Inside the virtual world, unseen by him, a girl watched from the edge of the arena.
She stood in the observation zone that bordered the combat field, a space that allowed spectators to view matches without interfering. Her avatar was distinctive—she wore flimsy, lightweight apparel that seemed entirely impractical for combat. The outfit consisted of little more than a cropped top and shorts that left most of her skin exposed, prioritizing aesthetics over any pretense of protection. A hawk-shaped mask covered her face, the design elegant and predatory, with a sharp beak and angular features that gave her an air of mystery. Above her head, her character name hovered in glowing letters: Hawkgirl.
