The Infinite Evolution System has three major categories:
Combat Skill Tree
Offense, mobility, weapon mastery, elemental manipulation.
Survival & Adaptation Skill Tree
Resistances, sensory upgrades, body evolution, regeneration.
System-Breaking / Glitch Skill Tree
Time loops, stat rewriting, space distortion, illegal skills unavailable to normal players.
š”ļø 1. COMBAT SKILL TREE
Below are the main branches.
š„ A. Elemental Manipulation Branch
Ethan starts with no class, so elemental skills unlock only by interacting with elements.
š„ Fire Path
Tier 1
Spark ā small ignition
Heat Control ā sense temperature changes
Tier 2
Firebolt ā ranged fire projectile
Flame Veil ā weak protective heat layer
Tier 3
Inferno Burst ā explosive AoE attack
Heatwave Dash ā movement burst using heated air
Tier 4 (Epic)
Solar Flare ā blinding, high-damage heat explosion
Dragonfire Breath ā continuous beam of superheated flame
Tier 5 (Mythic)
Starheart Core ā body houses a miniature "energy core"
Living Flame ā flames take form and fight independently
Tier 6 (Ascendant)
Starquake ā collapse a local pocket of space through heat expansion
Solar Dominion ā command any fire within a 10-km radius
ā Ice Path
Unlocked by exposure to frost dungeons.
Tier 1
Frost TouchCold Endurance
Tier 3
Ice ShardsCryo Shield
Tier 5
Absolute Zero Field (freeze everything within range)Ice Regeneration (freeze injuries to heal)
Tier 6
Entropy Collapse
ā” Lightning Path
Unlocked by being struck by lightning or absorbing electrical monsters.
Tier 1: Static Charge
Tier 3: Thunder Leap
Tier 5: Godspeed Mode
Tier 6: Absolute Voltage (body becomes living lightning)
Ethan can hybridize branches, creating unique evolutions:
Plasma Arts (Fire + Lightning)Cryo-Storm (Ice + Lightning)Molten Core (Fire + Earth)
š” B. Weapon Mastery Branch
Each weapon style evolves into supernatural forms.
Sword Path
Tier 1: Basic Swordplay
Tier 2: Sword Intent
Tier 3: Phantom Slash
Tier 4: Dimensional Cut
Tier 5: Void Edge (cuts concepts)
Tier 6: Horizon Sever (cut space-time)
Unarmed Path
Tier 1: Combat Instinct
Tier 2: Iron Fist
Tier 3: Shockwave Punch
Tier 4: Bone-forged Body
Tier 5: Mountain Breaker
Tier 6: Primordial Fist (shatter cosmic barriers)
𧬠2. SURVIVAL & ADAPTATION SKILL TREE
Ethan's greatest advantage:
the more he suffers and survives, the stronger he becomes.
š§ A. Resistance Path
Unlocked by being poisoned, burned, frozen, etc.
Tier 1
Poison Resistance
Heat Resistance
Pain Dulling
Tier 2
Venom Conversion (turn poison into energy)
Thermal Regulation (immune to cold/heat swings)
Tier 3
Adaptive Skin (thickens against threats)
Tier 4
Elemental Absorption (absorb damage as mana)
Kinetic Dampening (reduce physical impact)
Tier 5
Hazard Immunity (ignore environmental damage)
Damage Reflection (returns 10ā20%)
Tier 6
Absolute Immunity (temporary invulnerability)
š B. Sensory Evolution Path
Tier 1: Night Vision
Tier 2: Heat Vision
Tier 3: Mana Sight
Tier 4: Weakness Detection
Tier 5: Foresight (predict enemy movements)
Tier 6: Cosmic Perception (see hidden Administrators)
š C. Regeneration Path
Tier 1: Rapid Healing
Tier 2: Muscle Recovery
Tier 3: Blood Reinforcement
Tier 4: Limb Regrowth
Tier 5: Heartforge (heart can't stop beating)
Tier 6: Immortal Regeneration (regrow body from a drop of blood)
š 3. GLITCH / SYSTEM-BREAKING SKILL TREE
These are illegal evolutions only Ethan can obtain.
ā³ A. Time Distortion Branch
Tier 2: Error Loop (repeat last 3 seconds)
Tier 3: Stutter Step (blink between milliseconds)
Tier 4: Chrono Break (undo fatal attacks)
Tier 5: Phase Drift (exist slightly out of sync with reality)
Tier 6: Temporal Dominion (freeze time in a localized space)
š§© B. Data Corruption Branch
Abilities that break the System.
Tier 1: UI Desync (hide stats from others)
Tier 2: Stat Injection (borrow unused points)
Tier 3: Skill Hijack (copy skill fragments from others)
Tier 4: Code Rewrite (modify skill functions)
Tier 5: Corrupted Avatar (split into glitch clone)
Tier 6: System Override (take control of dungeon code)
š C. Spatial Mutation Branch
Tier 1: Spatial Instability (random micro-teleports)
Tier 2: Void Step
Tier 3: Dimensional Tear (cut open small rifts)
Tier 4: Riftwalk
Tier 5: Null Zone (erase abilities inside area)
Tier 6: Worldstep (travel between worlds freely)
šŗ D. Ascendant Ability Branch
Unlocked only after killing an Administrator.
Tier 1: Reality Anchor (cannot be displaced or deleted)
Tier 2: Will Manifestation (thoughts become force)
Tier 3: Conceptual Domain (rewrite rules locally)
Tier 4: Origin Form
Tier 5: Universe Rewrite (final arc ability)
š„ MUTATION SYSTEM DETAILS
Mutations = special evolutions triggered by abnormal choices or extreme survival moments.
Example Mutations:
1. Predator Instinct
Triggered by killing stronger monsters.
Ā -Track enemies through walls
Ā -Damage increases the more injured Ethan is
2. Adaptive Muscle Morph
Triggered by lifting impossible weights during battle.
Ā -Muscles restructure for superhuman bursts
Ā -Gains temporary strength multipliers
3. Chaos Core
Triggered by absorbing corrupted mana.
Ā -Grants unstable power spikes
Ā -Risk: may damage body unless stabilized
4. Echo of Death
Triggered by surviving fatal injuries.
Ā -One-time death immunity
Ā -Creates clone upon revival
𧬠How SKILLS Evolve (Logic System)
Each evolution has three triggers:
1. Experience Threshold ā simple leveling
2. Environmental Trigger ā e.g., "survive 300°C" for Flame evolution
3. Behavior Trigger ā e.g., "kill an enemy who vastly outlevels you" to unlock Overdrive
