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Chapter 308 - Chapter 308: Tough Guy Drops In!

Ben knew his own limits when it came to beating this realistic difficulty.

He definitely couldn't.

After all, he had just started the game and didn't know it well yet.

Plus, he was playing alone.

So he just wanted to check it out and wait for Zack and the others.

[Find the bombs and disarm them]

As the game started, the mission goal appeared in the middle of the screen. At the same time, there was a countdown at the top, and on the right, two spots showed ??.

Clearly, this meant he had to disarm two bombs.

The map was a coffee shop, so this wasn't a drill. The white masks had planted bombs inside the coffee shop, and now his job was to go in and disarm them.

Ben respawned on the coast without any fear.

His name might sound like he was a scaredy-cat, but he wasn't at all—except when playing horror games.

He picked a sledgehammer and grabbed a shotgun, then charged ahead.

He could have chosen an assault rifle with the sledgehammer, but since Rainbow Six: Siege was different from normal FPS games, with a lot of close-range indoor fights, Ben figured the shotgun would do more damage.

When he reached the coffee shop door, the open entrance was now blocked by wooden boards.

Looking at the boards in front of him, Ben chuckled.

He pulled out the sledgehammer from his back and smashed it down.

In an instant, the boards splintered into pieces.

The next moment, Ben's face froze.

Because behind the broken boards, in the main hall of the coffee shop.

He saw three enemies wearing hoods and white masks, holding guns with their dark barrels pointed right at him.

They had clearly come prepared!

The scene got really awkward.

I should have stayed outside, not come inside.

For some reason, a song lyric popped into Ben's head, and the next moment, gunfire cracked like fireworks.

[Action Failed]

A message appeared in the center of the screen.

"What the heck! Aren't these white masks supposed to just wait quietly inside the shop? What's with the guns right at the door!?"

Ben calmed himself down, totally shocked.

Compared to his past life, Lucas had made a lot of changes in Terrorist Hunt mode.

Especially on the highest realistic difficulty, it used smarter AI behavior.

The white masks in the game weren't just dumb guards sitting at points, only patrolling or attacking when they heard noise.

They had tighter setups now, though their aim was still a bit off on purpose.

After all, in an FPS game, if it was about pure accuracy and reflexes, even geniuses couldn't beat the computer.

But that slight miss only lasted a split second.

Basically, if you were in the AI's sights for one second, you were dead.

Players had to use map knowledge and skilled gadget use to get through (there are supply points in the map for extra ammo and gadgets).

"Forget it, no more realistic mode! I can at least handle normal difficulty, right!" Ben sighed and decided to try a sneakier approach first.

Even though he'd been ambushed and remembered that Rainbow Six: Siege was totally different from regular FPS games.

But Ben didn't choose to stubbornly keep going, because he knew he was still too new at this.

He couldn't beat the realistic white masks, but surely he could handle the normal ones?

He started the game again, but this time the map was a mansion that Zack had mentioned.

It didn't matter to him though; he didn't know any of them anyway.

The mission was to find the hostage and rescue them.

After picking his spawn point, Ben got smarter this time.

He stood still, pulled out the drone, and drove the little vehicle to scout.

"This drone is fun!" Ben drove it around, zigzagging left and right, venting all his frustration about operators not being able to jump onto the drone.

It slipped under the door crack, and Ben saw a bunch of white masks at the front entrance. He hit scan to mark them, but the next moment, a burst of bullets came over, and the screen on his controller went haywire.

"What the heck!? The AI reacts to scans too?"

Ben felt frustrated.

Luckily, each operator came with two drones.

He'd lost one, but he had another.

But he couldn't just use it carelessly now, or he'd have no way to gather info.

That group of enemies at the front still made Ben nervous, so he went around to the east side lawn.

At the wall, Ben focused on the second-floor windows.

Rescuing the hostage—if he were the bad guy, where would he put them?

Somewhere easy to defend but hard to attack, so probably a bedroom or room on the second floor.

There were so many enemies at the front door, which meant the second floor might not have many AI.

So if he went in from the second floor, used it as a base, and slowly took out the first-floor enemies, wouldn't that work?

Ben started to admire his own smarts.

At the wall, a prompt appeared on screen, and Ben noticed a detail.

There was a hook slot-like spot; that was needed to use the grapple, or it wouldn't work.

He followed the prompt to throw the grapple up, then stepped forward and climbed the wall foot by foot, pressing against it. When he reached the window, he instinctively wanted to smash the blocking boards with his gun stock.

But then Ben remembered the promo video's window-breaking scene, and this operator he picked was Ying, with hard breaching charges as gear.

This seemed like a cool trick, and the game probably supported it!

He tried swinging a bit, and Ben's eyes lit up as he pictured what would happen next.

With the explosion, boards shatter, he rappels down to the second floor, and shoots the terrorists.

He placed the hard breaching charge, watched the flash, timed it, and kicked off with his feet.

Boom!

A loud blast, and the tough guy drops in!

Then with a splat, the tough guy's body dropped onto the grass.

[Action Failed]

Looking at the failure screen as it exited the mode, Ben went quiet until Zack's voice came through the channel: "Ben, you done?"

"Done! Done! Just finished!" Ben quickly exited and replied.

"That fast? Is Terrorist Hunt mode fun?" Joey asked then.

"Yeah, what's Terrorist Hunt mode like?" Hannah asked, interested too.

Was Terrorist Hunt mode fun? What kind of gameplay was it?

Thinking about his two rounds, Ben suddenly didn't know how to answer.

"I played solo wolf mode myself, but I didn't really play it properly. I just tested operator skills and some little tricks the game might allow." Ben thought and said.

"Little tricks? What tricks?" Zack asked.

"Nothing, just a not-so-useful one. Hey, did you guys buy operators yet?! Let's match up! I'm dying to go counter-terror!" Ben quickly changed the subject.

"Of course we did!"

"Who's teaming up?"

"I'll team, pull people in!"

Hearing Ben, everyone's attention shifted, and they got excited, ready for their first match.

(End of The Chapter)

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