The Council of Ardentvale gathers again beneath the vaulted ceilings of the great chamber, its stones steeped in history and quiet tension. The city's fragile peace is tested not by external swords but by whispered alliances, veiled accusations, and ambitions that simmer beneath the surface of cordial debate.Lucien watches the interplay of power—the merchants' guild pushing for expanded trade privileges, noble houses insisting on maintaining traditional rights, and allied clans demanding greater autonomy. The architecture of medieval city governance is alive here: a chief magistrate presides, backed by a smaller executive council and a larger assembly that ratifies key decisions, all entwined in a dance of influence.The debates twist around:Control of the militia, a shared responsibility crucial to the city's defense yet a source of potential conflict.Allocation of scarce resources for rebuilding: who gets priority, who must sacrifice?Oversight of the ward's magical protections—Lysara's delicate power balanced against political demands for influence.As factions vie for dominance, Rhea speaks with measured authority, advocating for compromise and unity rooted in shared survival. Lysara lends her voice more quietly, warning that internal discord could unravel the city's wards and protections. Aline navigates the corridors of citizens' grievances, bringing voices from the streets to the council's ear.Beneath each word lies the shadow of betrayal—an unknown faction working to exploit fractures for their gain. Lucien senses it but lacks proof, and watches his alliances with growing caution.The chapter closes with a midnight meeting away from prying eyes—Lucien and Rhea discuss strategies to expose and neutralize the emerging threat before Ardentvale's hard-won peace shatters.