There are 7 main stats
●Strength (STR)
○How much damage you can do
•And I mean every type of damage though how much the numbers translate depends on what the stats on the thing you want to destroy/damage has
•And yes both objects and living things both have stats
●Constitution (CON)
○How much damage you can take and how fast you recover
•Basically Health,Defense, and recovery/regeneration rate all in one
•50% is health,30% is defense, and 20% is recovery rate (per second)
●Dexterity (DEX)
○How well you can control your body along with flexibility
•The higher it is the more of your body you can effectively control and use properly
●Agility (AGI)
○How fast you can move
•Literally just how fast a person can move though if they can understand or do anything in that speed depends on INT
●Wisdom (WIS)
○How good your comprehension is and how much you can understand
•It works better with an equal or higher INT
•it is how well somebody can understand things and how much you can 'see'
•So this is like the smarts of the person but how much of the smarts that can be used depends on you guessed it INT
●Intelligence (INT)
○By far one the most important stats
○How fast you are able to process things with increased learning capacity and memory storage
○Increased learning capacity is from how fast a person can process things as well as how much of it they can remember
●Charisma (CHR)
○How good your are at convincing people
○How good you look
○How people will treat you
All these stats can be improved without training up untill your limit natural or unnatural
But there is a hidden one that cannot be improved without the personal interference of either it's manifestation(god avater) or an 'outer'
The stat is;
♧LUCK♧
○The chances of things happening to you
○The higher it is the (often)better and bigger the things that will happen to you or involve you in someway
○But be ware for this can be turned against you through an inversion power or spell and turn it into luck variation bad or bad luck