The checkpoint had transformed into towering walls, and aside from flying demons, no demon could cross these walls.
This wall structure was extremely durable; even a City-breaking Level Demon found it hard to break through.
The wall extended outward into four long passages, each spacious enough, twenty meters high and fifteen meters wide, enough to accommodate City-breaking Level Demons.
The first demon to rush out of the Abyss roared loudly, glanced around, and arbitrarily charged down one of the passages.
The entrance shook continuously, with one dreadful figure after another bursting out from the Abyss, arriving on the surface of Blue Star.
The demon tide interception battle was the Hunters' job, with the Crimson No.2 garrison mainly responsible for handling the stragglers during the battle and cleaning up hidden demons in the city afterward.