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Character Design

Reiyo

* Age: Early 20s

* Height: 5'11"

* Build: Wiry, honed by life in the Iron District; now carrying an unnatural tension from the Syqnix energy.

* Hair: messy black, White streak, usually pushed foward.

* Eyes: Exhausted, deep purple, often holding a look of haunted confusion. They show no emotion but the effort to suppress the Sorrowful Purple often causes micro-twitches around his pupils.

* Attire: Currently wears the standard Anima training uniform: durable, simple grey coat, trousers and a high-collared black tunic.

* Key Trait: His most striking characteristic is the internal conflict—the desperate fear of losing his soul to himself, also has three piercings in his right ear.

Kenji

* Age: Early 20s

* Height: 5'8"

* Build: Average, slightly softer than Reiyo's, lacking combat conditioning, but now imbued with unnatural endurance.

* Hair: Light brown, kept short and practical.

* Eyes: Clear, light blue, usually wide with anxiety. His focus is his defense, making his gaze the only thing that remains steady.

* Attire: Wears the same standard Anima training uniform as Reiyo.

* Key Trait: Absolute, unyielding Will powers He is the reluctant hero, defined by the constant internal struggle between his terror and the power.

Silas

* Age: mid 20s

* Height: 6'1"

* Build: Tall, lean, and deceptively fast; moves with the coiled grace of a predator.

* Hair: Closely cropped black hair, neatly trimmed.

* Eyes: Piercing, unnatural purple. These distinctive eyes mark him as one of Anima's dedicated field handlers and are intensely focused, rarely blinking.

* Attire: Favors dark, long, functional coats and composite armor plating beneath his clothes, designed for deep field infiltration.

* Key Trait: Utter devotion to the Anima mandate. He is emotionally distant, viewing the Scions as necessary, valuable assets rather than individuals.

Captain(loreth)

* Age: mid 30s

* Height: 6'3"

* Build: Powerful and authoritative, with broad shoulders—a man built for command and stability.

* Hair: Short, severe blue hair, meticulously styled.

* Eyes: Sharp, steely grey, expressing zero tolerance for failure or doubt. His gaze is like a physical weight.

* Attire: Wears the uniform of Anima high command: thick, obsidian-colored fabric with minimal ornamentation, emphasizing function and severe discipline.

* Key Trait: Unwavering, ruthless adherence to the Anima mission. He believes the theological war requires absolute sacrifice.

Rana

* Age: Appears mid 20s

* Height: 5'3"

* Build: Slender and composed, with a serene stillness that hides immense power.

* Hair: Long, straight brunette hair, often pulled back into a simple knot.

* Eyes: Calm, dark brown eyes that possess a distant, spiritual depth, suggesting she sees more than the physical world.

* Attire: Simple, muted robes of charcoal grey and deep burgundy, often adorned with silver or obsidian runes that focus her spiritual energy.

* Key Trait: Deep spiritual insight and controlled power. She is the organization's foremost expert on the False Gods and the Syqnix Tree, making her both a mystic and a powerful warrior.

Klaus

* Age: Mid 20s

* Height: 5'9"

* Build: Compact and highly agile, relying on speed and misdirection over brute strength.

* Hair: Thinning, sandy red hair, usually slicked back.

* Eyes: Dark, calculating eyes that miss no detail—the eyes of a seasoned detective.

* Attire: A slightly more old-fashioned, tailored coat with numerous hidden pockets for his enchanted cards and tools.

* Key Trait: Tactical precision and the use of unique, complex powers (enchanting cards, material manipulation). He is the veteran professional of the team.

The Mysterious Woman

* Age: Indeterminate (Appears early 20s)

* Height: 5'7"

* Build: Ethereal and graceful, with an unsettling fragility.

* Hair: Exceptionally long, straight black hair that often seems to move on its own accord, like smoke.

* Eyes: Large, warm hazel eyes that hold an ancient, unsettling wisdom. They are often accompanied by a soft, angelic smile.

* Attire: Wears simple, flowing white or pale grey garments that seem out of place in the dark fortress, enhancing her ephemeral nature.

* Key Trait: Profound mystery.

the False Gods, making her the object of the ultimate spirt

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