LightReader

Chapter 18 - status check 1

Author note: I know the last chapter being all about statuses, but I was planning on having one chapter before or after an event have a reminder on our MC's complete status and all their skills. This is to give me time to plan out the stuff and to just remind you of all they can do, especially since I don't like to show the new status of skills after leveling up unless they advance in rank. This will also allow to see rephrasing of things which I have been meaning to tell you or fix.

Bold: something was added

**: explanations if needed

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weapon:

[Name: chains of despair]

[Type: living weapon]

[Rank: advance]

[Description: a black chain with a blade on the end that can move as if its alive]

[Effects:

{bleeding: wounds inflicted will constantly bleed and healing speed will slow down}

{weakness: those wounded will have their stamina constantly drained}

{despairing aura: the [chains of despair] releases an aura that passively causes surrounding creatures to panic}

{duplication: the [chains of despair] can duplicate itself and create addition chains in exchange for 150 mp per chain}

{extension: the [chains of despair] can extend itself in exchange for 5 mp per meter}

{bound weapon: the [chains of despair] can only be wielded by one person and can grow with its wielder}

{living weapon: the [chains of despair] can move according to its wielders will and can easily hide or fuse itself on/with them}] *fusing means being in their body/shadow/soul/mind*

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stat gain:

Strength: 120*2 

endurance: 120*2 

defense: 120*2 

agility: 195*2 

intelligence: 240*2 

magic: 240*2

mind: 120*2

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[Name: Lucious Sullivan]

[Race: two-tailed void kitsune]

[Age:16]

[Traits: child of the void, accepted by the world, unique existence, user of void, shapeshifter, playful, cold, beloved by darkness, favored by magic, exponential growth, trickster, cunning, aversion of spirits, super strength, beastly senses, greedy, wild, prideful creator]

[level: 1/25 (exp: 0/1,024) {apprentice}]

[mp: 380,000/380,000]

[strength: 1,900*2 (physical strength)]

[endurance: 1,900*2 (stamina, and vitality)]

[defense: 1,900*2 (physical defense)]

[agility: 2,850*2 (speed, reflexes, and flexibility)]

[intelligence: 3,800*10 (memory, thinking speed, and mana pool)]

[magic: 3,850*5 (magical damage and casting speed)]

[mind: 1,900 (mental strength, fortitude, and endurance)]

[affinity: void, darkness, fire, water, air, earth, lightning, ice, nature, light, psychic]

[race skills: fox form, transformation, void step, void traversal, tail clone]

[innate skills: suppression (lv 1)]

[ultimate skills: authority of greed, authority of evolution, authority of creation]

[divine skills: none]

[legendary skills: none]

[epic skills: none]

[rare skills: temperature regulation (lv 1), advanced absolute fighter (lv 9), advanced magic manipulation (lv 7), greater general recovery (lv 2), mental link creation (lv 1)]

[common skills: lesser pain resistance (lv 7), novice survivalist (lv 6), lesser heal (lv 1), novice commander (lv 1), tough skin (lv 5)]

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{child of the void: A trait given to creatures of the void which allows for relatively safe traversal of the void}

{accepted by the world: A trait given to those whose nature is opposed to the world but are still accepted by it}

{unique existence: A trait given to those who are the only of their race throughout all worlds (you are immune to curses, negative status effects, cloning, status copying, and status appraisal of those less than 5 times stronger than you)} *too op if it was complete, so I changed it so it's fairer*

{user of void: A trait given to those who have an affinity for void}

{shapeshifter: A trait given to races who has the ability to transform}

{playful: A trait given to those who are naturally playful to those close to them}

{cold: A trait given to those who are naturally cold to those they are wary of or don't trust}

{beloved by darkness: A trait given to those who has a high affinity for darkness and are loved by darkness spirits}

{favored by magic: A trait given to those who are favored by magic granting them the 4 basic elemental affinities, the potential to learn other affinities, and great magical talent (intelligence multiplied by 10 and magic by 5)}

{exponential growth: A trait given to races whose power grows exponentially (growing additional tails)}

{trickster: A trait given to those who are natural tricksters}

{cunning: A trait given to those who are naturally cunning}

{aversion of spirits: A trait given to those who are naturally disliked by spirits}

{super strength: A trait given to those whose physical abilities are naturally stronger (doubles physical attributes)}

{beastly senses: A trait given to races with naturally heightened senses (triples all senses including the 6'th sense)}

{greedy: A trait given to those who are naturally greedy}

{wild: A trait given to those with heightened aggression and are prone to losing control}

{prideful creator: A trait given to those who are very prideful about their own creations and will not take criticism}]

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[Name: fox form]

[Rank: N/A]

[Description: A racial skill of all kitsune's allowing for transformation into a fox]

[Effect: transforms into a black fox in exchange for 200 mana and 50 mana a minute]

…..

[Name: transformation]

[Rank: N/A]

[Description: A racial skill of all kitsune's allowing the ability to change your appearance]

[Effect: transforms into a desired form with the mana cost varying depending on how much is changed]

…..

[Name: void step]

[Rank: N/A]

[Description: A racial skill unique to void kitsune allowing you to step into the void for fast travel]

[Effect: allows for teleportation using the void as a medium with the mana cost being 1*kg*m]

…..

[Name: void traversal]

[Rank: N/A]

[Description: A racial skill unique to void kitsune allowing you to travel through the void between worlds]

[Effect: allows you to move through the void between worlds with the mana cost being 0.01%/sec (note there is a minimum distance of 100 lightyears between worlds)]

…..

[Name: true tail clone]

[Rank: N/A]

[Description: A racial skill unique to divine grade kitsune's allowing them to create one true clone per additional tail]

[Effect: creates a true clone with a connection to you, possessing 50% of your stats and all of your skills. This connection allows for automatic sharing of skills with the main body, and transferring of exp (note: upon the death of a true clone, you cannot create another true clone to replace it for a duration of a month)]

.....

[Name: suppression]

[Rank: N/A]

[Level: 1]

[Description: a skill gained and improved by increasing your rank, that suppresses those of lower ranks]

[Effect: suppresses the stats and power of skills by 10% of those a rank below you (doubles per additional rank)]

.....

[Name: authority of greed]

[Rank: ultimate]

[Description: a skill that grants authority over greed]

[Effects:

{winner takes it all: upon killing you can claim everything of theirs (exp, skills, items, memories etc.)}

{keen eye: you are very perceptive, easily being able to notice and decipher every expression}

{treasure sense: you are able to sense anything of great value around you, and you can know the monetary value of anything}

{greedy thief: you are a very talented thief allowing you to not only steal objects on someone but also items in sub-spaces}

{greedy mark: you can mark anything, allowing you to always know where it is and teleport itself to you or yourself to it}

{treasury: you have your own sub-space where you can store any non-living thing}

{golden tongue: you are a master of persuasion and your words are more trustworthy}]

[Warning: you will gain the {greedy} trait]

…..

[Name: authority of evolution]

[Rank: ultimate]

[Description: a skill that grants authority over evolution]

[Effects:

{adaption: when facing challenges or being harmed you can gain new skills}

{evolution: when your limit is reached the chance of evolving and overcoming your limit is nearly certain}

{rapid growth: you and your skills level up faster, and you gain double the stats when leveling up or evolving}]

[Warning: you will gain the {wild} trait]

…..

[Name: authority of creation]

[Rank: ultimate]

[Description: a skill that grants authority over creation]

[Effects:

{analysis: you can see the status of everything which is not more than 10 times stronger than you}

{creation: you can create anything from items to skills in exchange for mana}

{synthesis: you can fuse anything together, combining their strengths)

{creation mastery: you have natural mastery over all life skills like blacksmithing, rune making, enchanting, talisman making, alchemy, architecture, etc.}]

[Warning: you will gain the {prideful creator} trait]

.....

[Name: temperature regulation]

[Level: 1]

[Rank: rare]

[Description: a skill that allows you to tolerate more extreme temperatures]

[Effect: you can tolerate varying temperatures from -20C to 40C without feeling cold or overheated (ineffective against ice magic or fire magic)]

…..

[Name: advanced absolute fighter]

[Level: 9]

[Rank: rare]

[Description: you have increased talent and mastery over various forms of fighting]

[Effect: increased mastery over combat and all weapons, +19% damage when using any weapon, +19% physical damage, -19% cost of magic and healing]

…..

[Name: advance magic manipulation]

[Level: 7]

[Rank: rare]

[Description: you have increased mastery over manipulation of magic]

[Effect: 

{mana enhancement: infuses mana into objects or yourself to increase strength, and durability but requires a constant flow of mana}

{magic form manipulation: magic bullet form (damage = 1.7*magic, cost = 50), magic ball form (damage = 3.4*magic, cost = 200), magic spear form (damage = 8.5*magic, cost = 1,000), magic creation (can create substances related to affinity used)}

{magic fusion: you can fuse different spells or affinities that you possess (your spells will become more powerful but more unstable)}

{multi casting: you can cast up to 7 different spells at the same time}]

…..

[Name: greater general recovery]

[Level: 2]

[Rank: rare]

[Description: a passive skill that automatically regenerates hp, mp, and stamina]

[Effect: regenerates 0.2% of hp, mp, and stamina per second (doubles when resting)]

…..

[Name: mental link creation]

[Level: 1]

[Rank: rare]

[Description: you have the ability to create mental links, and mental seeds]

[Effect: you can create mental links for those within 0.1*mind meters around you, allowing for mental communication. You can also create mental seed within those who have a weaker mind stat than you or allows you to plant the seed. These seeds will allow for the creation of a mental link at any time at the cost of mental strain and/or mana (note: the cost to activate the mental seed will vary depending on distance and barriers, and the more links you have open at the same time the more mental strain)]

.....

[Name: lesser pain resistance]

[Level: 7]

[Rank: common]

[Description: a passive skill that allows you to tolerate more pain]

[Effect: reduces feelings of pain by 12%]

…..

[Name: novice survivalist]

[Level: 6]

[Rank: common]

[Description: a passive skill that increases your ability to survive in the wild]

[Effect: increased knowledge and talent for plant identification, plant gathering, first aid, tracking, hunting, and resource gathering]

…..

[Name: novice heal]

[Level: 1]

[Rank: common]

[Description: a skill that heals injurie]

[Effect: heals amount equal to 0.1*magic in exchange for 10 mana]

…..

[Name: novice commander]

[Level: 1]

[Rank: common]

[Description: a passive skill which makes you a natural commander]

[Effect: increased talent for commanding, and stats of others increase by 1% when following orders from you]

…..

[Name: tough skin]

[Level: 5]

[Rank: common]

[Description: a passive skill which increases toughness of your skin]

[Effect: increase physical defense by 5%]

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