LightReader

Chapter 2 - Chapter 2

Chapter 2

Alex glanced at the virtual screen. The content was very concise and clear. There was a description button, a device similar to a gashapon machine filled with capsule toys, and next to it was a list of rewards: [Common-Class Skill Book], [Rare-Class Skill Book], and [Special Item].

Below, there was a line of numbers: 473451.

He clicked on the description and quickly found the information he was looking for.

It was clear that this system was his big break. It was a simple lottery system, but of course, points were needed. The source of the points was also very simple: if players, viewers, readers, and listeners were immersed in his work and felt happiness, joy, excitement, sadness, anger, fear, etc., they would get the corresponding emotion points. These points could be converted into lottery points, and the more than 400,000 emotion points he had were accumulated by Alex in his previous life.

Seeing this, Alex felt a little regret.

"If I had known this would happen, I would have dedicated myself to planning events instead of designing levels and plots," Alex said with a hint of regret.

Unlike the parallel world, where players directly blamed the game designers when they were upset, the game designers in his previous life were the ones who took the blame.

'My favorite character's stats were lowered? Damn it!' 'They killed my favorite character? Damn it!' 'The server for my favorite game crashed? Damn it!'

Regardless of whether it was the designer's fault or not, the blame was undeniable.

"100,000 for one draw? It's bad enough that there's no discount for ten draws, but you don't even give me a free one? Not even games from that pig company are as bad as you!" Alex thought he had a lot of points, but when he saw the draw numbers, he fell silent.

With over 400,000 points, did that mean only four individual draws?

Despite his complaints, Alex didn't stop and simply started drawing.

With four precise and smooth movements of the joystick, Alex watched the gashapon machine in front of him spin and release four capsule toys.

Then, a burst of golden light erupted from all four eggs.

At first, Alex didn't expect anything good; after all, there were only four chances. And there were only three possible items from this capsule toy.

But now?

'Wow! Golden Legend!' Alex mentally hummed, his face full of anticipation.

And then...

2 [Common-Class Skill Books], 1 [Rare-Class Skill Book], and 1 [Memory Capsule].

Looking at the four items in front of him, Alex was completely speechless.

This golden light was just a simple unboxing effect... No, it was probably a special egg-opening effect?

'System, you're amazing!' Alex complained mentally, but he still pointed at the [Common-Class Skill Book].

Then, Alex saw the skill book transform into a purple light, like a star, and merge with his body, accompanied by a line of information.

[Plot Design +1]

As the purple light flooded him, Alex felt his thoughts clear up and some of the story's rhythm seemed to make more sense. It was a strange feeling, like when you're doing math problems in school, stuck and unable to find the answer. But then you see a related math formula, and everything clicks into place.

Alex then clicked on the other two.

[Music +1], [Painting Skill +5].

[Music] is a common-class skill book, while [Painting Skill] is a rare-class skill book.

The degree of improvement varies. It is unknown whether it is due to different categories or simply numerical values. After all, I don't have enough points to practice and summarize.

Finally, Alex looked at the last item he opened.

[Memory Capsule: Use it to access hidden memories for one hour.]

Looking at the last [Memory Capsule], Alex's expression was filled with surprise.

'This is great!'

It's like a time-limited photographic memory. As a person in the video game industry in his previous life, Alex has played countless games, and not only has he played them, but he has also studied them.

Take the famous game The Last of Us as an example.

Ordinary players play it and think, "Wow, that's cool!", "Oh, that's scary!", "Oh no, I'm dead!".

But for a video game professional like Alex, multifaceted reflection and research are required. For example, why is the story told this way? Is the distribution of monsters reasonable? Why are the map and cover arranged this way? How should hidden details be hinted at for the player to discover?

Thus, with the [Memory Capsule], Alex could mentally recreate some of his previous games to the fullest. He temporarily placed it inside his inventory, intending to keep it there for the time being. Before developing his first game, there were still preparations to be made. For example, he needed to understand the official game engine, research the relevant market, identify the most popular game genres, and decide on the platform to release it on. All of this had to be prepared in advance.

"Alright, let me take a look!" He turned off the system and sat down in front of the computer, typing, searching for what he wanted.

First, he would review the alternate reality's game engine tools. Having previously outsourced concept art production for a video game company, Alex already had the official game engine software installed and had registered an account.

In this world, this aspect was quite mature. For example, art, modeling, music, and even voice actors could be found through the game engine platform.

"Well, it's not very difficult or tedious. It's just that the resources are very scarce."

Alex fast-forwarded through the introductory video and searched online for the corresponding introductory text. He had a basic understanding of game engines, so getting started wasn't too difficult.

Second, there was the platform. The rise of the cultural industry also drove the fight against piracy, and games developed with game engines were technically completely piracy-proof.

Of course there was no piracy, but the industry was still quite competitive. As for gaming platforms, they weren't much different from his previous life, with domestic and international platforms. However, unlike his previous life, where foreign platforms dominated, in this parallel world, foreign platforms did not have as much influence. Instead, domestic gaming platforms dominated.

This was mainly because, unlike his previous life, where the blood in domestic games was green or gray, and even skeletons had to grow flesh, real-name authentication was fully implemented in this parallel world, and a corresponding rating system also existed for cultural products.

For example, games like The Witcher 3 and Grand Theft Auto in the past had a 0% chance of passing review, but in the parallel world, while they might pass review without problems, they would definitely receive an R18 rating.

If I'm talking to you Visa and MasterCard, go fuck yourselves from the bottom of my heart.

 

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