[WARNING: Spoilers ahead!]
1. GENERAL SETTING:
The world is set in a continent split into 6 sovereign realms, each ruled by high-ranking ability wielders (S-rank and above), with their own cultures, guilds, dungeons, and ranking systems. The central neutral city, Arcanum Nexus, is a free city where all factions gather for tournaments, trade, and politics.
2. POWER SYSTEM: "Special Abilities".
Definition:
At awakening, each human receives one or more Special Abilities, influenced by genetics, fate, and environment. These are categorized as:
*Combat Types: Weapon Mastery, Elemental Control, Beast Summoning, etc.
*Support Types: Buffs, Healing, Strategic.
*Hybrid Types: Bloodline arts, Shadowcraft, Cursed Skills, etc.
*Mutants/Deviants: Extremely rare abilities that don't fit the system.
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Ranking System:
Individuals are ranked by a combination of Combat Potential, Ability Grade, and Mana Core Development.
Ranks (Lowest to highest):
*F, E, D, C, B, A, S, SS, SSS (Legendary/Transcendent)
Ability Grades:
*Common, Rare, Epic, Mythic, Unique, God-tier
[Note: Most Awakened start with multiple low rank, multi-synergizing abilities. Our MC? Only one ability.]
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Skill Integration:
Abilities evolve into Skills, then Arts, then Techniques, then Divine Paths at high rank.
*Skills: Basic applications.
*Arts: Signature moves with style.
*Techniques: Personal evolutions.
*Divine Paths: Reality-breaking laws (SSS-rank).