LightReader

Chapter 3 - Chapter 3

"Young hunters, I need fifty mutated rat skins as medicine. Can you send them to me?" Grandpa said.

System: "medicine shop task, fifty mutated mouse skin, completion period: no, failure penalty: no. Reward: five intermediate poisons."

"I am happy to help you." Alex laughed.

The mutant mouse is a level one monster, the damage is limited, and the number is numerous. It is considered as a system for the novice to practice.

Then, Alex spent ten copper coins and bought five primary poison waters and five primary spice baits.

System: "Primary poison, state, liquid, toxicity: +2 damage per second after poisoning. Lasts 5 seconds."

System: "Primary Spice Decoy: Has a special aroma that appeals to low-level monsters."

Alex went to the blacksmith shop, or was a white-bearded grandfather lying in a rocking chair with a sullen face.

"Excuse me, what can I do to help you." Alex smiled and smiled.

"Young hunter! I need fifty variant teeth as a forging material. Can you bring it to me?"

"I am happy to help you!"

System: "Blacksmith shop mission: Fifty variant rat teeth, completion period: None, failure penalty: None, reward: a black iron level dagger."

After picking up the task, I spent ten copper coins to buy five mouse nets. Now the system has given twenty copper coins for one point, but Alex knows that if the task is completed, the harvest is far more than the pay.

System: "Primary mousetrap, capturing 20 mutant mice at once."

Alex walked out of the novice village and came to the barren original.

The ridiculous original is a strange place outside the novice village. At present, it has not been raided by the players, and the periphery is full of first-class mutant rats.

Alex read the information of a mutant mouse, "Ordinary mutant mouse, attack 1, life 16, physical defense: 3, agile 4."

Instead of disturbing the mutant mouse, he searched for the rat's nest in a place not far from it. In general, there are more than 20 mutant mice in the rat's nest.

A strong attack is definitely not enough. This requires intelligence.

In a hidden place, Alex found a mouse nest.

Then, Alex began to set traps not far from it.

The spice bait and the poison are stirred 1:1, divided into five parts, the mouse net is buried, and one part is placed in the mouse net.

Then I found four squirrels, all of which set traps not far from them.

After the five traps were finished, Alex then gave them a number and finally hid in a trap not far away.

The primary spice bait works well. Within a minute, a mutant mouse follows the smell and enters the mouse net. At the same time, Alex receives the system information.

"The 2nd mousetrap has captured a mutant mouse."

Below is the information that follows one after another.

"The No. 1 mouse net has captured two mutant mice."

"The 3rd mousetrap has captured a mutant mouse."

"..."

In less than five minutes, five mousetraps captured five or six mutant mice.

After waiting for nearly twenty minutes, the No. 4 mouse net was full, and twenty mutant mice were captured.

Alex went straight to the 4th mouse net. The small mouse net was stuffed with rats, and there were actually five elite mutant mice. The harvest was really good.

Poisons have worked. Most of the mutant mice have black light around them, and the blood volume is around 10, which makes it easier to kill the mutant rats.

Alex picks up the dagger, first solves the ordinary mutant mouse, one knife and one, when cut to the tenth, adds up to only three copper coins, five ordinary mutant mouse skins, six common mutant rat teeth, and receives the upgrade message.

"Congratulations, rise to level 1, +1 for all attributes, and get 2 free attributes."

Alex's face was stunned and he did not hesitate to add two free attributes to the lucky one.

Alex looked at the lucky value of four points with satisfaction.

After the lucky value is added, the effect is obvious. The first knife goes down, encounters a crit, and directly kills a common mutant mouse, and at the same time obtains a copper coin, a common mutant mouse skin, and a common mutant rat tooth.

Alex happily solved all the mutant mice by three, two, and two. It is good to put the elite mutant rats in the end.

At 4 o'clock, five elite mutant mice broke out with a black iron power ring, a black iron chest key, a black iron breastplate, and two bottles of primary blood to restore the potion.

[Power Ring]: Black iron under the product, power +3, no wear requirements.

[Breastplate]: physical defense +4, no equipment requirements.

[Primary blood volume recovery syrup]: The blood volume returns +4 per second for five seconds.

[Black Iron Treasure Box Key]: Just a key. You can open any black iron level treasure chest, and the items in the treasure chest may bring you surprises.

The final item is added, nine ordinary mutant mouse skins, nine ordinary mutant rat teeth, three elite mutant rat skins, four elite mutant rat teeth, and fifteen copper coins.

Alex did not hesitate to put on the equipment, when his strength value was 6, and the physical defense increased to 7.

That is, the basic attack power of Alex reached the horror 18 at this time, plus a knife 3 attack bonus, which is a basic attack of 21 points.

That is to say, a blood-filled ordinary mutant mouse, Alex can be solved with only one knife.

The primary blood volume restores the potion and can heal 4 health every second for five seconds.

The harvest of this trap is completely more than the twenty copper coins spent by Alex.

The remaining traps 1, 3, and 5 also received a full catch prompt when cleaning the No. 4 trap.

Alex went to the nearest No. 5 trap and cleaned up the mutant rats one by one.

When I finished cleaning up the No. 3 trap, Alex's satisfied smile, the harvest was really beyond imagination.

When the No. 1 trap was over, Alex just harvested 50 mutant mouse skins, 50 mutant rat teeth, and the grade also rose to the second level. Needless to say, the free attribute was directly added to the lucky value.

The lucky value is already 7, which is equivalent to the lucky value added by a rare high-level equipment.

Finally, there is a No. 2 trap. The strange thing about Alex is that the No. 2 trap has not been prompted to capture it.

"Isn't something going to happen?"

Alex doubtfully went to the No. 2 trap, the system can only suggest that the trap has captured the number of mutant mice, but can not provide specific data.

"what is that?"

Not yet approaching the No. 2 trap, Alex was seen from a farther place to see a trap of the No. 2 trap. The back of the trap was three times larger than the normal mutant mouse.

Alex approached and read the information of the back.

Don't look at it, look at it!

"Good guy! Actually caught a mutant rat."

System: "Level 3 mutant mouse king, lord level, life 500, attack 15, agility 16, physical defense 10, can spray poisonous mist, causing 5 damage per second."

These are the basic information given by the system. Alex knows more clearly that when the life of the mutant rat is reduced to 20%, it will be mad.

This mutant mouse is a bit tricky, but if you can kill it, the harvest is very rich.

The poison does not seem to bring any substantial harm to it, and the amount of blood that has been lost has long been recovered. Looking at the mouse network has been somewhat damaged, I am afraid that the mouse king will escape soon.

It must be resolved as soon as possible, preferably before it breaks free.

Standing in front of the mouse net, Alex sees the appearance of the mutant rat, the scarlet eyes are glaring at themselves, a pair of sharp rat teeth reflect the gloomy luster under the light, and the green poisonous mist is sprayed from time to time in the nose. The other mutant rats in the rat net, whether ordinary or elite, are constantly twitching in the poisonous mist, and eventually lose their vitality. This rat king is completely against me.

"It's a good prey."

Alex satisfactorily outlined a curve in his mouth and took a deep breath.

In the next second, without hesitation, Alex directly drank a bottle of the first agile potion that had just burst out, increased his agility by 5, lasted for ten seconds, and then took a black iron sword with a burst of attack +15. Go to the mutant rat.

The sword is a very good weapon, and the damage block is very good. Alex, who used to be an assassin in his life, likes to use a sword. He is often mistaken for a swordsman, not an assassin.

The effect is very obvious. Under the blessing of the agile potion, Alex pulls out 2 times in one second. With the help of the 7-point lucky value, there is occasionally a crit. In addition to the defense of the mutant Rat King, it can cause at least Small damage, and the Rat King can't escape the restraint of the mouse net, and can only passively take damage.

At this rhythm, it takes ten seconds to completely solve the mutant rat.

"Roar!"

More Chapters