skill Ticket…
Common Skill: Novice Blade Mastery
You are reasonably talented in handling bladed weapons, such as swords and kunai. You know how to hold the sword and keep the sharp end pointed toward the enemy, as well as being able to align the edge of your cuts and poke the stabby end into people.
...…..
Rolling Bronze Random Ticket…
Rare Skill: Shadow Clone Jutsu
Description:
A powerful and highly advanced clone technique that creates tangible, chakra-split copies of the user. Unlike regular clones, these duplicates can interact with the world, fight, train, and most importantly—relay their memories back to the original upon dispelling.
Each clone splits the user's chakra evenly, making this technique extremely taxing for low-level shinobi, but exponentially more powerful for those with vast reserves or recovery methods.
---
Effects:
Creates one or more real clones, each with full combat capability.
Memory Synchronization: All knowledge, sensory input, and experiences gained by clones return to the original when dispelled.
Can be used for combat, multitasking, infiltration, or parallel training.
Clones can use jutsu and fight at near-equal effectiveness.
Chakra Split: The more clones created, the thinner your chakra is divided.
...…..
Rolling Bronze Random Ticket…
Uncommon Trait: Reservoir
Your energy reserves and recovery speeds are greater than what most would consider average.
...….
Rolling Bronze Ability Ticket…
Uncommon Ability: Chakra Sensitivity
Your chakra network has become naturally attuned to the presence and fluctuation of chakra in your environment. You're not a full-fledged sensor, but your instincts pick up on unusual or hostile chakra pressure like a sixth sense.
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Effects:
Passive Chakra Awareness: You can feel nearby chakra signatures—especially if they're flaring, hostile, or unfamiliar.
Instinctive Danger Reflex: Your body responds slightly faster to killing intent or sudden surges in chakra.
Genjutsu Warning Spike: Slight early warning when being targeted by chakra-based illusions.
Future Synergy: Amplifies the effect of Perception traits, sensory training, or chakra-based tracking techniques.
...….
Rolling Bronze Ability Ticket…
Common Ability: Cursed Tension
You unconsciously maintain a low-level, constant muscular tension through chakra circulation. This enhances your body's readiness, improves physical stability, and gives slight boosts to your reflexes. The effect mimics trained battlefield posture—always a little on edge, always a little ready to strike.
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Effects:
Slight passive boost to reaction time and body coordination.
Reduces telegraphed movement in close combat.
Gives you a subtle aura of danger—those attuned to chakra may feel "off" around you, even if they can't say why.
Mild synergy with hand-to-hand combat and taijutsu.
....
Rolling Silver Skill Ticket…
Uncommon Skill: Intermediate Blade Weapon Mastery
You are fairly skilled in handling bladed instruments such as swords and daggers. You know how to effectively move your body and weapon to make good use of it, being able to match most practitioners in skill and finesse.
...…..
[STATUS WINDOW]
> Name: Kenshin Yogen
Age: 12
Race: Human (Otsutsuki Bloodline)
Rank: Elite Chūnin
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Attributes
Chakra Capacity: B Rank (Jōnin)
(Boosted by [Mysticism], [Reservoir], and Otsutsuki heritage)
Chakra Control: C Rank (Special Jōnin)
Strength: D+ Rank (Elite Chūnin)
Agility: C+ Rank (Special Jōnin → Jōnin threshold)
(Enhanced by [Silent Steps] and [Cursed Tension])
Endurance: C+ Rank (Special Jōnin → Jōnin threshold)
(Boosted by [Mysticism], [Reservoir], and taijutsu synergy)
Perception: B Rank (Jōnin)
(Enhanced by [Eagle Eyes], [Sharp Hearing], [Bloodhound], [Chakra Sensitivity])
Intelligence: A Rank (Elite Jōnin)
(Enhanced by [Scholar], [System Holder], and innate aptitude)
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Traits
[Otsutsuki Lineage Resonance] (Mythic) — Grants immense potential, sage body constitution, and elemental affinity. Compatible with all known dōjutsu.
[System Holder] (Special) — You perceive achievements and interact with the Chaos Gacha system.
Flexible (Common) — Enhanced body control and range of motion.
Silent Steps (Uncommon) — Naturally silent movement; boosts stealth and balance.
Eagle Eyes (Uncommon) — Enhanced long-range and fine-detail vision.
Bloodhound (Uncommon) — Sharpened olfactory sense, strong tracking capabilities.
Sharp Hearing (Uncommon) — Sensitive, adaptive auditory processing.
Scholar (Uncommon) — Rapid learning, analysis, and information retention.
Mysticism (Rare) — Increased chakra recovery rate and efficiency. Boosts stamina and spiritual resistance.
Reservoir (Uncommon) — Your chakra pool and stamina regeneration exceed the average.
Cursed Tension (Common) — Reflexive chakra body tension boosts coordination and reaction time. May intimidate chakra-sensitive targets.
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Skills
Master Drawing (Elite) — Capable of creating chakra-based art with emotional and battlefield impact.
Novice Drawing (Common) — Artistic foundations. (Now mostly overwritten by Master Drawing)
Intermediate Acting (Uncommon) — Skilled at deception and emotional concealment.
Intermediate Cooking (Uncommon) — Adept in culinary preparation and foodcraft.
Intermediate Medicine (Uncommon) — Functional field medic with chakra healing and poison handling.
Intermediate Hand-to-Hand Combat (Uncommon) — Trained in close-quarters martial techniques.
Intermediate Leadership (Uncommon) — Can organize and inspire others in team dynamics.
Novice Blade Mastery (Common) — Familiarity with basic bladed combat forms.
Intermediate Blade Weapon Mastery (Uncommon) — Competent in swordplay and close-range blade combat.
Shadow Clone Jutsu (Rare Skill) — Creates tangible chakra clones capable of combat and memory transfer. Highly chakra intensive.
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Abilities
Chakra Sensitivity (Uncommon) — Passive ability to detect nearby chakra and emotional intent. Early genjutsu warning and combat reflex boost.
Cursed Tension (Common) — Continuous, reflexive chakra-based posture improves reaction time and body readiness.
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Items
Sealed Arsenal Scroll (Common Item) — Contains one chakra-tempered replica of every traditional weapon. One draw at a time; reseals to full repair.
Perfect Decoy (Common Item) — A one-time-use fleshy clone with no genetic trace. Ideal for bait or deception.