A week later, hollow knight was officially released.
Just one day before its release, the press releases Nangong Yu bought were already bombarding game news outlets.
'to the moon Author's New Work About to Be Released, Can hollow knight Create Another Success?'
'Rising Designer Challenges a New Genre for the First Time, Success or Failure?'
'I Conducted a Frame-by-Frame Analysis of the hollow knight Promotional Video, This Game Has Given Me So Many Surprises.'
Looking at the website, one would find that most of the posts were discussing hollow knight, with its popularity soaring, including those who were optimistic, those who were pessimistic, and those who were indifferent and just watching the drama.
There was nothing he could do; he couldn't yet, like some Lao Zei in his previous life, stir up huge waves in the gaming world with just a name.
For the game to achieve better results, promotion is not shameful.
Relying on this power of money, hollow knight instantly gained immense attention, and the game was officially launched on the Titan Game Platform at 10 AM, priced at 48 game points, with a 10% discount for the first week.
As Gensokyo Corp's dedicated streamer, Sirin naturally downloaded the game immediately.
Due to her proximity, Sirin always got first-hand information from Gensokyo Corp, and because of to the moon, the audience in her live stream had a very good impression of this company, so they were naturally quite excited.
Taking advantage of the Saturday off, Sirin planned to play all day.
The live stream started early, and after being routinely triggered by the screen full of 'Miss Pufferfish,' Sirin took a deep breath, deciding not to stoop to the level of those scoundrels.
In the corner of her live stream screen, on the table covered by the camera, was a photo she took with Elysia in Europe, with Elysia's autograph and blessings written on it.
Sirin had shown it off for a long time, secretly delighted by the envious audience. Some fans wanted to buy it at a high price, but Sirin refused without a second thought; it was a photo with her idol, how could she sell it!
Of course, they were wearing normal clothes in the photo; Sirin had no intention of giving these indecent viewers any Welfare .
"Today, hollow knight is released, so let's try it out."
[Hurry and bring it up, I can't wait!]
Such bullet comments kept scrolling, making Sirin wave her hands at the camera repeatedly: "Don't rush, don't rush, it's already downloaded and installing."
Watching the live stream's popularity gradually increase, Sirin secretly rejoiced. She hadn't expected that what was originally just helping a friend would bring her so many benefits; in the past six months, her follower count had almost doubled.
Soon, the game was installed, and she impatiently opened this game, which had already filled her with anticipation.
Then, a dark and profound interface occupied her main screen. The glowing words 'hollow knight' appeared at the top of the screen, starkly contrasting with the dark background. In the bottom right corner was a constantly rotating red and white yin-yang symbol representing Gensokyo Corp.
The soothing background music also slowly began to play, the gentle piano notes seeming to present to everyone some ineffable past.
"Indeed, the music is still top-notch."
Not only Sirin, but the bullet comments also expressed admiration; from the very beginning, the atmosphere was perfectly set.
After listening for a while, Sirin, urged by the audience, pressed the 'Start Game' button.
The screen gradually faded, and against a pitch-black background, faint glows flickered, accompanied by lines of text slowly appearing.
'In the distant desolate wilderness, your name is spoken with reverence and regret.
No one can tame our wild souls, and you accepted the challenge.
Under the palest gaze, you taught, we changed, instinct was redeemed.
You brought to insects and beasts a world they could only dream of.
---- From 'Hymn of Hallownest,' written by Teacher Monomon.'
"I hate riddlers."
As soon as Sirin complained, she saw the game's opening CG appear.
Amidst chaotic whooshing noises, dust scattered across a desolate, gray-black world. Chains from below suspended a bound object high up. Suddenly, a light illuminated pupils, and cracks appeared on the bound shell.
But soon, the seal was reactivated, and the golden light extinguished again.
Then, the scene shifted, and the background music changed accordingly.
Beside a peculiar snail-shaped building, a small figure resembling a beetle, wearing a cloak, with a small white head, and looking incredibly cute, slowly walked down a distant staircase.
Subsequently, a snail-shaped streetlamp flashed, and the view zoomed in on the small figure.
The small white head had two dark, unseeable swirling eyes. He carried a cracked nail on his back, and his cloak was tattered, looking as if he had experienced much and traveled far.
When the screen zoomed out again, the Little Knight was already standing on a windswept cliff, looking up silently at the only light in the distant darkness.
The scattered specks of starlight along the way seemed to guide his path forward.
Then, he leaped, jumping off the cliff.
The game began at this point.
"Let me see what's going on."
Muttering to herself, Sirin began to explore various controls on the flat ground.
Move left and right, jump, swing, and then...
"That's it?"
Are there too few things for an action game? However, the Little Knight's movements are quite fluid.
Muttering to herself, Sirin controlled the character and started walking to the right.
Soon, an obstacle blocked her path, and Sirin instinctively swung her weapon.
With a snap, the obstacle instantly shattered into small pieces of rock.
"Wait, this feel?"
Frowning, she swung her weapon twice in the air. Sirin saw another obstacle not far away and immediately controlled the Little Knight to run over.
Then, she swung her weapon.
Snap.
The obstacle shattered again.
"Hiss~ This feel seems a bit too good."
The Little Knight's fluid movements, combined with the light and sound effects of striking an object, created an exceptionally good feel.
This was something Nangong Yu and Bronya had researched from the very beginning, optimizing it until the game was complete. It could be said to be several levels better than the original work in Nangong Yu's mind.
Most players understand how important feel is for action games.
With anticipation, Sirin encountered her first small monster.
It was a cute little beetle crawling towards her.
Without a word, Sirin attacked again, cutting down the little beetle with two swift blows.
Compared to obstacles, the monster's equally fluid hit reactions combined with the Little Knight's attack movements elevated the feel even further.
"This game is a bit exhilarating."
Saying this, Sirin continuously killed several more small monsters, her confidence greatly boosted. She proudly said to the audience, "The designer told me this game was a bit challenging, but it doesn't seem difficult now. Watch me clear it in one life!"