MELEE CLASSES
Swordsman – Balanced melee fighter, master of blades. (Noah's class)
Berserker – High-risk, high-reward savage with blood-fueled strength.
Monk – Martial artist with spiritual buffs and devastating strikes.
Dreadknight – Cursed warrior wielding dark magic and steel.
Vanguard – Armored frontline tank with defensive skills.
RANGED CLASSES
Archer – Precision ranged attacker with elemental arrow types.
Gunslinger – Quick-draw marksman using magic-infused firearms.
Shadowcaster – Ranged attacker who manipulates shadows and illusions.
Balladeer – Mystic bard whose songs debuff enemies or heal allies.
MAGIC CLASSES
Mage – Standard elemental spellcaster (fire, ice, lightning).
Cleric – Holy magic user who heals and shields allies.
Necromancer – Summons undead, manipulates life and death.
Bloodweaver – Sacrifices their own health to deal damage or curse enemies.
Chronomancer – Time-manipulating magician; alters cooldowns and speed. (Noah's class)
Lumen Seer – Light-based caster, reveals hidden enemies, blinds or burns.
SPECIALIST CLASSES
Shapeshifter – Adapts body into beasts or monsters with changing abilities.
Beast Caller – Summons and controls wild creatures of Under Earth.
Puppeteer – Controls spectral dolls or enemy corpses like marionettes.
Engineer – Deploys traps, gadgets, and mechanical turrets.
Alchemist – Creates potions and bombs; uses chemical warfare.
Forbidden Classes (AGGRO PULLERS)
Hollow – A cursed soul that steals enemy traits to survive.
Wraithblade – Exists halfway between spirit and flesh; dual-realm assassin.
Faceless – Adopts the appearance and skills of defeated foes.
Threadwalker – Manipulates fate strings; extremely rare and unpredictable.
Echobound – Uses fragments of past lives to unleash deadly phantom skills.