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Chapter 192 - Chapter 142: Abstract Road Planning

The new game map isn't big.

Although it's a one-to-one replica of the real Jiangning City, a game is still a game, and it can't achieve a perfect restoration.

In a typical AAA game, players might be able to explore the buildings alongside the roads, pillaging like bandits entering a village.

But in the game "Speeding Frenzy," the buildings alongside the tracks are merely textures...

It's not just the buildings.

During a game session, the spectators cheering alongside the tracks are just background textures as well.

Based on this logic, even though the game map appears vast, the areas where players can move freely are limited to the sprawling road tracks.

Of course!

This situation is limited to urban areas; once you drive out of the city and into the deserted wilderness on flat land with few buildings, you can deviate from the tracks and roads and go wherever you please.

The whole industry does it this way.

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