"Head of the Department of Narrative Chaos," I repeated, letting the title roll off my tongue. It had a nice ring to it. It was also, I suspected, just a fancy name for "cosmic janitor with a flair for the dramatic."
The being who called himself the Janitor—my new boss, apparently—smiled a tired, weary smile. "Essentially, yes. Your job is to monitor the multiverse for realities that have become... stagnant. Boring. Predictable. Realities where the 'story' has ended. And you are to give them a new one. You are a professional chaos consultant."
He gestured to the infinite, swirling void around us, the true boardroom of creation. "This is your new office. The resources of the Overvoid are at your disposal. Try not to break anything too important on your first day."
And with that, he vanished, leaving me, Lia, and my court of Echos standing in the middle of nowhere, with a new, infinitely large, and profoundly intimidating job description.
Lia looked at me, her logical mind already processing the new paradigm. "So," she said, a hint of dry amusement in her telepathic voice. "We have gone from prisoners, to kings, to gods... to middle management."
"Think of it as a lateral promotion," I said with a grin. "With a much better dental plan."
My System, which had been silent during the transition, rebooted with a new, corporate-branded interface. It was no longer my 'Sovereign's Nexus'. It was now the official 'Chaos Department Workstation'.
[Welcome, Department Head Kaelen.]
[Current Assignment: None. Please browse the 'Stagnation Queue' for a suitable project.]
A new screen opened up, displaying a list of thousands of universes, each one with a "Boredom Score" and a brief description.
Reality 7-Delta: 'The Age of Everlasting Peace'. A post-scarcity utopia that has achieved perfect harmony. Boredom Score: 99.8%. (High Priority)
Reality 12-Zeta: 'The Unkillable Hero'. The protagonist of this reality has become so powerful that no conflict can challenge him. He has been sitting on his throne, sighing, for five thousand years. Boredom Score: 97.2%.
It was a catalogue of finished stories, of games that had been won and were now just idling on the main menu.
"So many worlds," Elara, my High Pontiff Echo, breathed in awe. "So many souls to save!"
"So many toys to break," I corrected her gently.
This was my new purpose. My new playground.
But as I scrolled through the list, a new, private notification, a "whisper" from my old friend, the Bard King, appeared in my workstation.
[Hey, heard you got the big promotion! Congrats! Listen, I'm calling in a favor. There's a little reality I'm personally invested in. The story's gone completely off the rails. The designated 'hero' was supposed to be a noble warrior, but he decided to become a pacifist cheese-maker instead. The 'Dark Lord' got bored and retired to a beach cottage. It's a narrative disaster.]
[It's a low-priority world, won't get you any major points with the higher-ups. But it's a personal project. Go down there, kick some things over, make it interesting again. I'll owe you one. And trust me, you want a favor from the god of stories in your back pocket.]
It was a perfect, low-stakes introductory mission. A chance to test out my new corporate powers.
"Alright, team," I said, a grin spreading across my face. "New project. We're going to go terrorize some cheese-makers. Lia, you're my co-director. Silvana, you're on narrative logistics. Elara, you're in charge of divine and/or demonic special effects. Let's go make a story."
We opened a gateway to the Bard King's pet project, a world called 'Eridia'.
It was… aggressively pleasant. Rolling green hills, quaint villages, a world where the biggest conflict was a heated debate over the best type of cheese to pair with a nice white wine.
The "hero," a hulking barbarian warrior named Grognak, was indeed in a small cottage, happily churning a vat of milk. The "Dark Lord," a skeletal lich named Malakor the Melancholy, was on a beach, trying to get a tan, his bony fingers struggling to apply sunscreen.
It was a pathetic, beautiful disaster.
"Right," I said, cracking my knuckles. "This won't do at all."
My first act as Head of Narrative Chaos was simple. I reached into the conceptual code of this reality and I introduced a new, single, unifying law.
[NEW WORLD LAW IMPLEMENTED: 'THE LAW OF CHEESY DRAMA']
[Effect: All cheese in this reality is now sentient. And it is delicious. And it knows it.]
The effect was instantaneous and glorious.
Grognak's vat of cheddar suddenly developed a rich, baritone voice and began to sing a tragic opera about the loneliness of being a dairy product.
Malakor's imported gorgonzola, sitting next to him on his beach towel, suddenly screamed, "Unhand me, you bony fiend! I am destined for a greater cracker!"
The entire world of Eridia was plunged into a state of delicious, philosophical chaos. Wars were declared between the adherents of the 'Sharp Cheddar' philosophy and the nihilists of the 'Limburger' school of thought.
It was beautiful. It was stupid. It was a masterpiece.
But as I stood there, observing my handiwork, a new, unforeseen variable, a twist I could have never predicted, emerged.
The Bard King had lied.
This world wasn't just his pet project. It was his prison.
A series of ancient, shimmering, golden chains, chains I now recognized as the very same type of 'containment protocol' that governed the Tower, suddenly flared to life around the borders of this reality.
And a new, urgent message, not from my workstation, but from the Janitor himself, blared in my mind.
[DEPARTMENT HEAD KAELEN. IMMEDIATE WARNING.]
[You have entered a 'Level-10 Quarantine Zone'. The entity known as 'The Bard King' is not an employee. He is a 'Conceptual Parasite' who was imprisoned in this reality eons ago.]
[His power is to feed on narrative. By making this world's story 'interesting' again, you have just, very loudly and very publicly, rung the dinner bell.]
[He did not want you to fix his story. He wanted you to make him a meal.]
[And you have just served him a seven-course feast.]
The charming, roguish Bard King appeared before me, no longer a friendly colleague, but a being of immense, ancient, and ravenous hunger. His smile was no longer charming. It was the smile of a predator.
"Thank you for the meal, new guy," he said, his voice now a chorus of a billion dead stories. "It was delicious."
And the world of Eridia, its new, vibrant story, its sentient cheese, its heroic barbarian—all of it began to dissolve, its narrative energy flowing directly into the laughing, hungry god of tales.
He was not just eating the story. He was eating the entire reality. And we were still inside it.
