At this moment, the players' emotions had reached a fever pitch. Eyes wide, breaths held, they stared at the screen, utterly captivated.
Now, Firefly stood clad in her sleek black-and-purple Knight Armor. Before the Windbreaker Man could react—
She had already become a blur of violet light, surging forward like a thunderclap and sending the once-imposing villain flying with a single, devastating punch.
The camera panned to the human-shaped crater in the distant wall.
Gasps erupted across the player base.
When the Windbreaker Man reappeared, his face was bruised and bloodied, his earlier elegance shattered. Enraged, he summoned a gleaming blade and hurled several cursed playing cards toward Firefly.
The cards received a dramatic close-up: their edges shimmered with flowing shadow energy, a visual cue to their lethality.
Players remembered how he had sliced bullets midair earlier—and now, they held their breath for Firefly.
But the armored figure danced through the air like a phantom, dodging the attacks with effortless grace.
Just as relief began to settle in, a shadowy figure appeared beside her—ghostlike—and slashed a blade toward her neck.
"Holy crap…!"
The chat exploded.
This battle had already eclipsed the earlier fight between the purple-haired girl and the wolf-like beasts.
But Firefly reacted instantly. She raised her arm, blocking the strike with her armored gauntlet. Sparks flew as metal clashed with cursed steel, dazzling players with the sheer spectacle.
It wasn't over.
The Windbreaker Man retreated, blade in hand, gathering shadow energy. A cold smirk curled on his lips—he was preparing a finishing move.
Bullet comments surged again:
"Here it comes! The coolest scene in the whole video!"
"These sound effects are insane…!"
"Can we get Firefly's skills and gear in-game? I need this!"
On screen, Firefly calmly drew a memory stick from her belt and inserted it into the kill slot at her waist.
Then, she slammed the activation button.
"Joker! Maximum Drive!"
The mechanical voice rang out, followed by a surge of purple light that engulfed her right foot.
Flames ignited—violet and wild—illuminating the stunned faces of players watching from their screens.
At that moment, the Windbreaker Man unleashed his attack.
A deep, dark blade-light tore through the air, shrieking as it split the atmosphere itself.
But Firefly leapt into the sky, her right foot ablaze with purple fire. She soared like a meteor, trailing a brilliant arc of light.
Boom!
The two forces collided midair in a thunderous explosion.
The blade-light shattered into black fragments, disintegrating into nothingness.
Firefly's kick continued—unstoppable.
Her foot struck the Windbreaker Man's chest, and the purple flames erupted into a searing sphere of energy that engulfed him completely.
Bang…!
The sacrificial hall trembled violently. Walls cracked. The roof collapsed.
Sunlight poured through the wreckage, casting golden rays upon the lone figure standing in the ruins—her armor glowing faintly in the morning light, sacred and radiant.
Silence fell.
Then, the Fox-eared Little Girl tiptoed forward, her voice soft and uncertain:
"Sister… what should I call you?"
As if hearing her, the armor shimmered and dissolved into wisps of violet light, revealing the silver-haired girl beneath.
She tilted her head slightly, her pink-and-blue eyes glowing like a sunset, and whispered:
"From now on… just call me Firefly."
The screen froze.
Then slowly faded to black.
A logo emerged—two characters: Star Trail, rendered in swirling purple light, echoing the hues of Firefly's armor.
The video ended.
Firefly scrolled down to the comment section.
It had already surpassed 999,999+, and the number was still climbing.
"Holy crap, Firefly is too beautiful—handsome, elegant, kind-hearted, and that armor is just insane!"
"Why is the closed beta still sixty days away?! I'd trade a year of my life to play this now!"
"This is beyond AAA quality. Starlight, you've outdone every game I've ever played!"
Most comments were declarations of love or marriage proposals—some players claiming Firefly as their wife, others offering to be hers.
But amid the chaos, a few thoughtful posts stood out.
One in particular caught her eye.
[Forum Post by Xia Feng Dong Xue]
*"Although this first promotional video for 'Star Trail' didn't explain much directly, it revealed a lot beneath the surface.
First, the black-haired youth at the beginning—clearly from a martial family—seems to follow a path of physical combat.
Then there's the purple-haired noble girl. Her magic is flashy and powerful, but did you notice? She's terrified of close combat. She risked self-harm just to keep enemies at a distance.
Finally, there's Firefly—probably everyone's favorite. She uses firearms and later transforms into armor.
This suggests three core professions: Martial Arts, Magic Abilities, and Mechanics.
Martial Arts seems underpowered early on—no ranged attacks, no defense against bullets. But late game? They tank missiles and shrug off elemental damage.
Magic is high-damage, low-defense. Glass cannon.
Mechanics? Versatile. Strong early game, solid late game. Firearms evolve into armor. But it's resource-heavy—materials, repairs, skill learning.
Also, Firefly is the only one named in the promo. That's not a coincidence. She's likely a key NPC, maybe even a central figure in the main storyline.
Just my speculation. Choose your path based on what suits you best."*
Firefly smiled faintly.
She remembered Xia Feng Dong Xue—a top-tier Martial Arts player in her past life, ranked among the top twenty.
His analysis was spot-on.
Martial Arts was weak early on—no ranged options, no defense against projectiles. Mechanics and Magic could kite them easily.
But in the late game? Martial Artists became monsters—tanking missiles, immune to fire and lightning.
Magic had no real flaws, aside from its fragility.
Mechanics, though… were expensive. Materials cost money. Repairs cost money. Learning skills took time and effort.
But in the end, all three professions had their strengths. It mainly depended on which one suited the player best.