June 8th - June 13th, 2016
The system was a gift and a curse. I discovered this truth somewhere between my third cup of coffee and my fourth hour of video analysis on what should have been a rest day.
The holographic interface shimmered in my vision as I scrubbed through footage of our Friday session, frame by frame, cataloging every missed press, every lazy rotation, every moment where the system we were building fell apart.
The system flashed a notification I'd seen three times already that morning:
[SYSTEM] Analysis Session: 4 hours, 23 minutes. Recommendation: Rest required.
I dismissed it without a second thought. Rest was for people who had the luxury of time. I had twenty-two players to develop, a tactical system to implement, and a career to prove. Sleep could wait.
