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Short summary.

Author Note: I'll update this chapter properly later.

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War between Humans and Beasts:

...

[Human's Power Scaling] -

There are nine stages, each with three phases.

=>Ranks:

=> Initiate

=> Adept 

=> Seeker 

=> Practitioner 

=> Master 

=> Grandmaster 

=> Saint

=> Luminary -> The number of known Luminary rankers can be counted on one's hands.

=> Imperion -> No Imperion ranker had emerged in the last 1500 years.

=> Phases: 

Phase 1- Dissonant 

Phase 2- Tuning

Phase 3- Balanced

Awakening occurs between the ages of twelve and sixteen. The earlier it happens, the greater the potential the awakener holds. There are two ways: natural and forced. Natural awakening, the safest and most desired, happens as the body matures on its own. 

Forced awakening, however, takes harsher forms, either through a serum infused with condensed nexus energy and other elements or by plunging oneself into life-threatening trials to shock the body into awakening.

[Beasts' Power Scaling] -

=> Common Beast

=> Dormant Beast

=> Savage Beast

=> Tycoon 

=> Alpha

=> Great Lord 

=> Terror

=> Nightmare

=> Apex- The King of beasts ->There are rumors about an Apex, the king of beasts that emerged 225 years ago, but the rumors have not been proven. Humans believed that if they really did have an Apex on their side, the Beasts wouldn't stay silent and would actively wage war to conquer the lands.

The Beast's like humans, has three phases at each rank. They live on the west side of the land.

[Monsters from The Darkveil] -

=> -F -> +F

=> -E -> +E

=> -D -> +D

=> -C -> +C

=> -B -> +B

=> -A -> +A

=> -S -> +S

=> -SS -> +SS

=> -SSS -> +SSS

The energy source of these monsters from Darkveil is entirely different from the one people and beasts of the planet Zeonth use. The dark veil monsters are corrupted and a lot more aggressive in nature, making them tricky to fight against.

[Weapon Rankings/Grades] -

Common Grade -> Uncommon/Grade-5 -> Rare/Grade-4 -> Epic/Grade-3 -> Legendary(Grade-2) -> Ultimate(Grade-1) -> Mythic(Grade-0) -> ???

[Skill rankings] -

Skill rankings are graded in Tiers.

Tier 1 (Red) -> Tier 2(Orange) -> Tier 3(Green) -> Tier 4(Yellow) -> Tier 5(Gold) -> Tier 6(Blue) -> Tier 7(Purple) -> ???

In the history of the Planet Zeonth, there are no known records of finding a skill higher than Tier 7, but researchers believe that there could be a higher tier hidden in the Darkveil realm.

Many powerhouses go into the Darkveil in search of higher power.

[Darkveil] -

It is a realm where danger is the closest companion. It hides unimaginable horrors and powers.

There are many forbidden zones located in the Darkveil that even a Luminary ranker wouldn't dare to enter.

If lucky, one could gain power enough to even destroy a nation.

There are many gates to the Darkveil around the world,

The gates in the west were monopolized by humans,

The gates in the west were monopolized by beasts,

But the north and the south were occupied by monsters that neither humans nor beasts didn't dared to provoke.

[Mocking Veil] -

There are two types of mocking veils

-Imitation of Darkveil = Mimic

- Conceptual Space = Dungeon

Mocking Veils have ranks, and upon clearing them, the raiders get rewards befitting the grade.

There are grades from one to five. One is the highest and hardest to clear.

A team of Seeker rankers can clear grade 5.

A team of Practitioner rankers can clear grade 4.

A team of Master rankers can clear grade 3.

A team of Grandmasters can clear grade 2.

A team of Saints can clear grade 1.

Rankers in Luminary and Imperion ranks cannot enter the mocking veils.

If a ranker above Saint rank tries to enter the mocking veil would break and explode, annihilating miles around it.

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