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Chapter 28 - Chapter 27: Split by Bone and Bloom

Six-Seal Challenge – Progress: 2/6 ClearedBonus Condition: Clear all in 3 DaysRemaining Time: 2 Days, 14 Hours

The screen flickered across Iden's interface as the Dungeon Timer started ticking.

Iden's boots echoed as they stepped into a vaulted chamber of bone and black stone. Glowing chains pulsed across the walls, connecting summoning totems to the runed floor.

A deep groan echoed in the distance.

"Formation B," Iden ordered."Revenant on point, Piercer and Mage hold the flanks."

The first wave emerged through the gate—Skeletal Reavers armed with fused claws and jagged helms. They charged in silence.

Mage Skeleton A: Cast Arcane Fanburst

Target neutralized: 3

Skullbreaker: Bone Crush → Chain Slam

Collateral kill count: 6

The Shadow Piercer blinked through shadows behind a summoner node and fired a bolt directly into its glowing skull.

Summoner Node Destroyed: 1/4+XP gainedPrecision Archer: Level 1 → Level 2

Iden: "Advance. Every kill counts. We need that boss cleared in under a day."

In contrast, Nyra and Rael stepped onto lush, glowing vines beneath a dome of green glass.

But the garden breathed.

"It's moving," Rael said."It's testing us," Nyra muttered.

Vine-mimic beasts erupted from beneath petals, snapping at the Juggernaut.

Bone Guardian: Skull Slam → Taunt Howl

Pulled threat, tanked 70% damage

Scout A: Phantom Volley

Hit 3 targets in rapid sequence

Rael pulsed with Sanctum Bloom, shielding the fragile Mage Skeleton C just as a gas pod detonated near it.

Pulse Chain – Light Wave Heal+20% AOE HP RecoveryPassive Unlocked: "Sanctum Harmony" – doubles recovery for units under 50%

They reached the first puzzle node: a collection of symbols shifting between sunlight and shadow.

Nyra crouched, analyzing the shifting glyphs.

"Sun to vine. Vine to decay. It's botanical logic... I've seen this kind of code in spirit woods."

She moved three tiles—click—a hidden gate opened.

Puzzle Phase 1 Complete: 1/3

Status: 3/4 Summoner Nodes Destroyed

The final room before the boss pulsed with black flame. Two elite Reaver Brutes awaited them, one mounted with a soul-flame cannon.

"Split the field. Focus-fire left brute," Iden ordered.

Boneflame Adept: Infernal Arc

Fire swept across both brutes, setting soul armor ablaze

Skullbreaker: Leap Slam + Bone Crush

Brute 1: Destroyed

Shadow Piercer: Darkstep → Pierce Shot

Brute 2: Armor ignored. Killed.

Final Node Destroyed→ Boss Gate: Unlocked

EXP Surge

Boneflame Adept: Level 10

Mage A: Level 9 → 10

Iden: Level 10.71 → 11.28

Summon Capacity: 18 → 19

"We're going in," Iden said. "No break."

As the Iden is about to face the boss, the Beta Team is now busy or let just say fighting the way through the puzzle

Puzzle Phase 2: Trapped Corridor – Poison Vines

Nyra triggered three traps in sequence, guiding the Bone Guardian through to absorb the strikes.

Mage C: Mana Detonation → Area Clear

They reached the Heart Pod, pulsing with life. A corrupted Treant emerged, shrieking in rage.

"All in!" Nyra shouted.

Scout: Phantom Volley – CritRael: Pulse Chain + Sanctum Spear

First kill using Sanctum Spear (Support Skill Upgrade)

Juggernaut: Skull Slam

Final blow delivered

Mini-Boss Defeated

Dungeon Clear: 3/6

Loot:– 400 RP– Herbal Core (Support Blueprint Component)– 1 Key– Treant Sap (crafting reagent)

Rael: Level 6 → 7

[Gravetide – Boss Chamber]

The final chamber of the Labyrinth opened into a circular arena. Floating above the bone-strewn floor was a Revenant Monarch, bound by spectral chains and leaking black fire.

"Target: Revenant Monarch – Level 12"

Phase 1 – ChainbreakingPhase 2 – Soul Echo SplitPhase 3 – Flame Eruption

"Now we fight for the bonus," Iden whispered.

Battle Initiated

Dungeon Progress:✓ Small Pit✓ Collapsed Garden✓ Shifting Garden (Medium 1)⌛ Gravetide Labyrinth (In Progress)⌛ Tower Dungeon⌛ Medium Ruins (2nd)

Time Remaining for Bonus: 2 Days, 9 Hours

System Update:Bonus Tracker Activated – 3-Day Limit Active

Complete remaining dungeons within this time to receive:– Class-specific Legendary Skill (Summoner)– Dungeon Command Blueprint– Raid Buff Totem

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