Metal coins are standardized across most kingdoms, making trade consistent between races and regions. All coins bear unique engravings depending on the minting nation but are equal in value across Cyrene.
Exchange Rates
10 Copper = 1 Bronze
10 Bronze = 1 Silver
10 Silver = 1 Gold
Economic Notes
Humans and dwarves mint the most coins, making them widely circulated.
Elves rarely use coins, preferring barter or enchanted tokens, but they still accept Cyrene's standard currency.
Beastmen tribes use coins mostly for trade with other races.
Merfolk use specially treated waterproof variants.
Magic Stone Currency
Magic stones—crystallized forms of pure mana—are the premium currency of Cyrene. They are highly valued by:
Enchanters
Mages
Alchemists
Adventurers
Dragon clans
Magic stones are stable, hold potent energy, and function both as currency and crafting materials.
Magic Stone Grades
Magic stones come in three core tiers:
❖ Low-Grade Magic Stone (L-Stone)
Pale, faint glow.
Used for minor spells, low-tier enchantments, and energy sources for small tools.
Value: 5 Gold coins
❖ Mid-Grade Magic Stone (M-Stone)
Brightly glowing, with visible mana swirling inside.
Used for advanced spellcasting, large enchantments, and magical machinery.
Value: 50 Gold coins
❖ High-Grade Magic Stone (H-Stone)
Brilliant radiance, highly pure, sometimes warm to touch.
Used for legendary artifacts, grand rituals, and powering ancient relics.
Dragon hoards often contain these.
Value: 500 Gold coins
◆ Combined Value Table
Currency Equivalent
1 L-Stone 5 Gold
1 M-Stone 50 Gold
1 H-Stone 500 Gold
◆ Additional World Notes
Magic stones can be absorbed or drained, lowering their value depending on remaining mana.
Some black-market traders use cracked or impure stones.
The Guild of Towers (mages) certifies magic stones to prevent counterfeits.
Dragons often refuse human coins but happily barter with magic stones.
