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Chapter 7 - Chapter 7 – Shadows Over Harken’s Reach

The cove was quiet that morning, the kind of quiet that pressed against your ears and made even the sound of the sea seem loud. Mist lingered over the water, curling around the cliffs like ghostly fingers, hiding the world beyond. Adrian stood on the deck of Kael's small vessel, his hands clenched around the railing, staring at the fog that obscured the horizon. He could hear the waves slapping softly against the hull, a rhythm almost hypnotic, and yet it did nothing to calm the tight coil of anxiety twisting in his chest.

Elara moved silently beside him, her eyes scanning the gray expanse with the precision of a hawk. "Keep your head down and your eyes sharp," she murmured. "Harken's Reach isn't far, but it won't be easy to approach unnoticed. The Plume has eyes everywhere."

Adrian's lips pressed together. He wanted to ask how they could be everywhere, how a guild could move through the city and countryside unnoticed, but he already knew—Kael and Elara's glances said it all. The Plume's reach was silent, patient, and deadly.

Kael's voice broke the tension. "We'll land on the north side, near the old shipyard. Less traffic, fewer curious eyes. Once we're ashore, we move quietly through the streets. Observe. Ask questions. Blend in."

Adrian nodded, though his stomach churned. He had survived ambushes, shadows in the alley, and the chaos of Grayhaven—but something about Harken's Reach felt different. This was a town that smelled of secrets, of hidden deals, of whispered betrayals.

The journey took most of the morning, the boat cutting through gray-green waves, each ripple carrying Adrian closer to the unknown. As the cliffs of Harken's Reach emerged from the mist, the town revealed itself slowly—weathered stone houses crowded along the harbor, wooden docks stretching into the bay, and the faint outline of a watchtower leaning above the town like a sentinel. Smoke rose lazily from chimneys, carrying the scent of tar and woodsmoke, a smell that reminded Adrian of the forge—but harsher, more unforgiving.

Kael guided the boat toward a secluded section of the north dock. "Tie it here," he instructed. "Quickly, quietly."

Adrian jumped down onto the worn planks, feeling the spray of the sea on his face. The dock creaked beneath his boots, echoing in the stillness. Elara followed, her movements almost predatory in their silence. "Stay close," she whispered. "And remember, don't speak unless necessary. Watch the people first. Listen second."

The three of them moved toward the streets, the harbor narrowing into alleys lined with small shops and warehouses. Merchants shouted softly to each other, children ran barefoot along the cobblestones, and the occasional sailor staggered by with a barrel or crate. Adrian's heart raced—not from exertion, but from awareness. Every figure could be a spy, every shadow a Plume operative.

They reached a small tavern near the edge of the harbor, its wooden sign creaking in the wind. "We start here," Elara said, pushing open the door just enough to slip inside. The interior was dim, lit by a few flickering lanterns and the fire of a small hearth. The smell of stale ale and roasting meat filled Adrian's nose, a sharp contrast to the clean metal smell he was used to.

Kael scanned the room before moving to a corner table. "We wait," he said. "Someone will come—or we'll find someone who knows something."

Adrian sat, hands folded over his knees, eyes flicking across the room. The tavern was filled with laborers, sailors, and a few merchants. No one seemed out of place. Yet every glance Adrian made felt loaded, every murmur suspicious.

Minutes passed like hours. Adrian's mind wandered, recalling the dagger. Its balance, the subtle etching along the blade—he could still feel it in his hand. Whoever had commissioned it had specific intentions, and that thought gnawed at him. Was it meant for a powerful noble? An influential merchant? Or perhaps someone far darker, someone who thrived in the shadows as the Plume did?

A woman entered the tavern, catching Adrian's attention immediately. She moved with quiet confidence, boots soft on the wooden floor, eyes scanning the room. Her presence was magnetic—an aura of danger Adrian instinctively recognized.

"Elara," Kael murmured, nudging Adrian. "Watch her."

Elara followed the woman with a careful glance, then whispered, "That's Maris. She's a broker of information… not cheap, but reliable. If anyone knows the Plume's movements, it's her."

Adrian leaned slightly forward, curiosity mixing with apprehension. Kael continued, "We approach carefully. Don't give her reason to think you're just another mark or courier. She can smell desperation."

Elara pushed the chair across the floor, sliding into a more visible spot as Adrian and Kael remained in shadow. The woman paused, studying the trio, then approached. Her eyes flicked over Adrian, lingering on his hands for just a fraction of a second.

"You're new," she said, her voice smooth and cautious. "Not from here, and not traveling lightly. Who are you, and what do you want?"

Elara stood, inclining her head politely. "We're looking for information. About a blade. Recently moved, recently commissioned, intended for someone powerful."

Maris's gaze sharpened. She glanced at Adrian, then Kael, then back to Elara. "Plume work?" she asked, almost rhetorically.

"Yes," Elara said. "We know you have eyes and ears. We pay for knowledge."

Maris's lips curved into a faint, almost imperceptible smile. "Knowledge comes at a price," she said. "And sometimes at a risk." She gestured for them to follow her to a side room, away from the main floor.

Inside, the air was warmer but heavy with the smell of old parchment and candle smoke. Maris closed the door quietly, then studied Adrian again. "So, the smith's son," she said, almost conversationally. "The one who made a dagger for the wrong hands."

Adrian stiffened. "I didn't know who it was for."

"Of course you didn't," Maris said smoothly. "But the Plume doesn't care about your ignorance. Only about results." She leaned closer. "The blade is already in play. Whoever holds it now is someone the Plume considers… influential. And dangerous. And if you intend to follow it, you'll find yourself in places you're not ready for."

Kael's hand rested lightly on Adrian's shoulder, grounding him. "Then we make sure he is," Kael said quietly.

Adrian swallowed, nodding. "We need names. Locations. Patterns. Anything to understand what's coming."

Maris smirked. "I can give you pieces. Bits and whispers. But you'll need more than that if you want to survive this game. The Plume doesn't act alone. They have couriers, enforcers, even men in positions that seem… ordinary. One wrong move, and the dagger's current owner disappears—or you do."

Adrian's pulse quickened. "Then we start small. What's the first lead?"

Maris leaned back, folding her arms. "Harken's Reach itself is a hub, but there's one merchant who stands out. Goes by the name 'Drovik.' Handles unusual goods, often ships weapons under the radar. If the dagger passed through here, it's likely he touched it."

Elara nodded. "Then Drovik is where we start."

"And you," Maris said, fixing Adrian with a sharp gaze, "keep your hands clean, Vale. The Plume notices everything. Your forge skills won't save you if you're reckless. Every move counts."

Adrian swallowed, feeling the dagger's weight in his mind again—not in his hands this time, but in the invisible balance of choices and consequences. "I understand."

Kael stood, signaling it was time to leave. "We observe first. Ask second. Strike only if necessary."

The three of them slipped back into the misty streets of Harken's Reach. The town was waking, merchants arranging goods, laborers hauling crates, sailors gossiping quietly. Shadows twisted along the alleys, and every passerby could hide motives or secrets. Adrian's senses sharpened. Every creak of a floorboard, every whisper, every glance could signal danger—or opportunity.

As the sun climbed higher, the city's patterns became clearer: the ebb and flow of merchants, the timing of patrols, the quiet movements of those who preferred to remain unseen. And somewhere within this network, the dagger awaited its next turn, its bearer unknowable, yet deadly.

Adrian clenched his fists, thinking of his father, of Kael, and of Elara. He had never wanted this life, but now he had no choice. The forge had taught him patience, precision, and the weight of creation—but the city, the guilds, and the Plume would teach him cunning, strategy, and the price of every decision.

"Vale," Kael said softly, breaking his thoughts, "remember—survival isn't enough. You need to move like the water around you. Adapt. Flow. Strike only when the moment is right."

Adrian nodded, inhaling the cold, salty air. The dagger, the Plume, Harken's Reach—all of it lay ahead. Every step would matter, every choice carried risk. And somewhere in the fog, a shadow waited, ready to turn ignorance into death.

He had survived before. But this time, survival wasn't enough.

This time, he would have to master the game—or be consumed by it.

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