Read this only when you forget a detail; otherwise, it's a spoiler.
Up to date till Chapter 120
Here are the descriptions of all Abilities, Skills, Traits and Beasts of Leo and Lily.
[Note: Stats, ranks, and levels will not be displayed here; they are shown in chapters]
Leo *Leonel Draven* -> Leo
Talent - Beastiary of Souls, *Primordial Beast Taming*
[Beastiary of Souls] - 6 stars
Effect 1: Can collect the beast essence from the core of the slain beast, making the core useless. Later, the stored essence can be used to enhance a similar type of tamed beast's bloodline and strength. The essence contains a random skill of the slain beast, which can be absorbed by the recipient beast.
Effect 2: Can collect the soul essence of Beasts that have gained intelligence and use it to enhance the soul of the talent holder. With an extremely rare chance to gain a talent from the soul.
[Primordial Beast Taming] - 10 stars
Due to the soul not being native to this world, a suitable talent had been bestowed upon it.
Effect: The bond formed due to this talent is 'Primordial Bond.' Even if the Beast and tamer are not fully bonded, it allows the tamer to share senses and strength with their tamed beasts. If the bond level increases, the tamer can share more strength with their bonded Beast and even communicate with them.
Chain bond - 30% share, Blood Bond - 50% share,
[Tamed Beast Information]
Shyra: Blood Bond 39%
Niri: Blood Bond 51%
Beast: Obsidian Panther Cub
Name: Shyra
Bloodline Rank: Noble (26% purity)
Specialities:
Obsidian Hide: Natural resistance to physical blows and enhanced durability. Its body is tougher than other beasts of the same star rank. At higher evolutions, its hide can deflect blades, resist elemental damage, and endure direct strikes from stronger beasts.
Feline Agility: Blessed with extreme flexibility, speed, and reaction time. Even as a cub, its balance and reflexes outclass most Low-star beasts.
Explosive Power: Panthers strike with sudden bursts of strength. This cub's lineage allows it to unleash immense force in short intervals, making its attacks deceptively lethal despite its small frame.
Silent Predator: Natural stealth combined with fluid movement. In the wild, it is capable of approaching prey without being noticed until it strikes at their weak points.
Skills:
[Stealth] –2% (Peak)
-Able to partially meld into shadows.
-Undetectable by all 5 senses.
Skill Cost: 100 mana.
[Umbral Rift Pounce]
The user slips halfway into an interstice of living shadow, becoming a blurred after-image as they launch forward. During the dash, all senses fail to latch onto their presence, and the final strike manifests from a different angle than the initial movement—warping perception and bypassing most instinctive defences. Wounds inflicted carry residual "rift distortion," momentarily inhibiting the target's healing and balance.
Mana: 500
[Critical Strike] — 4% High
Focuses mana onto a chosen body part, amplifying power and precision. Strikes empowered by this skill now deal 700% increased damage.
Damage: 700%
Mana Cost: 500
[Mist Shroud]
- This skill covers a set area in thick mist, which reduces the enemy's perception and makes their movement sluggish. While also enhancing the abilities of the skill owner and his allies. [30% Stats increase]
Mana: 1000
[Violet Hellbrand]
A rare hybrid art born of venom and flame. The beast's claws or fangs ignite with searing violet fire—both corrosive and burning. Wounds inflicted continue to smolder even after contact, while the venom slows muscles and interferes with regeneration. The flames cling unnaturally, resisting water and extinguishing only once their poison fully seeps in or is forcefully neutralized.
Mana: 400
Beast: Dryad
Name: Niri
Traits:
Fast Regeneration: Rapidly restores physical and spiritual damage using ambient mana. Even fatal wounds can heal over time when rooted in natural terrain.
Tough Body: Bark-textured skin grants exceptional durability and resistance to magic, physical strikes, and elemental erosion.
Half-Spirit: Exists between the realms of nature and mana, making it partially immune to toxins, paralysis, and soul-based corruption.
High Mana Regeneration: Constantly draws mana from the surrounding environment, sustaining both itself and nearby allies.
Skills:
[Vine Estranglement]: Summons enchanted vines to bind and crush enemies. The vines drain the trapped target's vitality while feeding the Dryad's own recovery.
-300 mana
[Nature's Heal]: Channels pure life essence to mend wounds, restore vitality, and cleanse minor ailments for itself or allies. Cleans toxins and restores stamina.
-100 mana
[Nature's Heal] – 4% (Intermediate)
[Spike Pores]: Releases fine, invisible spores into the air. Upon inhalation by living targets, the spores germinate within the body, forming wooden spines that pierce outward—causing immense internal damage before dispersing into dust.
-400 mana
[Solar Beam] –
By drawing in the sun's essence, the user channels a pure ray of solar power, compressing it into a continuous line of scorching radiance. The beam travels in a straight path with high penetration, Deadly against beasts weak to heat or light, even if higher ranked. Most effective during the day, least at night, and nearly negligible during the new moon.
Mana: 1000 - 2000
Beast: Eclipse Sun Direwolf
Name: Nyxa
Bond: Chain Bond (44%)
Current Rank: Mid 2★ -> Pseudo 3★
Bloodline Potential: ★★★★★★★★ (8-stars)
Bloodline Rank: Noble -> Royal — Solmora Lunareth Imperium Lineage (0% purity)
Traits:
1. Sun-Blessed Physique (Day Phase): Dormant?
2. Moon-Shadow Instincts (Night Phase): Dormant?
3. Triple-Aura Ferocity: Dormant?
4. Celestial Polarity Surge: Dormant?
(Important Note):
The direwolf currently behaves like a powerful but normal wolf with improved base capabilities due to its strong direwolf genes. Its royal bloodline signature effects—solar radiance, lunar shadow manipulation, celestial empowerment, phase transformations—cannot activate until it is baptised under multiple Solar Eclipse Shadows.
Only the eclipse's shadowed sunlight can awaken its dormant Solmora-Lunareth heritage.
Skills: [similar skills gained from cores have been consolidated]
[Astral Aura Weave]:
Shapes its aura into extensions—lengthening claws, fangs, or short blades—giving its attacks extra reach. The more complex the projection, the stronger and harder it becomes. Also reinforces its body as a natural defence since projecting aura increases body constitution, though prolonged use drains stamina.
Mana: 400
[Luminous Prowl Step]:
A swift mobility burst that lets the direwolf glide or dart silently in any direction. Allowing quick dodges, sudden leaps, and rapid repositioning in close combat.
Mana: 300
Beast: Cragveil Colossus
Name: Howl
Bond: Chain Bond (35%)
Current Rank: Low 3★
Beast Bloodline: Mortal Bloodline
Bloodline Potential: ★★★★
Current Status: In extreme pain, exhausted
Specialities / Traits-
Endless Growth:
It grows endlessly throughout its life, both in mass and height. Size increases through patient layering of stone, soil, and absorbed minerals. Even at Low 3★, its body already matches a small moving hill. Older members can rival peaks.
Controlled Weight Flow:
It redistributes its massive weight through spiritual resonance, allowing it to walk without crushing vegetation if willed. It also softens impact across its body.
Titanic Endurance:
With an enormous stamina pool and stone-like tissues, it survives extreme environments. Heat, pressure, elemental strikes, and heavy blows disperse harmlessly through its mass.
Geo-Resonance Sense:
It detects vibrations, movement, and mana flow through earth over vast distances, allowing navigation and avoiding life beneath its feet.
Natural Habitat Harmonisation:
Wherever it rests, flora thrives. Its body leaks life-rich minerals and gentle heat, forming micro-ecosystems of moss, vines, and small trees. Other creatures take refuge atop its back in exchange for food.
Skills
[Earth Generation & Manipulation]: 89% intermediate
Generates stone and molds terrain—creating platforms, shields, or reinforcing its body. At higher ranks, it can alter entire landscapes.
[Thermal Pulse] (Heat Generation): 77% Low
Releases deep-core heat to repel threats, melt obstacles, or fuse stone. At peak, it can superheat plating into magma. Extremely stamina-heavy.
[Metal Manipulation]: 20% Low
Rare ability allowing extraction and shaping of metals from soil or stone—forming armour patches, ridges, or anchors, though only possible at high proficiency. Current levels only allow pure metal manipulation.
[Golem Construct]: 1% Low
Allows the user to form a functional golem using available materials. The golem requires a steady supply of mana to operate unless linked to an external power source. Over time, it accumulates experience, growing in size and developing primitive consciousness. Due to its evolving structure, periodic repairs are essential; without maintenance, it may collapse before reaching optimal efficiency.
Golems between 4 and 6 meters required one mid-blue-tier heartstone.
7 to 10 meters needed three peak-blue-tier heartstones.
And the hoge 15 to 20 meter ones demanded ten low-purple-tier heartstones.
[Scream]: 1% Low
A piercing, mana-laced screech that assaults the target's hearing and balance. Weaker foes may be stunned, disoriented, or completely incapacitated. Stronger or equal-ranked opponents can resist most of the effects, experiencing only sharp discomfort or temporary pain.
Name - Lily
Race - Human (24)
Talent - [Spirit Caller] - 8 stars
Effect 1: Allows the user to awaken the lingering souls within Beast Cores, calling forth their Spirit Beasts to fight temporarily under their command. These ethereal summons retain the instincts and abilities of their living forms but are weaker, vanishing once the core's essence fades. However, the user can form Spirit Contracts, permanently binding a beast's soul to their own, allowing them to summon it anytime and even share its strength through the soul link(stats and skills). The number of spirits a summoner can call and control at once depends on their mental resilience and mana capacity, while the number of contracted spirits depends on their soul strength. (Same as the soul rank value)
Effect 2: ??? [Dormant]
[Warning - Calling spirits from high-level cores can lead to severe backlash.]
Low 1-star – 0.5 mana/min
Mid 1-star – 1 mana/min
High 1-star – 12.5 mana/min
Peak 1-star – 50 mana/min
Low 2-star – 250 mana/min
{1/4 of the XP that Leo gains killing same-ranked beasts}
Blood Bond Perks:
-> 50% mana reduction on skill usage of the corresponding beast.
-> 50–70% attribute share
-> Communication [Requires surpassing 50%]
Tamed Beast:
Seloria (Peak 1-star) - Super Bloodline
Cedar Treant (Peak 2-star) - Noble Bloodline
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Ranks equivalent to attribute points.
1–star
0 - 2.5 = Low 1-star
2.5 - 5 = Mid 1-star
5 - 7.5 = High 1-star
7.5 - 10 = Peak 1-star
2–star
10 - 20 = Low 2-star
20 - 30 = Intermediate 2-star
30 - 40 = High 2-star
40 - 50 = Peak 2-star
3-star
50 - 100 = Pseudo 3-star
100 - 200 = Low 3-star
200 - 300 = Intermediate 3-star
300 - 400 = High 3-star
400 - 500 = Peak 3-star
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#Treasure in Possession
[Elasian Aetherbloom] – Low Red Quality (Growth-Type Treasure)
A rare, living treasure that constantly releases vitality and Prana particles, enriching the surrounding mana field. It bears new Elasian Blooms every thirty days and transforms nearby land into lush, mana-rich soil. Thrives only in regions dense with spiritual energy and requires a Dryad's constant mana support until it matures to Gold Quality.
[Titanbreath Lotus] — Low Yellow-Tier Treasure
The Titanbreath Lotus grows from a Titanbreath Sapling after reaching Yellow Tier, becoming a radiant, energy-swollen tree whose bark and leaves emit a faint glow as if brimming with contained power. It demands immense ambient energy to continuously produce Earthpulse Heartstones—stable energy fruits used for foundational body strengthening and powering low-tier constructs. Upon reaching Yellow Rank, a lotus-shaped bloom forms at its crown, and with every minor advancement, it generates an exceptionally rare vitality-rich fruit known as an Earthpulse Lifecore. These Lifecores surge with pure life force, greatly enhancing constitution, recovery, and long-term physical resilience, making them priceless treasures sought across Velerath.
[Heartstones generation period]
Mid Blue-tier – 5 days → 1
High Blue-tier – 10 days → 1
Peak Blue-tier – 20 days → 1
Low Purple-tier – 40 days → 1 - Charge time 5 days
[Earthpulse Heartstone] – Intermediate Blue-tier Treasure; Low Purple-Tier
Charged - 57%
A smooth, milky-white core that emits a gentle, rhythmic pulse—almost like a slow heartbeat. Its energy feels pure, steady, and deeply grounded. When used in cultivation, it subtly reinforces a person's body constitution, strengthening bones, muscles, and internal channels with remarkable stability. When placed inside constructs or tools, it functions as an exceptionally efficient powercore, providing consistent output and impressive endurance. Its reserves rarely fluctuate, making it a prized and dependable treasure.
Thunder-Crest Elk Antlers: Low Purple-tier Treasure
—A naturally shed antler from a Thunderhide Elk that matured into a female after reaching Low 3-stars. Saturated heavily with thunder elemental energy, it is prized for forging weapons, conductive gear, and high-grade alchemical reagents. These antlers instinctively attract lightning during storms, absorbing massive amounts of electrical power, and—when processed correctly—can function as a stable, high-output energy source.
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#Equipment in possession:
- High blue tier spirit armour (Chest piece - physical attacks) - Leo
High-Blue-Tier Spirit Armour – 3/3 uses left.
Recharge 1 use by using 2000 mana units.
- Peak Blue tier spirit armor (necklace - mental attacks) - Lily
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# Weapons
- Single dagger - Peak green quality
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#Known Treasures:
[Earthpulse Lifecore] — Low Purple-Tier Treasure
A rare vitality-rich fruit created whenever the Titanbreath Lotus undergoes a minor advancement. Saturated with potent life force, it greatly boosts constitution, physical resilience, and recovery rate. Consumption permanently enhances the body's foundational vitality.
