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Chapter 10 - The Spiral Vault

The wind shifted.

 

Not with scent or sound—but with structure.

 

Ashland Vale stood at the mouth of a

canyon carved in perfect spirals, each layer of stone etched with runes that

pulsed like veins. The Spiral Vault, the next Trial site, didn't just exist—it breathed.

Each ridge in the canyon wall responded faintly to movement, energy, or even

intent.

 

Ash could feel it all—through the

soles of his boots, through the Bond mark on his palm, through the tether that

linked him to the two sentient beings behind him.

 

Iriis, ever poised, her blade sheathed

but ready, stood to his left.

Xeravon, quiet and coiled, his many

eyes scanning the canyon with animal calculation, padded to his right.

 

Ash exhaled slowly.

 

"This one's different."

 

Iriis nodded. "It's not meant to test

strength."

 

"Then what is it testing?"

 

"Unity."

They stepped into the canyon as one.

 

As they did, the runes along the

spiral walls began to glow brighter—blue at first, then deepening to violet.

The air thickened, like walking into deep water.

 

The ground beneath them shifted—and

the System responded.

[SYSTEM UPDATE – COURT SYNC TRIAL

INITIATED]

 

Domain: Spiral Vault – Tier D+

Classification: Strategic Integration

| Bond Cohesion

Objective: Reach the Vault's Core and

attune to the Realm Anchor.

Constraints: Solo actions severely

penalized. Full team sync required for all mechanics.

 

Court of Broken Stars – Current Sync

Overview:

 

— Ashland Vale —

Class: Primordial Binder (Unrefined)

Court Role: Anchor | Strategist |

Binding Core

Traits:

• Primordial Binding (T1)

• Unyielding Will (T1)

• Dual Conscious Lv.1

• Court Sigil Projection (Basic)

 

Status: Stable | Leadership:

Recognized

 

— Iriis – Sentinel of the Forgotten

Court —

Role: Vanguard | Memory-Seeker |

Tactician

Traits:

• Silent Edge (Passive)

• Soulveil Step

• Echo Memory (Locked)

• Loyalty: 100%

Sync: 31%

Status: Loyal | Emotionally Aligned

 

Passive Effect: Court Coordination

+10%

 

— Xeravon – Warden of Ash and Hunger —

Role: Disruptor | Interceptor |

Guardian

Traits:

• Devour Instinct

• Howl of the Unnamed

• Guardian Remnant (Passive)

• Loyalty: 44%

Sync: 8%

Status: Wary | Behavioral Variance

Detected

 

Passive Effect: Spell Disruption

Radius – Moderate

Court Sync Level: 19%

Trial Difficulty Adjusted: Increased

 

Warning: Trial begins upon separation

of line-of-sight between members.

Prepare accordingly.

Ash lowered his hand and looked toward

the narrowing canyon ahead. The spiraling stone walls now rose higher than

ever, obscuring sky and cutting them off from any retreat.

 

"We stay together," he said. "No

rushing. We adapt. We talk."

 

Xeravon rumbled low—not in objection,

but understanding. Iriis said nothing, but Ash felt the soft flicker of

approval through the Bond.

 

They moved forward.

The path wound like a serpent's

ribcage, each turn tighter than the last. At intervals, great obsidian

monoliths jutted out from the canyon walls, inscribed with glyphs that watched

rather than glowed. And between them were doors—some sealed, some open, each

one humming faintly with trial energy.

 

"These are choices," Iriis said, as

they approached the first intersection. "Each path will split us."

 

Ash studied the layout. Three

doorways. One ahead. One left. One right.

 

Each marked by a different glyph.

 

Ahead: a spiral of chains.

Left: a broken eye.

Right: a mirror cracked across the

center.

 

Xeravon stepped toward the chained

glyph, growling low.

 

Ash blinked.

 

"Wait—Xeravon wants the center?"

 

"It's instinct," Iriis said. "He

senses something familiar."

 

Ash looked to her.

 

"Which do you feel?"

 

"The eye," she said without

hesitation. "It reflects a memory ward."

 

Ash turned toward the third path—the

mirror.

 

Nothing pulled at him.

 

But something inside whispered:

 

"No one can walk all three."

 

"Alright," Ash said. "We split."

 

"System said that's dangerous," Iriis

warned.

 

"It's the only way we learn who we are

as a team."

 

Ash took the mirror path.

 

Iriis nodded once, stepping through

the eye.

 

Xeravon grunted and padded into the

spiral.

 

The doors sealed behind them.

Ash – The Mirror Chamber

 

The air changed immediately.

 

No monsters. No traps. Just

reflections.

 

Dozens of mirrors, each warped,

floating midair.

 

Ash walked forward slowly, hands loose

at his sides, senses wide open.

 

Then the first mirror spoke.

 

"You don't belong here."

 

Ash froze.

 

The reflection showed himself—but older,

harder. Worn by regret.

 

"You're just a slum brat with

delusions of greatness."

 

Ash walked past it.

 

Another mirror turned.

 

"You think they'll follow you? They pity

you."

 

Another.

 

"What happens when you can't save

them?"

 

"What happens when Iriis remembers the

truth?"

 

"What happens when Xeravon hungers

again?"

 

The mirrors circled. Their voices

layered.

 

But Ash didn't stop.

 

"I'm not here to silence you," he said

quietly. "I'm here to understand you."

 

He turned—met his own gaze in the

nearest mirror.

 

"I am everything you say."

 

"But I'm more than that."

 

"I chose this path."

 

The mirrors shattered.

Iriis – The Eye Chamber

 

The air was colder here.

 

And darker.

 

A single floating orb hovered at the

center of a massive stone chamber. It spun slowly, tendrils of shadow

flickering off its surface. Runes flowed across its surface like ink in water.

 

Each one whispered.

 

Each one remembered.

 

Iriis stepped forward, and the

whispers turned to screams.

 

Memories she had locked away clawed

their way to the surface.

 

A shattered throne.

A screaming child.

A lie she told.

A name she erased.

 

She knelt.

 

The orb pulsed.

 

But she did not weep.

 

She did not break.

 

Instead, she whispered:

 

"I will show him everything. Even

this."

 

And the orb dimmed.

Xeravon – The Spiral Chamber

 

The room was alive.

 

It writhed.

 

Chains burst from the walls like

grasping hands. They wrapped around his limbs, dragging him toward the center.

 

A voice whispered.

 

"You are nothing without rage."

 

"You are hunger. Nothing more."

 

Xeravon howled.

 

The sound tore the chains apart. The

chamber cracked.

 

And in the reflection of the shattered

stone beneath him—

 

He saw Ash.

 

Calling his name.

 

Not in command.

 

But in trust.

[SYSTEM UPDATE – TRIAL COHESION

RECOGNIZED]

 

All members resisted isolation

effects.

Emotional sync increased.

 

— Ashland Vale: Sync +4%

— Iriis: Sync +7%

— Xeravon: Sync +6%

 

Total Court Sync: 36%

 

Trait Unlocked: Court Resonance – Rank

I

In multi-target encounters, members

may act in perfect sync.

Allows real-time command issuing

without vocalization.

 

Trial Door Unlocked. Vault Core

Accessible.

Ash stepped through the reformed

spiral gate at the center of the maze.

 

Iriis and Xeravon were already there.

 

No words.

 

Just understanding.

 

The bond was deeper now.

 

Not perfect.

 

But forged.

 

And waiting for them at the center…

 

Was a throne.

 

Not gold. Not stone.

 

But forged from memory.

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