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Chapter 2 - Chapter 2: Hive Codex Entry – Troop Tier System

In the world of Lords, all summoned units—whether beasts, soldiers, machines, or insects—follow a clearly ranked Tier System. This system determines their strength, rarity, and evolution potential.

Each troop type belongs to a Tier based on its quality, and some Lords possess talents that allow them to enhance or evolve troops through unique means.

Troop Tier System:

Tier 1 – Basic

Newly summoned troops. Common workers or foot soldiers. Minimal combat power.

Tier 2 – Trained

Slight improvements in strength and instinct. Better coordination and durability.

Tier 3 – Veteran

Enhanced instincts, minor special traits. Begin to gain simple skills or resistances.

Tier 4 – Elite

Battle-hardened. May unlock unique hive traits, abilities, or tactical awareness.

Tier 5 – Commander Class

Capable of leading other units. Complex behavior. Mini-boss tier.

Tier 6 – Rare

Rarely seen in the wild. Strong physical traits and mutations.

Tier 7 – Advanced Rare

Intelligent units with advanced tactics. Often require special fusion paths.

Tier 8 – Epic

Individually powerful enough to sway battles. Unique skills. Named units begin here.

Tier 9 – Heroic

Comparable to generals. Often possess battlefield-wide effects or auras.

Tier 10 – Legendary

Borderline mythical. Rarely found outside elite Lords or ancient ruins.

Tier 11 – Mythic

Singular units born only through exceptional evolution or events.

Tier 12 – Divine / Unique

One-of-a-kind. These are the peak of existence—more concept than creature.

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As the Swarm evolves, more Hive Codex entries may appear, including unit types, building upgrades, and special traits unlocked by Lin Shen alone.

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