The Finger of Death—as Ryan remembered—had only ever been wielded by three bosses in the game, each with incredibly strict activation conditions.
Whether it was the area‑of‑effect Finger of Death triggered during a berserk state, or the single‑target version unleashed when the aggro target strayed too far, the result was always the same: a total party wipe. Still, the ability wasn't completely unbreakable.
There had been that one legendary moment when a warrior managed to reflect a single‑target Finger of Death with a perfectly timed Shield Counter. The boss's health bar had plunged by more than thirty percent in an instant. The raid still wiped in the end—cooldowns ran out before they could finish the fight—but that single move changed everything. Overnight, the Protection‑spec warrior, once the least‑played tanking build, became the most coveted in the game. People who had never looked twice at Protection were suddenly rolling alts just to try it.