The Unchained were a faction born of ash and desperation. Their first mission was an act of pure, audacious larceny.
Edward guided his exhausted army through the twisting tunnels beneath the world, using the shattered maps drawn from Lord Alaric's soul. Their dark, silent march led to a place lost to time — the Sunken Vault of the Clockwork King, a forgotten B-rank dungeon sealed for centuries.
According to the Lich's ancient knowledge, the dungeon wasn't a natural creation.
It was an artificial construct. A high-security vault. Built by a paranoid, pre-System monarch. To house his greatest treasures. Including the very mobile fortress-golem they were now seeking.
They discovered the entrance in a vast underground chasm — a massive circular door of tarnished bronze. Covered in intricate, non-functioning clockwork gears. It was sealed not by magic. But by a complex, mechanical lock. Untouched for a thousand years.
It was their first test as a unified force.