The research and development of "The Legend of Zelda: Breath of the Wild" has been successfully approved and has begun secretly within Nebula Games.
During this time, the progress on the Switch side has not stopped either.
For players, the open-world exclusive masterpiece Lucas mentioned earlier feels more like a big, empty promise.
It's only Nebula Games' and Lucas' reputation that keeps many players still hopeful.
If it were a regular game company, the reaction would be a simple 'Pfft!'
But even though this open-world masterpiece is just a promise, there's still some real stuff going on.
That is, during this time, many third-party game companies have been porting some classic games to the Switch platform.
Even though many are just old games brought back, they've added some extra effort, like soy sauce and eggs, to spice them up when they come to the Switch.
Combined with the Switch's unique motion control gameplay, many game companies are specially doing high-definition remasters of their classic games.
I have to say, compared to many game companies in the previous world, especially Japanese companies like SE who just throw on some high-definition textures and dare to sell it for a lot of money, calling it authentic and original, which is exactly the same as it was ten or twenty years ago, of course it's authentic and original.
And the remasters done by the game companies in this parallel world are very kind, with improved graphics of course.
They've also completely adapted the controls for the Switch platform, and some have even added new story and content.
Whether it's good or bad, at least the effort is there, which is also related to Nebula Games' strict review system.
For example, the Atari crash in the previous world, many people think it was caused by the ET game, but that was just a trigger.
The real reason was the large number of bad games on the Atari platform.
So, whether it's the Nebula Games platform on PC or the Switch, Nebula Games is very careful about reviewing games.
Besides games,
the popularity of the Switch overseas has also slowed down a bit for now.
Nebula Games hasn't continued to announce Switch sales publicly.
But many third-party statistics companies have been paying attention.
After all, these data statistics companies have their own sources of information, so it's not difficult for them to collect data if they want to.
Switch's global sales are at 7.2 million units.
Although the growth rate isn't as fast as when it first launched, it's maintaining a very healthy curve.
The industry is constantly discussing this.
"It seems like Switch's global sales have already exceeded 7 million!"
"Yeah, and the sales of some third-party independent games that have been released are doing pretty well."
"It's definitely a great success, but the current slowdown in sales is mainly because there aren't enough games."
"Not enough? There are quite a few, if you include the games in the membership library, there are a total of sixty or seventy first-party and third-party games on the Switch."
"Those are mostly small independent games and ported games, which don't have much buying power. Besides "Super Mario: Odyssey" and "Animal Crossing", other games aren't very appealing."
"That's true, but there's nothing we can do about it, considering the Switch's capabilities."
"But didn't Lucas say he was going to make an open-world game?"
"I doubt it, the hardware is too weak."
"I don't think so, Lucas wouldn't have said that if he didn't have a plan."
"But SkyNova and NetDragon's open-world masterpieces are also scheduled for the second half of the year!"
"They don't really conflict, according to Lucas, this is an exclusive game for the Switch platform, and they're launching on VR, the platforms are different, so what's the problem?"
"That's true."
During this time, various companies have also started promoting their own games.
And almost all of them are open-world games.
Open world, this term is no longer new.
After "Red Dead Redemption," it's rare to find a game company that hasn't made an open-world game.
Players were instantly filled with both joy and confusion.
Joy because there were so many great games to choose from, and confusion because they didn't know which one to buy, since players' wallets aren't bottomless.
But what many people didn't expect was that Lucas joined the fray at this moment.
On his official blog, Lucas posted a new message.
'The development progress of the Switch exclusive open-world game that I promised you is very encouraging!'
A simple sentence.
Well, of course, there was more than just one sentence.
Because it was accompanied by a game concept art image.
On a rock, a blond young man wearing a blue coat stood looking into the distance.
He held a sword and shield in his hand, and carried a bow and quiver on his back.
In the distance, a volcano spewed out thick smoke, the clouds obscured the setting sun on the mountain peaks, but the light that shone through was still very bright.
Forests, mountains, rivers, and in the far distance,
stood a castle surrounded by a dark red aura.
At the same time, on the right was the name of the game: "The Legend of Zelda: Breath of the Wild."
After seeing it, all the players were excited and surprised.
And it's a cartoon-style rendering?
Players started discussing it instantly.
"So this is the art style of the new game? Like a cartoon?"
"I guess Lucas had no choice, considering the Switch's capabilities."
"What are you talking about? I think it looks pretty good! It looks great, with a watercolor-like feel."
"But how can you make an open-world game with this art style? Like "Super Mario: Odyssey"? I still don't understand."
"If you could understand it, you wouldn't be playing games here. But judging from the concept art, this game definitely has a combat system."
"Stop guessing, let's just wait for the game to come out and see. Lucas has never let us down."
"Stop talking, didn't Boss Lucas say that the game's development progress is very encouraging? The game should be coming out soon, so let's just wait and see the final product, right?"
"So the main character of the game is called Zelda? The name sounds a bit strange."
Everyone discussed it, and finally came to a few conclusions.
First, the game shouldn't be a puzzle-solving game like "Super Mario: Odyssey," but definitely has combat elements, otherwise the sword, shield, and bow would be useless.
Second, the game has a cartoon-style rendering, of course, the actual effect isn't clear yet, but it doesn't look too bad based on the concept art.
Third, the main character's name is Zelda, after all, the game's name is "The Legend of Zelda," so the whole story should be about how the protagonist Zelda becomes a legend. Also, considering the cartoon style, the game's story shouldn't be too heavy.
Fourth, and most importantly, the game's development progress is very encouraging, so they might be able to play it soon.
(End of The Chapter)
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