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Chapter 133 - Chapter 251: If all the magic devices are taken away, will the protagonists get stuck?

Chapter 251: If all the Magical Artifacts are taken, will the protagonist's party get stuck?

[Gale Blade: Lv1, Chain Blade, Template Weapon. Equipment Requirements: Ghost Warrior Template / Ghost Gauntlet Holder. A specialized weapon that simultaneously possesses Ghost Power and Elemental Power, materialized through resonance with a Holy Relic possessing elemental attributes.

Damage 23-23 (equivalent to Agility attribute), Wind attribute damage, Critical hit rate 25%. Durability - / -.

The hilt chain of the Gale Blade is a materialized wind element, capable of switching between solid and ethereal forms as needed by the user. The maximum extension length of the chain is 40 meters (equivalent to Mental attribute).

Tactical Shell Cyclone — Forms a cyclone barrier around the user. The cyclone barrier can block physical and magical damage from the outside, and also inflict wind-type laceration damage to surrounding units. While the cyclone barrier is active, you will enter a slow descent and gliding state. The cyclone barrier has 50 HP, lasts 5 seconds, deals 10 damage per second, consumes 10 MP, with no cooldown. (Tactical Shell Skill Buff)

The Gale Blade can be used independently or as an attachment. Regardless of the type of weapon it is attached to, it will maintain its inherent damage in its template state at a minimum.]

[Additional comment: A despicable scoundrel who steals other people's magical artifacts!]

Cheng Tian first casually twirled the Gale Blade in his hand, then chuckled twice at the additional comment, offering no further remarks.

Many games set obstacles for players in levels, and some items are necessary means to overcome these obstacles.

For example, in this Crying Domain, there are many jumping points with large spans. Under normal circumstances, players cannot jump across them with their character control abilities. Only by obtaining one of the Ys artifacts, the "Wings of the Azure Sky," and awakening corresponding wind-attribute skills through resonance with it—either gliding, slow descent, or instant movement—can they pass these jumping points.

Of course, this is only from a game perspective; when everything becomes reality, there are many more tricks to play.

For jump points that are normally impassable, one could simply form a human ladder to send someone up first, then pull others up with ropes or similar items. Alternatively, some more powerful spellcasters might break through some of the Black Tower's restrictions to gain levitation ability or instantly engrave a catapult array. They could even cut down trees nearby and transport them in to build scaffolding. In short, there are always more solutions than problems; it just depends on how strong the desire to achieve the goal is.

However, there is no doubt that without the help of the Ys artifacts, others' exploration progress will inevitably be affected. Moreover, Cheng Tian plans to preemptively seize more than just this one artifact. Just being one step ahead can leave everyone else behind.

As the Gale Blade was swung, a cyclone barrier formed around Cheng Tian. After he jumped, he could clearly feel his descent slowing.

"Here, this is yours."

Thus, Cheng Tian decisively took off the Fire Moth Wings he was wearing and directly equipped them on Bazett.

The lightweight flight backpack hardly affected Bazett's martial arts, and with its help, her Imitation Knight Kick became safer to execute. She could also cross jump points by gliding.

Exploration continues ~

To hinder other explorers, the Black Tower not only deployed a large number of regenerating monster units along the way but also set up many doors and mechanisms that required key items to open.

However, for Cheng Tian, who had prior knowledge of entering the Ys Origin dungeon and had deliberately allocated funds to purchase relevant items, these special mechanisms were in for a rough time.

Take, for example, the tightly shut bronze door encountered halfway. Normally, it could only be opened with a "Bronze Key" hidden deeper within the Crying Domain.

But Cheng Tian chose to place a round, black bomb with a fuse at the entrance.

After moving a safe distance away, he signaled Bazett to use Rune magic to remotely ignite the black bomb.

With a violent explosion, the tightly shut bronze door was forcibly blasted open by the bomb!

The bomb Cheng Tian used was called "Seven Treasure Bomb," from the FC platform action-adventure game "Seven Treasure Quest." The bomb's power itself was relatively average, but it had an extremely strong destructive effect on cracked walls and doors.

Similar effects could be achieved with "Bomb" from "The Binding of Isaac," "Bomb" from "Bomberman," "Powerful Blastpowder Bomb" from "World of Warcraft," and so on.

The Seven Treasure Bomb's door-blasting effect successfully destroyed the bronze door, but Cheng Tian estimated that doors guarded by extra barrier powers, similar to those leading to domain BOSS rooms, couldn't be opened this way.

Cheng Tian estimated that items capable of opening doors of that caliber would probably only be "Mom's Bomb" or "Dad's Key" from "The Binding of Isaac" blueprint, which could force open doors.

Such items are rare and hard to come by; Cheng Tian couldn't buy them even if he wanted to.

The remains of the bronze door proved the Seven Treasure Bomb's effectiveness, but inside was a dead end filled with a large number of bat monsters, with no other paths.

However, in Cheng Tian's Ten Commandments perception, there was a human being inside one of the walls.

Perhaps frightened by the explosion outside, the person, judging from the outline formed by the perception, was curled up into a ball, deliberately lowering their breathing fluctuations and frequency, attempting to further conceal their presence.

Cheng Tian gestured with his chin, and Bazett and the Skeleton Kickers immediately darted out, practicing continuous aerial Knight Kicks on the bats flying everywhere.

Meanwhile, Cheng Tian first released the Crystal Demon Eye to construct Sanction Feathers around him to hinder the bat attacks. Then, he went directly to the outer wall where the perceived human was located and decisively placed a second bomb.

In the original plot, a "Demon Eye Mask" item was required here. After wearing that mask, players would see no living creatures but could simultaneously see some hidden things. This wall was a hidden entrance that could only be seen after wearing the mask, leading to a hidden small room inside.

Cheng Tian couldn't see the entrance, so he chose to blow it up.

As the second explosion sounded, the wall-door, hidden by the rules, was violently blasted open, and the human inside was exposed to Cheng Tian's view.

If Cheng Tian had to give a physical description of this person, then "grey-blue haired Shinpachi" was the first evaluation that popped into his mind.

The hairstyle, glasses, height, and even the demeanor of the person before him were all strikingly similar to Shinpachi from Gintama, making it hard to imagine that he was also a member of the Jema family, one of the Six Priests.

But Cheng Tian's violent wall-demolishing act clearly startled the other party. He raised his staff and loudly exclaimed with a stern voice.

"Who are you!?"

Cheng Tian's Sun Mask attire was, in some ways, indeed more terrifying than a monster.

However, before Cheng Tian could utter the words he had already prepared, he saw the Shinpachi opposite him looking at the Crystal Demon Eye floating above Cheng Tian's shoulder with an unusually surprised gaze, then said with a face full of disbelief.

"Eye of Fact! Are you a member of the Fact family?"

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