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Chapter 6 - The Firs Sin

The first sin

In the usual flow of time, on the beach of forgotten land, the water of the sea did its usual tides. The black sea surrounded the coast of forgotten land from everywhere; there was no escape from that sea or the horrible creatures that lived there. Only the strongest of the strong could reach outside, and the view was beautiful in a deadly way.

The land was known as the forgotten land—or that's what its own people called it. It had three different regions, every single one more dangerous than the others, but the people were strong too. They wouldn't just give up. Life was harder than before, yet everything had its right amount of adaptation and change, because life never stops or waits for anyone. People used to live simply, building their lives like humans anywhere at any age. They used to hurt to live and work to live when only yourself could help. Nothing usually went wrong or difficult; it was just the beginning of the Renaissance.

At one point in the Renaissance age, a child of one of the five kings of the land's five kingdoms was born with a new kind of power: the element. That child had the power to change the fate of its own people. The child grew up with love and care, and soon all the other kings' children had the power too. The five special kids who rose to be heroes of their age grew up, but not every story has a good end.

As years passed, the land itself began to change. New creatures arrived; new mysteries—what people called dangerous—began growing inside the caves and mountains. The people lived in fear of death, unable to defend themselves from what they called the pride curse. They believed humans were destroying nature by sitting at the top of the food pyramid. They thought nature was trying to take them down because humans had too much pride. That's why stronger creatures were arriving everywhere, changing the life system.

The kingdoms didn't believe the same thing. They made use of the chosen heroes to protect humanity from death.

In the first years, people learned how to live and adapt. They were no longer in fear because they believed the heroes were the saviors. But the kingdoms didn't share that feeling. Because of the mysteries inside the dungeons and the new spoils, they started working for their own greed. Every kingdom had its own dungeons, but humans are greedy for power.

They began slowly doing their own business in secret. Only one kingdom didn't do the same. One king alone didn't become greedy. He gave the opportunity to his people to make them stronger while the other kingdoms built armies of people with elements to take down more dungeons.

In just a few years, the only dungeons still fully functioning became one with nature—not just messy chaos—because that kingdom didn't care about spoils. It just cared about raising its people and taking care of them. But the king knew that soon enough everything would turn into a huge mess, a war. He tried first to communicate with the duty to put an end to that war before it began, but

the king didn't know that was a big mistake. The duty of the five heroes betrayed him—or rather, four of them did. He still had his own hero, but he would never risk his own people and his own children.

The four other kingdoms accused him of betraying the duty and tried to begin the war. It was a lie everyone knew, but no one spoke. All four heroes were forced by their own kingdoms to lie. They witnessed against the poor king, and by that the war began. The king tried to protect his own people and family by surrendering, but the other kingdoms didn't care. They just wanted to make that land theirs alone—no people, no humans, nothing should stay.

The king failed in the end, but his people didn't. The people of that land would never give up without a fight. But the king refused to murder his own people for a losing battle. He came up with a plan: through the war, he let the army make enough time to move his people out of the whole land. It was hard; he lost many, but he saved many too.

The four heroes didn't join the war. Only the fallen kingdom's hero fought for his own people. The five who used to fight together were now just enemies, but that didn't stop anything; it grew worse.

The end of the war came today, when all four kingdoms moved at the same time. The fallen kingdom now just collapsed in blood—dead bodies everywhere. People of the same race, the same island, who used to live in peace, now killed each other mercilessly. But why? The greed. While the fallen kingdom's hero fought what used to be his friends and partners, protecting his own king and father who refused to leave that land—the land that he owned, the land that his people owned—the responsibility of everything on his own shoulders. But in the end he knew he would die. He told his own child to live and leave behind, but the child refused. Neither of them could.

While the heroes fought in their own battle, they didn't want to kill the fallen hero. They just wanted to hold him back from their plan. But any plan?

The duty of the four kingdoms made a plan to make the king suffer for refusing to die with his people. They would curse him and make him kill his own army by his own hands. That plan was the horrible choice humanity made for that poor man who just wanted to raise his own people in peace. But he was wrong—peace should be made, not given. He realized too late.

While the fallen hero fought all four kingdoms with no fear, he wasn't as strong as he wanted or even enough. They managed to pull the fallen hero far from his king, and they cursed him, making him one of the creatures. Everything went as they planned, but the curse wasn't fully complete. It was the first time they tried that kind of thing. The fallen kingdom became molded in darkness. Everything that died—the people, the animals, even the plants—nothing without the power of the element survived. But the army didn't get affected because they were strong, but no longer human.

The curse touched the whole fallen kingdom fully, filling it with creatures. And the king was now just a monster, but he still had a little of his mind left, suffering. He could see but no longer act. He could talk but no longer be understood. His army, who didn't get affected, was now being murdered by his hands in full madness.

On the other side, the battle between the heroes didn't end. But when the fallen hero saw the chaos, he lost completely. He didn't have the chance to be there; he screwed up. He cried. Everyone could see, but no one acted. They managed to tie him and lock him, but no one managed to stop him from leaving. He ran away—so far, so long—defeated. He never showed up again.

While the kingdoms were happy with what they did, the curse didn't stop at the fallen kingdom. Now it swallowed everything. The sea turned red, full of creatures. The lands were being destroyed by monsters that arrived. They had made something even the four heroes together couldn't stop. The kingdoms started fighting again among each other, blaming each other for the fall of their lands.

The people who didn't want to be part of the army and started working for the rights of their people formed wild hunters to protect humanity from the curse and the war.

In the end of that madness, only one hero stood. Only one kingdom stood. The wild hunters made their own clan outside the kingdoms' lands, but by time they lost and became part of the Wyvern Kingdom—the only one that lasted.

Outside that kingdom, a few villages didn't belong to anyone—just survivors from the war who joined together to live in defeat.

Part of the sky was just night while the other part was normal. The red sea around the island blocked anyone from escaping. Humans grew stronger, the same as the monsters. Most of the animals died. The curse swallowed most of the islands in that war. Everyone lost; there was no winner. The hero who was just standing now was an empty shell of regret and suffering.

The own people of the land can't deny they made everything with their own hands. They knew everything was wrong; they were able to stop everything, but none did. They only believed in their death and punishment. And some of them still believe the fallen hero is hiding somewhere to take revenge and free the people from their sins.

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