August 1, 2032 – Our world changed forever.
[You have become a Player.]
Countless messages like this appeared simultaneously across the globe.
Along with the message, people immediately received a task:
[Main Quest]
[Reach Level 100][Time: 365 days][Failure: Death][Reward: 1 wish, ???]
[Player Information]
[Name: ___][Level: 1][Health: 100%][Race: Human]...
[Attributes]
[Strength: 1][Agility: 1][Endurance: 1]
[Skills]
[...]
The information provided was peculiar. To everyone's astonishment, the system contained everything about a person: from their name and physical traits such as age, height, and illnesses, to unusual attributes and skills that seemed almost inexplicable.
Everything listed turned out to be accurate. Many discovered facts about themselves they had never realized before.
Most had no skills yet, but the attributes were far more intriguing: regardless of gender or age, everyone shared the same stats. People felt stronger. Children could lift weights equal to those of lifelong athletes. While this didn't place them on the same level as experienced individuals, a sense of injustice lingered among the masses.
"Now, intelligence rules everything in this world," some scientists remarked. I found myself partly agreeing with them.
Yet, countless people were fascinated by this system, endlessly speculating about its origin.
Over time, it became widely known simply as "the System."
No one truly understood why it had appeared. Some thought it resembled the mechanics of a game, others considered it a divine trial. Whatever the cause, one thing was clear: it was not benevolent. Failure meant death. Whether that was true or not, no one wanted to find out firsthand.
—Written by Daniel Hayes