Hey'a!
It's UelUel, your lazy and lousy PuroShark Writer.
If you've made it to this third Afterword, thank you so much for your continued support of my book Days of Dungeon: From Simple Quest to Strange Adventure
Let's dive into a quick discussion about the main character updates, the supporting cast of this arc, and the inspiration and references behind the events of the Bounty-Hunting Quest Arc.
---
Main Characters
---
Lynn – The Aura Farmer
Let's begin with the attention-grabber, the scene-stealer, the beautiful and mischievous mage: Lynn.
In this arc, Lynn truly displays the highlight of her audacity—rude, impudent, and dangerously possessive when it comes to things she finds interesting... or more specifically, to Arezu.
However, this arc actually gives Lynn a bit of redemption.
Despite her murderous tendencies toward those who try to hurt her (like Alex) and her rudeness to those who dismiss her kindness (like the group of 24 rescued adventurers), Lynn is, at her core, a good person who cares for victims of monster-related incidents.
As Arezu realizes, Lynn's fixation with money is her way of supporting those in need. Maybe not directly, but she funds the people who can help them.
Why does she care so much? That will all be revealed in future arcs—including the source of her deep-seated hatred and animosity, so strong it even terrifies Arezu—so stay tuned!
Lynn's Profile (as of the Bounty-Hunting Quest Arc):
Name: Lynn
Nickname: Lady Impaler
Class: Iron-Rank Mage Adventurer (Self-proclaimed Priestess and Scout)
Personality: Mischievous, audacious, sarcastic, confident, proud
Traits: Human; blue eyes with double black pupils; platinum blonde hair; 160 cm tall; age (still a secret)
Hobbies: Magic research, collecting relics/artifacts, dungeon & ruin exploration
Likes: Pudding and cake
Weapons & Gear: Ancient relic dagger, twin-arrow crossbow, enchanted bag, lantern, beacon
Lynn's Magic:
Mystic Spells
Basic: Tremor, Stone Bullet, Gust, Ignite, Flame Arrow, Surge, Freeze, Ice Lance, Iron Chain
Intermediate: Waterjet, Obelisk
Advanced: Glacier, Avalanche
Divine Blessings: Heal, Aegis, Barrier
Combat Skills: Pierce, Search
---
Arezu – The "Cheater"
Next up is our laid-back warrior: Arezu.
In this arc, once again, he patiently puts up with all of Lynn's antics—and everything else about her.
Why? Because as Lynn's one and only party member, he's somehow responsible for all the trouble she causes as an adventurer.
It may sound unreasonable, but like he said: he put himself in that position. He has no one else to blame but himself.
This arc also gives more hints about Arezu's identity—his guilt and regret while fighting Rust, his interest with Monster Cores, his knowledge of unusual food recipes, and his strange, dungeon-like ability to absorb mana.
The big reveal was still far from the current story, so like Lynn, I hope you readers will continue doing your best to piece together Arezu's true identity.
Arezu's Profile (as of the Bounty-Hunting Quest Arc):
Name: Arezu
Class: Iron-Rank Warrior Adventurer
Personality: Laid-back, timid, calm, easygoing
Traits: Human; gray eyes; brownish-gray hair; 185 cm tall; age 20
Weapons & Gear: Halberd-axe, dagger, black leather armor, arm & knee guards
Arezu's Combat Skills:
Basic: Cleave, Shatter, Reinforce
Advanced: Gale, Shockwave, Fortress
Hobbies: Cooking, cleaning, training, camping
Interest: Monster Cores
---
Concept of Money in the Story
A bit late, but here's the in-world currency breakdown:
10 copper coins = 1 small silver coin
10 small silver coins = 1 large silver coin
10 large silver coins = 1 small gold coin
10 small gold coins = 1 large gold coin
10 large gold coins = 1 small mithril coin
10 small mithril coins = 1 large mithril coin
Real-world equivalent:
1 copper coin = $1
1 small silver coin = $10
1 large silver coin = $100
1 small gold coin = $1,000
1 large gold coin = $10,000
1 small mithril coin = $100,000
1 large mithril coin = $1,000,000
Not sure if this makes total sense, but I try to incorporate it into the story—like how Alex's twin swords are worth $200,000. A bit expensive for a weapon? Well, this is a fantasy story.
---
Supporting Characters (Quick Remarks)
Sylvia – The classic serious, sharp-eyed elven receptionist. One of the highlights of this arc, showcasing her strength as the famed Invisible Blade. Her invisible wind blades were inspired by Ubel's cutting spell from Frieren: Beyond Journey's End.
Beatrix – One of Lynn's friends and Broc's daughter. As mentioned, Beatrix is human, born to a demi-human father and human mother. She'll be the one crafting Arezu's halberd-axe.
Kurea – Another of Lynn's friends and the acting Guild Master. Her intro is short, but she'll be a key supporting character in the upcoming arcs.
Marionette – The mature, sexy female character. I forgot to give her a detailed description in the last arc—so just picture a more mature and seductive version of Mitsuri Kanroji from Demon Slayer.
Rust – The buster-sword wielder. This arc reveals that Rust, Raven, Blaze, and some of the rescued adventurers retained memories from their cursed weapons. It strengthened them—and it's clear Rust is stronger than Arezu (at least when Arezu doesn't use swordsmanship).
Hannah – The saintess candidate and the representative of all those shipping Lynn and Arezu. Like her, I hope you'll keep an eye on where this romance is headed!
Liz – The daughter of Duke Von Envier, and the representative of readers who want to skip the rom-com. Or so you think. Why is she so annoyed by Lynn and Arezu's flirting? What's her true nature? Stay tuned to find out.
Alex – The Man-Hunter. What happens to him now that he's lost his divine gift? I won't lie—I haven't figured that part out yet. Will he be redeemed or become a true villain? Let's find out together.
All these supporting characters will return in future arcs!
---
About the Bounty-Hunting Quest Arc
The twist of this quest was simple:
What happens to a hero who loses what defines him—his divine gift.
Strange twist? Maybe. But despite the arc's title, the bounty-hunting part only happens near the end.
This arc focuses on resolving leftover problems from earlier quests—like who truly conquered the dungeon of abandoned cursed weapons, and what happened to Alex afterward.
I hope the clash for the title of Dungeon Conquerors, the chaos of Lynn's rampage, and the battle with Alex got you hyped.
Hopefully, the drama and playful romance between Arezu and Lynn kept you entertained.
---
Inspiration & Background
Here are some inspirations behind this arc:
1. Arezu vs. Rust Rematch
Inspired by the final fight between Puss and Death in Puss in Boots: The Last Wish. I loved the moment when Death tells Puss to pick up his sword and fight—so I created the scene where Rust urges Arezu to wield the sword.
2. The Moon Pavilion Inn
Inspired by the Bunny and the Moon concept from one of my favorite Webnovel stories. The idea: an inn run by a rabbit-beastkin family.
The family dynamic was also inspired by the manga Bear and Bunny Cannot Be Friends.
Lapina – the rabbit-beastkin innkeeper wife
Dov – her human, bear-like, muscular husband and chef
Luna – their human daughter
Jade – their younger rabbit-beastkin daughter
They'll be part of the story as Arezu's benefactors, and the Moon Pavilion will be the base of operations for Arezu and Lynn.
---
Final Thoughts
This third arc was a bit longer than the last two—with 26 chapters from prologue to epilogue (including the Archive recap). Once again, I'm sticking with this fast-paced format and will keep adding Afterword chapters after each arc.
That wraps up the Afterword for the Bounty-Hunting Quest Arc!
The next two arcs will be the highlights of Volume 1, so stay tuned.
More simple quests and strange adventures await Arezu and Lynn.
And good news, my dudes!
As of uploading this Afterword, the book has officially been contracted—Yeay!
So how about sending some gifts to celebrate the signing?
Please continue supporting the book by dropping some power stones!
And don't worry—I still promise the first 100 chapters will remain free before we go premium.
More chapters are on the way—so keep reading:
Days of Dungeon: From Simple Quest to Strange Adventure