**Chapter 3: The First Trial – The Healer's Capture**
The forest was eerily silent as I ran toward the girl's screams. Bursting into the clearing, I saw her—a young villager—trapped beneath a monstrous wolf with glowing red eyes. Its claws dug into her shoulder, blood soaking her sleeve.
*I have to do something!*
I had no weapon, no combat skills—just the faint trickle of healing magic I'd barely practiced. But I couldn't let her die.
**"Heal!"**
A pulse of light shot from my palm, striking the beast's side. To my shock, the monster howled in pain, its fur burning where the healing energy touched.
*Wait… healing magic hurts monsters?!*
The beast recoiled, snarling. The girl—Lilia—scrambled away, her face pale with terror.
**"Run!"** I grabbed her arm, pulling her into the trees.
We didn't stop until we reached a shallow stream, gasping for breath. Lilia clutched her wounded shoulder, trembling.
"Y-you saved me…" she whispered.
I nodded, still processing what happened. "Let me heal you properly."
Placing my hand over her wound, I focused. **"Heal."**
Warm light enveloped her injury, sealing the gashes. But then—
**Something strange happened.**
A rush of knowledge flooded my mind.
*Herbalism. Poison Resistance. Basic Archery.*
I staggered back as unfamiliar skills settled into my consciousness—**perfectly mastered**, as if I'd trained in them for years.
*What… was that?*
Lilia blinked in amazement. "My wound… it's gone! How did you—?"
But I wasn't listening. My hands trembled as I realized:
**When I heal someone… I gain their abilities.**
And not just a weak version—**the fully mastered form.**
A grin spread across my face.
*This changes everything.*
---
### **The Revelation of Healer's Capture**
- **Ability Name:** *Healer's Capture*
- **Effect:** Whenever Ren heals a living being (human, beast, or even monster), he **permanently absorbs their strongest mastered skill or attribute** at its peak level.
- **Limitations:**
- Only **one skill per person/creature** (the most prominent one).
- Doesn't work on **fatal injuries** (must be survivable).
- **Monsters** grant unique traits (like enhanced senses, claws, etc.).